Reviews from

in the past


goated. For my first 2D Metroid, this shit did not disappoint.

This review contains spoilers

Ends with an insane multi-stags anime boss battle against one of Samus's many technical parents. Game also functions as a horror game.

Probably the best pacing in any video game I've experienced in a long time. I had some minor quibbles with the controls and the lack of foreground/background depth, but otherwise amazing.

Outrageously overpriced compared to Hollow Knight. You've read that sentence a thousand times, but it's not made any less true by your annoyance.
A very solid game and welcome return for Metroid, never the less.

she just fucks their shit up so hard


Not a complete disaster, but waited way more from standard-bearer metroidvania. And no, 6/10 is not a really bad review, still playable and someone will enjoy it, just a regular one-time game I will not play again.

The bosses are difficult, but you are also able to tell exactly what you did wrong to improve in the future.

My first Metroid. I really enjoyed the exploration and challenge.

Fantastic game. I was 69th in the any% speedrun at one point.

they just pooped ts out real good metroid game

É literalmente tudo que metroid tem direito de ser, só que absurdamente bom.

Exploração? uma das mais complexas e gigantes da franquia inteira, com um level design incrível de tão intuitivo. Gameplay? a mais viciante, fluida, complexa e DELICIOSA de jogar, principalmente contra bosses.

TUDO, é muito bom. Os bosses são bem dificeis e épicos, principalmente o último. As areas são bem distintas e acho que é o melhor conjunto que a franquia já teve. A trilha combina bastante, não é tão reconhecivel, mas passa o sentimento perfeito pra area, e principalmente, pra situação.

A ideia dos E.M.M.I é uma das coisas mais geniais do jogo, torna ele um verdadeiro survival horror, um extremamente assustador.

Não vou ficar me estendendo, simplesmente incrível.

Yeah, this is excellent. I'm due to revisit a lot of 2D Metroid, but my impression of the series was informed by Prime 1 - slow, pensive, and thoughtful, interspersed with bigger set pieces. Dread's speed makes for such a striking but not unwelcome contrast. It's the logical endpoint of a lot of 2D Metroid's design - Super's expansive world exploration, Samus Returns' kinetic combat focus, Fusion's fragile hero necessitating a stealth approach - and so much of it feels right.

Having said that, it makes me happy how little the game is relying on "replaying the hits" (so to speak) to work. The core power-up suite from Super's here (but then most Metroids do that), but the way these are implemented within the game world often feels very unique. So much of that comes down to the E.M.M.I. encounters (for which "dread" is a great descriptor - not outright terror, just the certain knowledge that you're confronting something you can't pin down and that you need to overcome), but I even love what the non-E.M.M.I. encounters have to say about the game experience. I'm so very impressed by how much Mercury Steam "gets" Metroid, and I'm so happy they had the chance to really prove themselves.

People who say Samus is emotionless in this game are high. I've always liked Samus as an archetypal hero, but this is easily the most I've appreciated who she is as a character. For a series that's all about ambience and atmosphere, I ended up getting really invested in the actors within this play. Great stuff.

If this game had a better score, it would be Super Metroid's equal. Luckily, the rest of the game is so fun you almost don't notice. I wish I could flash shift in every game I play forever

This review contains spoilers

samus habla
yo: 🥰😍💘💜💖

My hands don't do this. They want you to use every button on the controller the entire time and like... no. I get the appeal, but I'm not doing that. Especially not on any of the switch controllers, a line of controllers famed for their reliability and ergonomitude.

Metroid finally got the game it deserves. Looking forward to the next game by this team.

I was never really a huge Metroidvania fan, so I'm surprised to say this but I was completely hooked from start to finish. This game was way better than I expected. Almost everything in this game is masterfully designed, the environments, the animations, the difficulty, the power up progression and the challenging bosses (though some reskinned bosses can be annoying).

There are so many little touches to the point where you could tell the developers really cared about making this game great, which they did. Honestly, I think this game just made me a Metroid fan.

The glorious return to 2D Metroid in all of its glory. The game delivers on an amazing experience that I wish could last longer. The game looks and plays phenomenal even being bound to the Nintendo Switch. The game rewards traveling a path not intended by developers and it feels amazing when you do.

Impecável.
Uma delícia de jogar, a movimentação da personagem é deliciosa dando ao jogo um excelente fluxo. Lutas de chefes são desafiadoras no ponto certo e a história é uma das mais competentes da série. Só não dou nota máxima pois acabei me perdendo mais do que gostaria no decorrer da jogatina.

It Took Them Like 20 Years To Create This. That Alone Should Convince The Average Person That This Is The Peak Of The Metroid Franchise

Despite having a control scheme devised by a lunatic, this managed to be one of the smoothest and most thrilling gaming experiences of my life. It's no Super Metroid, but at this point aspiring to be that when it's a monolith of game design, the face of speedrunning, a king of randomisers and mods... well, it would just be foolish.

Instead we have Metroid sped up. Everything moves faster, you need to react quicker, counter attacks, execute some truly bananas speed boost puzzles, and memorise the attack patterns of some truly heinous bosses.

I got every item. I died EIGHTY times. I'm not a speedrunner, and love exploring, so this was just under ten hours, which will do fine. I've never cared for the ending screen stuff and never will. I just want Metroid, forever. And this is that.

Hooked on this game. Again, it is Metroid's balance between exploration, (frustration in between) and reward that make it special. EMMIs almost ruined this game for me until I mastered the timing and strategy. Modern day classic.

It was so good and refreshing see Samus back in this style of game, a genre definer not less

Incredibly fluid movement and some of the coolest boss fights in the entire series. The emmis do get a little annoying but overall one of the best in the series.


Great, just wish we didn't have to wait 21 years for this game lol.
Mercury Steam needs to be the defacto 2D Metroid devs

Ta bueno
No hagan lo de los EMMIS denuevo porfa, no me gusta el instakill :(

Really great game, it was my first Metroid ever and holly mama!

Tears of joy... when I saw a notification of this game coming out. Metroid Dread is the best of the best 2d games out there, 60 fps on the switch and the controllers are buttery smooth. Definitely the hardest Metroid game of the series (unless Metroid Prime 2 & 3 are harder, I have not played those yet...) The music on this game may not be as good as the older tittles, but the gameplay more than compensates for it.