Reviews from

in the past


Yakuza Kiwami 2 se aproxima mais pra mim da continuidade de uma segunda temporada de um seriado do que uma uma típica sequência de um jogo de PS2, com você vendo um Kiryu com sequelas do primeiro e não sendo trabalhado do zero mas evoluindo a partir do primeiro Kiwami, e isso em partes ajuda a decifrar bem o porque eu gostei como gostei desse jogo apesar de dentro da série, dos que eu joguei até o momento, é o que eu facilmente tenho mais problemas.
Gosto como a premissa rapidamente constrói um paralelo entre a situação do Kiryu e da própria Yakuza, o nosso protagonista está cansado e com uma visível vontade de se desvincular do seu passado, mas ele já está fundo demais dentro da Yakuza para fugir dela tão facilmente, e ainda tendo que lidar com traumas e cicatrizes do seu passado recente, como sua relação com seu falecido pai adotivo Kazama. Por outro lado, a máfia japonesa está no precipício de entrar em uma guerra, por ser uma organização que não conseguiu lidar bem com seu passado, e com sua brusca mudança recente, e isso cria brechas para figuras mais violentas tentarem assumir o comando.
Isso cria um palco muito propício para serem trabalhadas diversas situações e esse tom de continuidade já puxa eu que joguei o primeiro jogo e me deixava ansiosa para descobrir quais seriam os desfechos para aqueles personagens. Entretanto, o jogo demonstra logo cedo uma megalomania em sua narrativa, com a criação de diversos núcleos que em diversos momentos parecem sair de situações avulsas e não parecem se conectar bem com o plot central, os personagens que eu queria ver desenvolvimento em grande parte são esquecidos por bastante tempo como é o caso da Haruka, e da espaço para outros personagens que muitos parecem figuras jogadas ali, não sendo o caso da Kaoru e do Ryuji que realmente conseguem criar uma ponte temática muito forte que sustenta boa parte das qualidades desse jogo, a Kaoru sendo uma personagem que cria uma relação de melodrama com o Kiryu e realmente ajuda a construir o personagem e aumentar o apreço que eu já tinha por ele, e o Ryuji que funciona como um espelho da violência da Yakuza e como isso se reflete no Kiryu, a luta por quem vai ser o dragão acaba sendo algo muito mais pessoal porque o Kiryu enxerga em Ryuji o lado sombrio que seu pai deixou e quer fazer o melhor para que seu legado seja lembrado pela sua bondade. A maior parte dos núcleos são mal desenvolvidos, e acabam criando uma situação bizarra no final onde o jogo claramente demonstra estar confuso sobre qual história ele quer contar e quase ofusca os seus grandes altos.
Não tenho base comparativa para falar deste jogo comparado ao OG, mas nele existem diversas simplificações até olhando para o Remake que o antecede, ele parece algo com uma apresentação melhor mas sua profundidade mecânica é rasa como um pires, não me assusta a má fama que o jogo ganhou apesar de que ainda me pareceu uma forma válida de experienciar sua narrativa, a qual eu terminei positivo. Só me resta ansiedade para o resto da franquia que promete me dar uma jornada inesquecível.

PS: o Majima saga é legalzinho, eu gosto do fan service, mas acho a história um tanto descartável e aqui fica bem exemplificado o contraste bizarro entre o Majima do 0 e o que veio a ser o Majima, em muitos momentos parece outro personagem, felizmente gosto de ambas as facetas dele.

Another pretty cool Yakuza game. Mostly very well paced, good side stuff, a good story that takes some VERY stupid turns near the end, and a more refined (if extremely busted) combat system. It's not the most standout Yakuza game, but a solid one without substantial drawbacks.

strong start and middle, kind of goes to shit a little at the end, but all in all very enjoyable!

A major improvement over kiwami one. The biggest issue with kiwami that may turn some people away from the game is its story. Some people may find it too confusing with how many twists it has, even for a yakuza game. While the story wraps up nicely at the end, its many concurent story lines and villian plots may overwhelm some players.

Overall however, Kiwami two has great combat that does take some time getting used to. The music is some of the best in the series.

Kiwami two, while a very serious game, is also one of the funniest RGG games with its side quests and majimas cutscenes.


3rd review and this one’s for Yakuza Kiwami 2. This actually might be the one to 100%, but we'll talk about that later. Let's get it! (srry if it’s too long, just speaking my mind here)

This game is another remake, in this case of Yakuza 2 (tf did u expect), and so far is my least favorite game out of all. And that’s because of, um… let’s say an amalgam of various aspects. I’d like to mention first of all the addition of the Dragon Engine. It’s stunning, amazing, reckoning, yk, that kinda stuff - but it’s still Yakuza. Don’t worry about it (for the most part) cause it’s a blast. For the most part.
And why didn’t i like this game so much? One of those reasons is… the story. As of when i'm writing this, it's already been a while since i beat the game, so dont judge me if im not a 100% correct (not like my platinum hehe), but i sincerely didn’t like how silly the story in this game was. Cause youre telling me theres a whole turf war between 2 yakuza clans going on and theres also a 3rd one acting BUT the main villains motive is to defeat (not kill) Kiryu? Like, tf? Don’t get me wrong, I like Ryuji as a character, but hes a frickin goofball for gods sake. And dont get me started on the twists. AND the flashbacks. SO MANY FLASHBACKS.
This ones story not of my taste, but its ok ig.

Now the gameplay… starts crying. I’m sorry but initially i DESPISED WITH MY HEART AND SOUL that combat system. I said initially cause i ended up accustomed, but idk. Yk, the graphics are awesome, you can go practically wherever you want without a loading screen, but the Dragon Engine’s combat system is much, much worse than any other in the series. Period. Is flashy and cool ig, but it does not feel right when playing with it.
If you jus wanna go thru the whole game without sufferin, jus look up (in yt or whatever) the restaurants that give you the most exp and start eatin the livin crab (hehe) outta them. Youll break the game in a matter of minutes/hours.

Side-content-wise… It's actually pretty good! The first couple missions are utter garbage, but because they are meant for you to have a finisher by interacting with the environment (they are still shitty nonetheless). But then there are tons of fun sidequests that are great, and I mean great as in Yakuza 0. And there are also minigames: some old, some new, but still fun.
There’s Virtua Fighter (a whole ass game inside YK2); there’s minigolf, which is ok for the most part; a few tweaks for baseball; there’s a Tower Defense; CABARET CLUB IS BACK BABYYY; you can also… take photos of actresses in underwear… and… there are 2 piss games - Well that’s enough.
Whole lotta shit for you to uncover. That’s it.
Oh and I almost forgot theres also a Majima story. It aint brilliant, but it is Majima after all so im happy :D.

Now the 100% yayyy. Shit’s way easier compared to other games. A breeze of fresh air for those who just wanna finish asap. If youd want to, id say you should. It’s still challenging, but it aint infuriating at all (i think). Anyway, remember that 100%-ing a game isnt a task you are required to do - just do it if you please. You can always spend your time on anything else aside from fulfilling ticks in a game just to have a trophy in your profile that says “I did it!”. It sure be rewarding, but do it only if you really want to.

Nothing to say about the OST. Yall know it. (just listen to “The Sound Of Breath” for me that shit like a drug)

Sooo, the conclusion. Yakuza Kiwami 2 is an ok game for a magnificent saga, which aint bad at all. Yakuza Kiwami 2 is ok for itself, but I think it has many things that didnt turn out so well as expected. Pick it up if on sale and see for yourself.


See ya on the next one!

if the world could fit in my palm
it would be easy to keep it calm
if I can hold you in my arms, ah ah
it would be easy to make my resolution firm
'いつ迄もこのままで居たいなら 立ち止まって目を閉じていればいい'
君さ それすらさせてくれないのは

😭😭😭😭

Aisément un des meilleurs opus avec mon antagoniste préféré de la franchise

Did all substories, beat Amon, and did all of the Cabaret Club and Clan Creator

My actual first Yakuza game that I played, which is kinda unfortunate cuz it's also one of my least faves. Still a good game, still worth a play. I just think the plot is one of the weakest in the series. I feel like the coolest thing they do is Kiryu and Kaoru and then do nothing with it at beginning of 3 onwards. Also I don't really care about the side cast in this game, which is very rare. I do like Ryuji, but I don't like him as much as other Yakuza antags.

Combat is ok, not my fave. Def better than 6, but I still prefer old engine combat. Cabaret Club was fun ig. I did get pretty darn into it iirc. I also liked the Clan Creator storyline in this, and actually found the gameplay was mostly fun. Was also cool to use a bunch of faves. Tho it overstays its welcome. Good enough game all around.

las peleas algunas lo único que me fallaron pero la historia sigue siendo un 10.

Yakuza KiGrassmi 2: Everything is green.

Also, I didn't understand that cutscene of Kiryu and Ryuji making out for 15 minutes but I enjoyed it anyway

This is one of my favourite Yakuza games because it's got a great baddie, great Majima moments, awesome side stuff, and at one point Kiryu has to fight a couple o' tigers with nothing but his fists and I'm not gonna tell you what happens but they did make a Yakuza 3, 4, 5, and 6 so

More dragon-engine jank. Wack leveling system. a Majima story no one asked for. decent retelling of Y2's mid story. a fire final boss theme.

Play the PS2 version.

Yakuza Kiwami 2 is a wild ride from start to finish! The story is classic Japanese crime drama – betrayal, revenge, the whole shebang. The combat is super satisfying, letting you clobber dudes with bikes and unleash crazy heat moves. Throw in wacky side activities like karaoke, managing a hostess club, and an arcade full of Sega classics, and you've got a game overflowing with stuff to do. It can feel a bit dated in some parts, and the tone swings from serious to goofy in a heartbeat, but if you want over-the-top action and a taste of Japan, Kiwami 2 delivers.

ótimo jogo!

pessoalmente achei a história mais fraca da franquia até agora, com uns plot twists muito loucos, mas tem seus ápices que são feitos de forma decente

combate ok, um pouco diferente dos dois primeiros jogos mas consegue ser divertido, alguns bosses sofrem com questão de balanceamento, ou sendo muito fracos ou muito fortes, de uma forma ainda mais gritante que no Kiwami 1. mas nada que realmente incomode muito

no geral bom jogo, mas ao invés de buscar consertar as falhas do Kiwami, ele procura ser sua própria coisa, falhando em alguns quesitos mas acertando bastante em outros. não é um jogo que fará você desistir da franquia, se você já aguentou os momentos/sistemas questionáveis da franquia até aqui.

I still liked this one, but I think its weaker than 0 and Kiwami mostly due to story bloat. There are significantly too many storylines and plots that become too convoluted and don't converge well enough. Similarly, the end of the game is filled with too many reveals that don't feel earned and ultimately take away from the previous plot points in my opinion. Still a solid entry in the franchise, but the weakest of the first 3.

De verdad que no hay malo. Este no lo pude disfrutar tanto pero es que el malo es bestial, no puedo no darle 5 estrellas

Yakuza Kiwami 2 erzählt die Story von Kiryu Kazuma perfekt weiter, treibt die Absurdität in Form von Majima Constructions auf ein neues Level und zieht einen gekonnt tiefer in die Geschehnisse hinein, die mit Zero und dem ersten Teil ihren Anfang gefunden haben.

This review contains spoilers

The ending is pretty retarded not gonna lie. First off, why would you choose to fight on top of a building with a bomb set to explode? On top of that, you and your opponent are riddled with bullets in your body. How about you go to the hospital and then settle this matter in another day? I also don't know why Kiryu would just give up right then and there. He was more than capable of moving, though weakly, just have Sayama carry your ass downstairs, there was more than enough time. And I know you have time since you and her proceed to make out while the bomb is about to explode. It's like Kiryu keeps forgetting he has a daughter to take care of and decides to throw away his life as soon as possible. At least the boss fight is great.

WHY IS EVERYTHING SO BLOODY GREENNNNNNNN!!
AAAAAAAAAAAAAAAA

Comparatively to 0 and Kiwami 1, this is my favorite Kiryu story so far, even if other elements of the story can feel weaker at times. While near the end the plot kinda went full haywire exhibitionist mode, it was pretty fun and I liked all the usual Yakuza random shit in the side missions and combat, which I think hit a little high point comparatively to the others I played. Overall solid entry, and I enjoyed my time with this one.

im the only person on earth who played the ps2 version first yet prefers this one i dont like how they removed a lot of the og OST and also the combat is kinda ass

Story is peak, combat is pretty weird going from 1- 2. overall fun game.

I don't give a shit, this game fucks. Hard. This game is just as good as the original, most people's complaints are incredibly minor.


yakuza fans are an another level of unfunny