Reviews from

in the past


08\10

Released on : PC (Steam)
played on : PC (Steam)

What i Liked :

wow, i didn't expect this one to pick up the pace so much, this felt like a direct continuation of the second game, its been a few weeks since i played the second but upon opening and playing this one, it felt like picking it right up, which is a privilege given by playing the game way after it had launched.

the music is amped up, everything is orchestra and epic battle ost all the way through, i'll admit i missed some of the more experimental tracks of the second game, but whats here felt like an ''endgame'' style of halo. somehow they still found way to try out bong style instruments, which gave the whole thing a very native feel, which is fitting for this game of species joining forces to deal with much greater threads.

the visual style of this one tries its darn best to make you feel small in such a gigantic universe, things are made in such a massive scale that a simple ship can look like a building to you, and a building might as well be a whole city

this time i barely used dual wielding in this one, this game felt closer to a much better version of combat evolved than the second game, the second felt a bit more experimental altogether than this one, this is a bit more streamlined, its shorter too, and thats for the better, some sessions on the second game would really drag on, so i appreaciate the shorter streamlined story this one presents.

master chief and arbitrer doing a ''BUDDYCOP''

i love how cinematic this one tries to be, some panels are bealtiful, some are worth taking a screenshot, which i barely ever do in games.

the ending, woah what a throwback !

YOU CAN RIDE BIKES IN THE DESERT, GIANT BIKES AAAAAAAAAH

Third person detachable turret, yes please i will take it in all the games please

overall this felt like a excelent conclusion, but i am aware it was supposed to be, but we got some games after it, some prequels and some ''official'' sequels, not made by bungie, i'm curious to see if halo 4 is as bad as people say, now that i have background of all the games before it.

What i didn't liked :

is repeating level layouts a tradition by this point ?

i like that the flood is easier to deal with in this game but i still don't like fighting the flood.

a shotgun goes well with a library now

343 spark... you SUNNOVA...

what do you mean you can't play as arbiter now ??

If they had never made another Halo game after this I think the series would still be remembered VERY fondly.

This is for me the definitive vanilla multiplayer Halo game, It wasn't my childhood game (Yes I missed out a lot) I played it on PC when it got ported and it is single handedly responsible for making me spend hours in the Master chief collection, it might not have the mods Halo: CE had back then but the multiplayer was really fun and balanced.

The campaign was the only one thing that didn't surprise me much, it felt rather short and rushed but at least elites were playable again.


Three games into this franchise and I finally understand why it is beloved by so many. Halo 3 maintains the fantastic soundtrack, gunplay, variety and pacing which made the previous entry so memorable. However, improved level design, enemy design and some surprising emotional beats in the story help elevate this experience. The final levels in this game are sheer bliss and are among the best I’ve experienced in an FPS campaign. Though there is still some room for improvement with the repetitiveness of facing seemingly endless waves of enemies and the lack of engaging bosses. However, this is still an incredibly satisfying conclusion to the original master chief trilogy, excelling both in its gameplay and story.

2007 Ranked
Ranked Shooter Campaign Recommendations
Halo Ranked

i never found the multiplayer as deep as 2 or as fun as reach. the campaign starts and ends very strong but hits creative speedbumps throughout the middle. its not a masterpiece in my eyes

One of the greatest games of all time. Truly.

Almost everything about Halo 3 was perfect, gameplay, graphics, and art design, and somehow they made the campaign story even better. Everything you loved about Halo : CE, and 2's campaign (with the exception of Arbiter), they made it even better.

The only thing that i didnt enjoy about this game, was the lack of Arbiter.

Note : I fuckin cried bro playing this game. And i didn't even grow up with Halo.

4.5/5 = 9/10 So near to being a complete Masterpiece

literally actually no joke the greatest game ever made. not my favorite in the series though

Tá bom Cortana eu já entendi que a gente tem que te resgatar, não precisa ficar parando minha missão pra falar isso.

this went pretty hard very epic in that 2007 video game way
but the og halo is still my fav

I sure do love having nostalgia for a game I played a few times ages ago with people I hardly remember

Pretty good, but I like Halo: Reach way better.

Classic Halo, though its fans are some of the worst people online, rivaling Starwars fans

I got so into the game that I didn't notice I finished it in one sitting. I started it at around 5PM and finished it a little past 10. At first I was disappointed that it was so short, but someone told me that this was supposed to be part of Halo 2's story which makes sense.
As a conclusion to the trilogy's story, it's great. Everything's here, and the gameplay is great too, with new vehicles and weapons. I just wish that it got more of Arbiter.

ive never seen anyone call the xbox 360 a retro system like they do with the wii and i think its games like this that's why

Gameplay: Great.
Story: Great
Controls: Great
Graphics: Great for its time
Length: Great. Could have used another chapter or two, but it's alright.

Going to be honest I barely remember this game, but I remember that I played it. It clearly wasn't highly memorable like Halo 2 was to me for some reason.

Probably my favorite FPS of all time. Everything about it is just PEAK! Warthog run is one of the best finales to a video game trilogy ever. Not to sound like a boomer, but they really don't make games like this anymore.

The release of this game was the closest we got to achieving world peace.

i remember back when i first played this game on 360, thinking it was pretty weak and replaying it now, still think its the weakest of the 3. (halo 2 goat bby)
story is pretty confusing and kinda doesnt go anywhere/feel like anything was accomplished, way too short as well. the beginning missions are fun but any missions with flood immediately sucks the fun out.
also FUCK jackal snipers, FUCK the cortana/gravemind monologues that take control away, and FUCK the last 2 levels; they were terrible and i almost just stopped playing a couple of times.

that being said; gameplay, art direction, and music of course were 10/10 but god im definitely not going out of my way to replay this one again any time soon

master chief is such a boring protagonist

Best multiplayer but not the one I remember most fondly


Disclaimer: I played this on MCC

I can't say this is my favorite halo game
cause its not
and tbh some parts of it are worse than other halo games
like how the story is just not as good as 2

but even I have to admit that this is the best overall halo game to come out
and the gameplay moments are just top tier

This review contains spoilers

played on master chief collection, only reviewing campaign ~ damn man, a challenging one, bc it's hard to know which of my thoughts are purely valid, bc i unfortunately feel like i did halo 3 kinda dirty ): mainly at first, it brought me the realization of the co-op campaign curse. when i first played halo 1 campaign, i played with james bc i wasn't planning on starting/even loving halo, so co-op was the perfect way to begin, & it was at the time, it def helped ease into the game. i then went onto playing halo 2 campaign by myself & it was awesome, still my best halo experience & i got to rly immerse in the lore & game in general. after 2, i was so excited to go to 3 & "finish the fight" & originally i was gonna go right into it like the day after i beat 2. & mannn in retrospect i wish i did. if anything, it would've at least gave me a way more accurate read on how i felt.

but instead i made the decision to wait for james to come back to town so i could play it co-op with him, thinking it would be more fun... shittttt lol. by the time i got around to playing it, hella time had gone by, i had forgotten the key facts of where i left off in halo 2 & had lost the momentum of the plot in general. not to mention i had only played a halo solo campaign once at that point so i had finally just gotten used to rly playing the game but was not fully established in being comfortable in my halo playing abilities, so by the time i played 3 my skills were p gone again. when first starting it up, the graphical difference was huge & the game looked so beautiful, the jump from 2 was crazy. but before hopping in i was already v unprepared in both story & gameplay. & then comes the co-op campaign curse. james is just a halo veteran man. been playing forever & has beat these games hella times. it worked playing CE & having help introducing myself into the series, but now man i realized i'm just being cucked out of the full first-time experience lol. this man is killing hella more folks than me, running ahead to the next objective as i'm just trying to catch up, there was legit times where i'm dead waiting to respawn while watching him do some epic huge mission ending shit on his screen haha. i never got to fully adjust to the halo 3 gameplay/control differences until like the end of the game since i never had the opportunity to learn from my mistakes myself. & with things being beat for me & the game progressing even without me, the story just kept moving forward without me rly fully understanding what was even going on. obviously not wanting to be a dick & just stop the game i ended up finishing the whole game not playing well, & not fully knowing what was happening, but of course spoiling all the major plot points in an unfufilling way, & ending the game not feeling the best about it.

fast forward i decided to replay the series, partly to try to do 3 justice, but partly just bc i wanted to. aside from wanting to actually fully experience it, i had things i didn't think i liked that much about the halo 3 campaign that i wasn't sure if it was valid or if it was just bc i did the co-op thing. i never played the remastered for CE & 2 yet so i did that & i knew it would help me fully refresh on the story & gameplay so that i could be as prepped for 3 as possible & try to do it justice the second time thru, solo this time. & it did actually end up a lot better than i thought it would. long ass lead up to this but halo 3 campaign is still great yknow. the ending of the classic trilogy of course it's good. being able to actually learn the new features like the power ups was fun & the missions were all around fun & cool. i guess part of the thing is, it rly is just "finishing the fight". which in theory isn't a bad thing but it rly does kinda feel like one long extended mission. which coming from 2 where you're switching sides, constantly doing a new dynamic plot progression maybe it made the difference seem more harsh. crazy watching the dev commentary on halo 2 & all the shit they had to cut out tho bc it rly feels like if it was possible at the time, halo 2 could've just been like 3 more insane epic missions at the end & in theory you could've finished the fight then & made halo 2 like the best campaign of all time. but the "final fight" is stretched through a whole game which like i said is still cool & the missions were p great. but i kinda just wanted a lil more epic scale. i understand the hardware limitations at the time & i can't rly fault them but i guess i just wish in game at the very least was more covenant integration. which above all is my one biggest complaint about 3's campaign

man in 2 arbiter is half way the main character!! from playing half an entire game as him & ending the game on an arbiter mission, it just seems so unfortunate that in 3 he's reduced to a co-op player 2 skin, basically the 2nd clone master chief from halo CE co-op lol. it's so sick at times in theory that in co-op one person is chief & one person is arbiter it makes so much sense, but at other times it's like wait arbiter is supposed to be off doing other shit right now, this shit's not canon! this co-op arbiter is not the real arbiter! lol & then when the big war climaxes you get maybe a lil cutscene of marines & covenant trading some weapons, & of course covenant ships painted green flying with marine ships & i mean that shit was beautiful! i just wish there was more of it! even if arbiter wasn't a main focus anymore i would've absolutely loved to see more USMC/covenant alliance tie ins. it was like my favorite part about 2 having shit like johnson & arbiter team up so strongly to take out a common enemy. & again i understand there could be limitations of the time & they could only do so much in one campaign, but co-op curse & everything else aside, i think it's valid for me to wish that my fav charachter & his people that were sooo important in the previous game, were more represented in the big grand finale of the series.

but that's bout it tho man, sucks i did halo 3 kinda dirty, but it's still an amazing campaign forsure. even tho i semi-spoiled the glory of the hugest moment's in 3's story, playing it thru the second time & fully understanding what was happening, it was still epic af. the huge deaths were crazy & the team up with the temporary flood was so fuckin sick, even though it wasn't exactly how i'd wished, it still had a lot of iconic ass missions & story segments. if they would've just given arbiter & the covenant more shine i know i would've thought that shit was absolute perfection. & at the same time i know i'm only reviewing the campaigns for these games which doesn't even come close to giving the justice that the full games respectively deserve. when halo 3 came out i was like 9 just playin whatever lil games i could at the time bc i was a kid. def didn't have my own xbox or 360 with online. i wasn't consciously around an active prime halo era until reach & even then i still wasn't able to fully partake haha! campaign nit-picking aside of course i have all the respect in the world for this original trilogy & could only imagine how amazing it must've been to be active in this shit in it's prime & to play multiplayer & forge & all that shit with your friends & the world at the time. regardless halo is goated af & what a journey it's been with just these 3 games from being a dumb ass ignorant "alien shooter" hater just a few years back haha.

Makes good on 2's mechanical promises while scaling everything up, resulting on a fantastic campaigh full of varied action and atmosphere in equal parts. I got here a little too late to enjoy the multiplayer, but it's good.

It would be literally impossible for me to review Halo 3 objectively, so I'm not even going to try. I love this game more than I can put into words, and have an uncountable amount of fond memories playing it with my friends.

From the fantastic campaign, to the genre defining multiplayer, to the wacky custom games, Halo 3 was so many things to so many to people, and to me it was perfect.