Reviews from

in the past


I went through so much effort to get this game. I had it pre-ordered for months and the store sold my copy on release day, so I drove to another place across town to get it - and it's not that great, in fact, I never finished it. There are some shining moments here and there (the asylum level) but it largely feels like a watered down Dishonored. You can watch people have sex through a keyhole though

happy 10th anniversary to everyone's favorite 7th gen Eidos IP reboot developed by people who hated the original games, so much so that they made sure it was just titled 'GAME' and mucks up your DuckDuckGo search results when trying to look up things related to said series (I love Tomb Raider 2013!!!!!!!!!!)

Was very dark. Cool horror mission.

Like a car goin' a 100 and hitting a brick wall after 2km.

Le jeu est pas mal sous coté, l'histoire est ok, mais les cinématiques et la mise en scène ne sont vraiment pas dingue. Le level design est bien lors des missions, mais se déplacer dans la ville est plus un calvaire qu'autre chose, c'est loin d'être intuitif, on se perd souvent, sans parler des chargements tout les deux mètres... puis les sauts sont un cauchemar surtout pour attraper des cordes, il suffit qu'on soit 1mm à coté et c'est game over.

MAIS, le jeu vaut quand même le coup d'être fait, surtout si vous appréciez les Dishonored. Le vol est très satisfaisant et fouiner partout également ! Je ne regrette pas l'avoir fait malgré les defauts cités plus haut.


The worst stealth game I ever played, stealth mechanics suck, parkour mechanics suck, even when everything goes how you want it to it just does not feel satisfying.

Mecanica stealth muito boa, atmosfera interessante de londres vitoriana porém gameplay e história bem mediocres

I am biased, because the first two Thief games are my favorite games of all time, but this reboot is utterly dreadful. The gameplay is focused on being "cinematic" rather than giving the player freedom, resulting in boring level design that feels entirely on-rails. The lovable anti-hero from the predecessors is replaced by an edgelord with flat voice acting, and between the trite story and the spoon-feeding "did you know there's secret passages in this house we're guarding???" dialogue, the rest of the writing is not up to par either. The graphics, while good overall, have a drab art direction that loses the flair of the previous game in favor of a bland gray. If this game existed in a world without the previous Thief games and Dishonored, it might have been serviceable, but as it stands, this is an aggravatingly watered-down blemish on a once-great franchise.

A única coisa boa que eu posso falar desse jogo é o stealth, o resto é simplesmente ruim.

The only thing stolen in this experience was the two hours spent on this game.

yea this game is janky and dull. not a good combo. it feels like a game that was dated when it came out lol. also the writing and story are just real weird. couldn’t buy in.

3.5/10

A reboot that tries to copy elements from Dishonored but fails miserably from not being interesting or fun to play. Story is non existence. I regret buying this for 5 dollars.

Why'd they do my guy Garrett dirty like that 😭

Good idea, some good mechanics. It would be a good game if the combat, stealth, maps and level design was actuallt good

While “Thief” was unique in its day, the controls and general user experience is absolutely from a different time. Why the developers decided to transfer those same controls to this 2014 game, I simply don’t know. It also feels quite clunky on top of that. The world feels like you’re playing an in development game, where it’s full of walls with only specific instances to interact with the game. The load times also just feel old. There’s loading screens between nearly every zone and none of the world feels connected. This is the kind of game I could see someone liking, but it turned me off quick and while I progress a little further into the game I realized I’d seen all there was to see and it wasn’t for me.

Genuinely one of the most worthless games I've ever played. The entire identity of Thief was stripped away for this incredibly boring, generic version that desperately attempts to appeal to folks who had no interest in the type of game Thief inherently is to begin with.

Let's talk gameplay. After disabling about 500 needless UI prompts the original games never needed, you're greeted with core gameplay that is both shallow and broken.

The swoop completely trivializes most stealth, and 'Garrett' is relatively competent enough that he can roleplay a CoD game if you decide stealth isn't for you. Who cares!!!! The actual thieving in this game also becomes tedious from Garrett having additional animations every time you pick up an item, snuff out a light, forget to say night to grandma etc. The attempt at giving Garrett weight in this game only serves to make everything feel slow and tedious. The very act of grabbing some loot feels unrewarding IN A GAME ABOUT GRABBING LOOT.

Ostensibly this game borrows quite a lot from Thief Deadly Shadow's structure in that levels are accessed through a hub you can buy things in, only instead of a relatively seamless experience that takes maybe a minute per section to traverse add on about 3 minutes for completely illogical routes so you can be funneled into loading screen animations. The City in the original games is such a well realized place that conveys perfectly the ideas it is trying to represent through suggestion, while here the game's stark ripoff Dishonored London deprives the setting of any personality and just sucks to look at.

The story is a complete waste of time since not a single character in it particularly matters. The villain in specific is so poorly written that I have to imagine his traits were drawn from a hat for how well they mesh together. His actions are completely illogical and yet he is framed as if he is some equal to 'Garrett' or something? Not to mention his horrible mandatory boss fight that should have never been made.

What makes the story so frustrating is that Thief Deadly Shadows already had a fairly decent setup for a future sequel in its ending which this game INITIALLY seems to be following up on, only for Erin to proceed to be completely uninteresting and turn into a plot macguffin who you're supposed to care about finding. Like, why should I care??? She sucks lmaoo

This game went through a fairly extensive amount of development hell with like four different studios or something working on it and it definitely shows in the final product, a far cry from the original trilogy being made with a close knit community of developers and artists. This game is entirely committee approved and seeks to please some spectre of an Ideal Gamer in every facet of it's design in the hopes of making some money, and completely betrays what the original games stood for to begin with.

Genuinely, don't play this game ever. You and your time are far more valuable then wasting your life energy on this drivel. Play the original trilogy, they are incredible games that will change how you see art and deserved to be discussed far more then this.

I came to steal things and ended up shitting my pants in the asylum level

the game itself looks fun but is pretty mediocre and compared to games in its release year makes it look and feel outdated upon release

Nice stealth game, a bit smudged looking.
If it's your first stealth game you might enjoy it, if it's your 10+ you might not finish it

Looked fun but I was so bored that I had no interest in playing longer than 2 hours

14 year old me was in love with dishonored at the time, and this game taught me to not preorder full price games based solely on the fact that they look cool. before steams current refund system as well, so thats 60 bucks that's never coming back. this game is batshit boring and i couldn't even finish it back then, let alone now. i dont really have much else to say about this game, other than maybe the ambience is pretty nice? save your money unless you're a thief mega fan and wanna see what this nasty reboot is about.

(Played before 2023)
I don’t think people give this game enough credit. First, this game is BEAUTIFUL. The artstyle is great and the movement is so good. The movement system is relatively dynamic but feels nice, and I really really enjoyed this game with my playthrough. I felt that the biggest problem is that you don’t really feel liek a Thief. Almost every mission has you investigating, and most of the stealing you’re actually doing is somewhat of a side thing to do while doing the main mission, not the main mission yourself. The only real theft you do is the beginning of the game. Also, the story is awful. Terrible, bad, horrendous, doesn’t make sense, and clearly was rewritten a lot with how much the game cutscenes at the actual pre-rendered ones don’t really work together. I also think a big issue is the downgrade to a lot of systems the previous games had, but I’m reviewing this as a standalone game.

Game was too spooky for me. Couldn't finish.

Hidden gem.
Very underrated.
Good vibes and fun stealth.


Pas beaucoup de temps de jeu, plutôt sympa de mémoire

it give me motion sickness, and i couldnt see a thing