Reviews from

in the past


The best co-op game ever made. Flawless.

it'll take two years to get done playing with kaylee

mind blowing! spectacular! but they should've hired someone with divorced parents to write the plot lmao

absolutely amazing game to play with a friend


It's really good. Really good game to play with a friend. There are a few performance issues and not every area is a winner though.

Pues muy guay y entretenido. No se estanca en el mismo gameplay todo el rato y va intentando cambiar mientras avanza la historia. Tiene muchos minijuegos entretenidos para pasar un rato agradable entre 2 y visualmente se ve muy bien. Recomendable

Most violent and harrowing death in gaming history

I don't think couch co-op can get better than this

Very fun game to play with someone. I played with my boyfriend and we enjoyed it a lot. The book got very annoying after a while though.

One of my favorite couch co-op experiences in recent memory!

This was pretty fun. I was fully expecting a children's game, only to find out it was basically couple's therapy in game form (which made playing this a bit awkward at first because I started it with my gf while we were still just dating lol; resolution kinda sucked though imo lol).

What I liked about it was it was like playing multiple games in one. You got an action RPG, a platformer, a rhythm game, etc., with various minigames spread throughout the map.

You also really have to work together with your partner -- mine wasn't one for platformer games, so it made for some hilarious moments (hopefully you both manage it before it gets annoying lol; it got so bad at one point we had to restart and swap characters for a while).

And oh did I love the winter wonderland and even the underwater one. Those were so pretty. The music room was also pretty neat. Our favorite parts of the game were probably looking for the non-story elements we could interact with.

This game is great (platforming wise, minigame wise); but May and Cody are so obnoxious. The ending feels cliche and rushed, and I would never replay this game for any reason.

I don't know why this received game of the year. :|

Vast array of powerups that are so unique that I'm surprised that nobody came up with them before. I just don't know what audience this game is for. It's certainly not for kids (don't look up the elephant scene) and watching any of the cutscenes as an adult only brings cringe or indifference.

Hikayenin bağlanma kısmı hariç oynanışı aşırı keyifliydi, eşlik eden harika kişiye sevgiler....

fantastic co-op game

oddly horrifying

Adorable story and art direction with some fun (albeit it occasionally frustrating) puzzles. Definitely recommend to play with your partner.

Only downside is we did get bored after a while and put it down unfinished after only a couple hours of playing, i wish we finished it while we were still interested!

good game and glad for the goty

Really fun co-op gameplay. The worlds were amazing.

probably the best co op game of all time

um dos melhores jogos de co-op e plataforma da história; uma das histórias mais ofensivamente ruins já feitas

Exalted by incredible visuals, platinum platforming, lovable characters, and an atmosphere swathed in nostalgia, limerence, and optimism through melancholy that feels joyful but not saccharine, It Takes Two is an emotional theme park and one of the greatest co-op games ever created.

Josef Fares has been one of my favorite names in gaming after I had my whole month ruined by playing Brothers, and I was really excited for this one after my sister and I played through A Way Out a few months ago, which was very good but lacked a ton of meaningful gameplay where it felt more like an on-rails thriller roller coaster. With this new game, I think we have what worked the best about both Brothers and A Way Out cranked up to 11. Like Brothers, but unlike A Way Out, the story has taken more of a backseat compared to the gameplay which is mostly great platforming with the occasional puzzle, but it’s still enough to be compelling you through the game and able to forge some fantastic and unforgettable characters. It takes the pretty heavy topic of divorce and approaches it with a childlike whimsicality that bears witness to some amazing visuals throughout. The game’s art style and settings were never short of great, but the entirety of Rose’s room, namely in the outer space level and the ball pit was just absolutely unbelievable, especially with its attention to detail. Just like Brothers and A Way Out, one of the best parts of the game is looking around and appreciating the world that the characters live in, interacting with all the side content and other people’s lives. The game is especially very anachronistic about all the toys you find lying around, with stuff I grew up playing with as a kid in the 2000s, paired with shit like abacuses and fidget spinners, two wildly different toys for two wildly different generations. The character designs for the two main characters is also incredible and somehow finds their place among the platforming greats. I also enjoyed picking apart all the cool details in the final level as a musician. The music was also definitely worth mentioning even though the game seemed to musically really pick up in the last few levels, especially in the Snow Globe level, which had me commenting out loud several times about how good it was. There is such a grand scale to this game even though it technically never leaves their house up until the ending, portraying the home life and history of its two protagonists and their daughter as this larger-than-life lore that only makes sense as a child, which I love.

The mechanics in the game are always switching so gameplay never becomes stale, in how the game is always giving its two protagonists, Cody and May, different abilities to blaze through the levels but this doesn’t always work to the game’s credits, whereas some mechanics do feel like they hit their ceiling rather quickly, whereas others feel like they don’t scratch the surface of what’s possible. Still, all of them are quite fun and offer chances for both players to both take control and work in tandem with co-llab-o-ra-tion. Some of these change up the game more than others, one which just turns the game into 15 minutes of a tribute to Diablo with Cody and May becoming a sorcerer and paladin in a dungeon crawling romp. The minigames are also really good for the most part, giving you and your co-op partner a chance to compete against each other as a foil to the collaborative gameplay you find yourself in. Some of these minigames are just very simple games that already existed, like chess, volleyball, and tug-of-war, but are still lots of fun, especially for seeing how Cody and May interact with each other while this is going on. Some of these minigames are also admittedly kinda bad, but there’s still a ton that offer up interesting ideas that were super fun to just keep running through again and again. Also, after playing two aged cheese spoiled milk-ass Lego games with mediocre movement and even worse camera placement, it was like a refreshing breeze to play a game where both movement and camera placement as well as meaningful split-screen both felt fantastic.


One one hand, really boring and bland in basically every metric. On the other hand, the coop is free no matter what and it's more than accessible opening a door with a push bar.

If you have a friend you want to play games with, but they don't do games at all, this is one for you. Otherwise, skip.

There should be more games like this. Indredible couch gameplay, with different game styles inside of it, encapsulated by an amazing story.

Weird playing this with your roommate, but there are fun moments. Nothing you haven't seen before

That bear will forever be in my dreams.....