Reviews from

in the past


WASTELAND 3 is one of the greatest games I have ever played. It worked for me personally on many different levels:

The gameplay: I'm a big fan of XCOM-style strategy games, and this is a good one. I especially enjoy how both ranged and melee are viable options, and you just specialize characters however you want to.
The world: I enjoyed the setting of post-apocalypse Colorado, especially with all the bizarre characters they filled it with. It's basically another Fallout game, but I actually like the setting of it. And, add to that, the ending plays a song that captures all of your most important moments, changing lyrics to reflect your actions? Incredible. In all seriousness, it did feel like there were some actual consequences to my actions.
The humor: I'll admit, it's definitely weird, but the strong character moments combine with just enough (generally dark) comedy to make this game noticeably funny. I wouldn't call it a comedy, but it is the funniest game I've played. I laughed many more times than I thought I would, sometimes just out of bewildered amusement.
The soundtrack: I'm religious, and it was very surprising to me to hear a select few old hymns incorporated into the music of the game, but it worked wonders. They're really good renditions, firstly, but they also just fit. It's a bizarre experience to be watching a cutscene, see someone's head explode all over the screen in a gory mess, and then fight a battle listening to "Are You Washed In the Blood of the Lamb?" That just worked for me.

Negatives?

1. During the long fights--which, some fights can take upwards of 50 minutes--the music track loops. For the aforementioned hymns & ballads, it can get a bit repetitive.
2. You need to quicksave all the time. Some fights are incredibly stacked against you, and you'll pop into them without warning. Or, technical issues may strike (explained below)... Either way, it's easy to play for 2 hours without saving and lose all of that progress due to a lack of autosave and randomly difficult fights that you weren't warned of.
3. Technical issues: in my 50-ish hours, the game probably crashed ~15 times. And, despite playing on Xbox Series S, whenever I put my console to sleep, the game would face a critical error and cease running. I have no idea why this port is so ill-made, but that was primarily a minor annoyance.

Overall: this game is great. There's a ton of profanity and some very violent stuff, if you're worried about that, but the game itself is incredible. I look forward to replaying it in a few years, when the experience isn't quite so fresh.

I like the game, my custom characters wore masks because I was ashamed

It didn't hold my attention. The character models look kind of poor to me.

Streamlines a lot of stuff from 2 and the combat it's great, but the story and all of the roleplay narrative elements are mid for me

I booted this game up with low expectations, needless to say i am incredibly pleasantly surprised , I remember having tried wasteland 2 early in its life and bouncing off of it.

Wasteland 3 Really does just a fantastic job of balancing the serious themes of the story with the more wacky and outsider humor. In this way i would describe this game as "Lutheran Fallout" It rejects the modern action oriented first person RPG design by giving a nuts to butts classic CRPG experience instead, the game takes place in an isometric perspective, with very xcom inspired combat, cover system, hit chances, etc.

What the game is really good at though is giving interesting permutations of the story and meaningfully different paths that the player's choices throughout meaningfully affect. These choices often lead to unique battles not seen if taking a different path. This is so refreshing as there are very few instances of being forced through the same situation with slightly different dialogue.

These battles rip the kitchen sink from the wall and brutalizes the player with it , on hard difficulty i was constantly being tasked to do the same; finding ways to exploit the games spiderweb of combat systems and mechanics to be able to overcome certain fights. Get deep enough into the weeds especially as a completionist there will be a vast toolbox of death dealing instruments to discover and upgrade. Spending the first half of the game scraping through encounters makes melting people in the mid game all the more satisfying

I also really enjoy how the game rewards the player for exploration; lots of neat unique weapons, armor, and gizmos to equip, customize, and discover. The best equipment is off the beaten path and the game has many paths that are very... Unbeaten

This game is not perfect however and the first set of issues arose from playing on series x,

The menu and ui is not made with controller in mind, by the hour mark i was realizing just how much faster the game would play out if i could just click on things, i won't exaggerate when i say that controller menuing added ~hours to the runtime vs the speed and precision of the mouse. Another console specific issue is how absolutely mercissley screwed up the targeting was at times, enjoy wrestling with the game to allow you to shoot the person you want to, oftentimes i'd have to reload a fight because of the game snapping to a target across the map when i had already been hitting another enemy spamming A to attack them, the game would send my targeting to the another mook 8 ap of movement away to attack because it decided in between my button presses to target a random enemy and screw the whole strategy.

Another issue with controller is any attack that arcs in a cone, you cannot move the camera when attempting to aim it, meaning that if its a long range weapon you will not be able to see your target on screen while trying to line it up or while the attack is being delivered, I really wish the camera centered on who was getting attacked because i would often not be able to see the results of my attacks. Denying the satisfaction of seeing the enemies blow up or vaporize while also denying critical information to make informed decisions about tactics.

The issues with the games controls really brings it down score and pacing wise ;75 hours could have been 60 (seriously)

there are also a few other nitpicks

-Hyper situational perks that have no use 95% of time (looking at you; pressure cooker, how many fucking cars did i even fight in this game? 3? Maybe ?)

-RNG based loot can play unintentional favorites leading to situations where certain party members embody a walking apocalypse, while the rest of the squad look like weeny hut jr. employees by comparison .

This game is awesome, do yourself a favor and play it with KBM. Controller is a straight up inferior experience



This is FANTASTIC. The gameplay was interesting and I enjoyed the story. There's plenty of depth with how you can approach the story and role-play. The humor is wonderful, very Fallout-like and had me laughing. Really enjoyable experience and worth sinking multiple playthroughs into it.

A lot more streamlined than Wasteland 2 as far as character building and game mechanics go. I'm playing on PS5 and it's a bit buggy with some crashes (i've noticed more crashes the further into the file I get). Flawed as it is though the game is really fun and worth multiple playthroughs

It's okay. It has an incredible opening, but the later acts have a very forgettable story,.

Çok eğlenceliydi, mizahı hit or miss ama zaman zaman çok güldüm, kendini pek ciddiye almıyor. Bunu bilerek oynadığım için tahmin ettiğimden daha çok keyif aldım


Having not played a Wasteland game (or even a Fallout) before, I thought the setting and humor wouldn't grab me but I was completely wrong.

Wasteland 3 is an amazing CRPG with very engaging, satisfying turn-based combat, excellent presentation (the soundtrack, the switch to fully animated NPCs in first-person for important dialogues, the voice acting, the sound effects...) and great writing. The main story is perfectly decent but the best stuff is in the margins — you'll find genuinely hilarious bits in side quests and overall world building. Loved exploring every single location, reading loot descriptions, talking to weird quest givers and absolute psychopaths. It's also a very reactive RPG, with plenty of decisions and a lot of skill checks (in and outside dialogue) that matter.

From a game design perspective, everything feels tight and polished, like a studio that knows what it wants and knows it can deliver it.

The only downside are the technical issues. Playing it in 2022, I still encountered constant Unity crashes, which could happen every five minutes (even during the final credits). Rebooting my PC usually helped, though. I also had a couple quest bugs that I could fix reloading and doing things in a specific order, and then some frame rate issues in Ranger HQ that required to restart the game.

Overall, a fantastic experience. Played 47h in two weeks, and I want more (will look into the two expansions). I also think it's a great first CRPG for players that are looking to get into the genre. Do it!

Underwhelming experience overall. The combat engagements are the highlight of the game for me and the cut content and inconsistent writing are the things that weigh the whole game down.

It's a great RPG but the characters didn't feel too alive
Maybe I'll come back to this
Maybe i won't

Almost perfect games appear very rarely, especially not in the role-playing game genre. In complex RPGs with countless decisions, combat situations and character values, something can always go wrong. The best example: Baldur's Gate 3, which, for all its ingenuity, is not without errors and had to be patched diligently after its release.

Wasteland 3 also undoubtedly has small problems and aches and pains somewhere. But for me it was still very close to legendary perfection at the time of its release.

Because Wasteland 3 shows how well classic CRPG virtues still work, even 25 years after the genre's heyday, if you just package them in a modern way. Thanks to publisher Microsoft's big wallet, developer Inxile Entertainment was able to implement the ambitions of part 2 much better this time, and the result feels worlds smoother.

In any case, I loved traveling through this crazy post-apocalypse again, facing crazy robots and even crazier clown gangs with my group of rangers and pondering tricky quest decisions. This may not be perfect - but what role-playing game is?

The man from the prison cell was weird

A game that, at times, shows lack of resources and a massive ambition.
However, I still enjoyed it very much and would think of this game alongside Divinity OS2 when I think about greatest cRPGs.

Has an okay coat of paint but shitty poopy bumbum writing/dialogue/quest choices pisses my pants 👖 right off. Like, i find it very strange that the game railroads you into helping ronadd reagan help cause the crack epidemic kinda weird idk

Overall, it's pretty darn good. The CnC (choice and consequence) are pretty good, the game has timed quest and don't fuck around about them. I lost Bizarre by my own stupidity. It made me rush all timed quest afterwards. The game certainly has another playthought worth of content at least, maybe two if you go for the best ending and another for Raider run.



I enjoy the game atempts to make Skill Checks not a auto win always , it doesn't happen a lot but it's nice. I thought the use of skill checks was pretty much perfect. Almost all Skill feels rewarding , even Sneak that's generaly terrible in CRPGs , can be use to great use get Sneak attack bonus or just scout rooms ahead. Builds variety doesn't come close to something like DOS2 neither Pathfinder, but there's enough to make a second run not feel boring.



The Combat is really good. Probably my favorite of any Modern CRPG. The story is nothing to amazing but it does it job well , it gives a nice conflict but honestly, the entire game i kinda wished i went a Raider Run and take over Arizona with Cordite. Angela is just too reckless even if Patriac is a major asshole sometimes.



I can see why some people hate it, the humor can be hit or miss but i thought was WAY more tolerable than DOS2, even had a good chuckle with characters like Flab (my homie.. i failed you) , Fargo and the communist robots.

Sem duvidas o melhor jogo do gamepass que ja joguei

played with my boyfriend and we were having a banger time but game hardlocked us out of progression so we had to drop it :(( makes me sad bc i was really enjoying it too

Very good for a top-down tactical RPG. Personally got bored, because of the Baldurs Gate 3 and Starfield hype (both of which I plan to play ASAP), plus the game is grim and gritty, which is not what I need in my life right now

Never clicked for me. The world doesn't take itself serious at all. The UI is pretty bad for a mouse+keyboard. Couldn't get into it.

Might give it another shot (heh), it wasn't bad just kinda... indie.

a very good CRPG!, con un final un poco agrío, empieza re bien, termina meh

Played this on release. If the idea of Divinity OS, Fallout and XCOM having a baby sounds like a good idea to you, then you'll love this game. I thoroughly enjoyed it. It's not crazy long, and I experienced a few bugs here and there but nothing game breaking.

The only major complaint I have is the loading screens were criminally long despite running on an NVMe SSD, hopefully this is resolved by now, would love to do another play through of this bad boy co-op.


Queria ter curtido mais, joguei umas 40horas+ dele, mas depois não me senti tão preso aquele mundo etc e ai dropei, um dia dou uma segunda chance.

The modern Fallout CRPG I never knew I wanted

Joguei muito pouco, mas estava adorando a história e a escrita do jogo, porém não estava com paciencia pra lidar com as características comuns de CRPGs ruins: coisas aleatórias que forçam a usar save states. Andando na primeira cidade, meus personagens pisavam em armadilhas e morriam sem me dar chance de fazer algo, combates surgiam do nada contra inimigos muito mais fortes. Não tive paciencia no momento, talvez no futuro.

I could rate this game 5 stars based off of the soundtrack, Blood of The Lamb, Battle Hymn of The Republic, Down In The Valley to Pray, all amazing songs. But the gameplay itself is actually really fun, I hate turned based combat (which is why I'm putting off BG3 for right now) but Wasteland 3 does it perfectly, "This game is funny, this game is memorable, this game is replayable, this game is hard, this game is frustrating, this game is clunky, this game is... pretty good"-Green X