Generally solid horror game in a generally solid horror series (if a bit meme-y), but the fucked up robots don't scare me much and they lose that bizarre terrifying horror possessed by otherwise unthreatening Chucky Cheese animatronics.
I don't like how he's eyeballing me through the window and want him to stop.
I don't like how he's eyeballing me through the window and want him to stop.
The first game in this series to change up the formula by quite a margin. Which isn’t necessarily a good thing, because I really struggle to understand why someone thought half of the design decisions that were made here were good ideas.
It sacrifices the decent fun of the previous two for tedium, and gets boring even faster than it’s predecessors. Springtrap has a great eerie design, but the nature of theses games and their vague, convoluted ass-backwards lore means there’s nothing that’s interesting about it other than how the character looks.
It sacrifices the decent fun of the previous two for tedium, and gets boring even faster than it’s predecessors. Springtrap has a great eerie design, but the nature of theses games and their vague, convoluted ass-backwards lore means there’s nothing that’s interesting about it other than how the character looks.
é fácil o pior jogo da franquia (pelo menos dos que eu joguei, vai saber se os novos não conseguem ser ainda piores)
com um cenário ainda menor para tu observar, tendo apenas uma ameaça real: o lendário springtrap. Ele pode até ter uma lore interessante (e ele não tem, mas crianças de 5 anos insistem que é profunda) mas ter que se preocupar com apenas um animatronic torna a experiência ainda mais maçante
com um cenário ainda menor para tu observar, tendo apenas uma ameaça real: o lendário springtrap. Ele pode até ter uma lore interessante (e ele não tem, mas crianças de 5 anos insistem que é profunda) mas ter que se preocupar com apenas um animatronic torna a experiência ainda mais maçante
Uma abordagem intensa, porém menos metódica. Digamos que há brilho no jogo de um modo particularmente diferente dos anteriores. Finalmente ele traz um verdadeiro desfecho, ainda que de modo que pega desprevenido qualquer jogador que vá atrás de tentar descobrir como fazer o true ending ou o que diabos ele significa sozinho. Mais uma vez reforça todo o valor temporal que isso aqui teve, mas enfim, uma boa sequência.
The third game in the series I feel tries too hard to be scary and misses the points of the first two where they are subtle about it. That's not to say it's not a bad game and I did like going through the whole thing. I actually 100% completed it and did everything there was to do.
The worst part of the game is how luck based it is and I didn't understand how to keep Spring Trap away by logic and just spammed the audio button until I won. It is less interactive and more just waiting around. But I occasionally play this one every once in awhile and still have fun with it.
The worst part of the game is how luck based it is and I didn't understand how to keep Spring Trap away by logic and just spammed the audio button until I won. It is less interactive and more just waiting around. But I occasionally play this one every once in awhile and still have fun with it.