It's a real shame to say but I think this game is too well made for me to enjoy it properly 😔

That may sound off, but my score is personal to my experience and my enjoyment, which unfortunately both grew more strained the longer I played for. To be clear off the bat, this game being a fully explorable map was not something I expected at all, especially not anything so big and complete, it's wild really. That aside though, the investigating areas and interrogating characters is exactly what I wanted, and there's a lot of that which was perfect... Until there was a little too much of it.

It feels strange to say, but without spoiling anything there is so, so much more to this mystery than it first appears. I was 9 hours in and suddenly meeting new characters for the first time uncovering huge new parts of the story that I hadn't even considered to that point. To preface, this is largely because of how *I* played, and I'm sure most people would've found this much earlier than I did, but therein lies most of where this game feel short for me to be honest.

Paradise Killer is so unbelievably open that you're quite literally just sent out onto the island. The nature of investigating means you're constantly finding new clues, hearing testimonies from people and then checking out their stories to see if they hold up. Which in a single game mechanic, translates to backtracking. You will speak to the same people so many times throughout the game that just travelling across the map to get to them becomes a chore. You'll retrace the same paths so many times it may take you 9 hours to realise that there's a whole other area you've never been to because you were planning on exploring it after you'd expended all the clues to be found in this location first 😅

To further this issue, at least for someone as directionally challenged as myself, the map simply isn't very helpful. Some locations require specific routes to be reached and even by the end of the game there were places I'd been to a dozen times and could still only access by climbing up somewhere nearby and jumping down to it from above. And to make this problem sting just that bit more, the fast travel system costs in-game currency (crystals you find around the map) to both unlock each travel station and then costs again every single time you use it. So lazily skipping to that one guy who's miles away from everyone else and then doing it again to come back costs 2 crystals. Which are also used for other things on the island, and are in finite supply, so by the end i'd run out and was forced to run the entire length of the island multiple times bouncing between suspects and key locations 😭

Anyway I've rambled more than I wanted to already, I don't mean to knock this game per se but a couple of frustrating design choices paired with too much freedom for my personal liking made for an almost too realistic Investigative experience. I'm a big fan of a lot of what the game has and does, but the case files grew too great for me to keep up with and constantly running back and forth and getting lost just made it feel like a chore to get through by the end, sadly.

If the idea of investigating this way appeals to you by all means please go play and love it, just know in advance that you have total agency over the order you do things which can very easily bite you when you decide to speak to A before B only to learn that B gives you a new question for A :p

Didn't expect this to be my next review but just wanted to share those thoughts I s'pose. Two things I can't criticise at all for this game are the art style and the music, my god is the island a vibe to be on when you first start😌

That'll do it, thanks for reading y'all. I'm working through Elden Ring at the minute (it's great, I suck! :D) so my next completions will likely be smaller games I've picked up on steam recently. Getting pretty eager for Apollo Justice though so anticipate a potential review for that maybe.
Take it easy🙏

Some quick micro-reviews for anyone interested in stuff I haven't talked about--
- FF13 was fantastic, really loved the setting, story and characters. Combat was fun but the level design could've been more interesting.
- Knowledge or Know Lady was dumb as hell, had a lot of fun with that.
- Max Payne 3 is unquestionably a Rockstar game pretending to be Max Payne but the gunplay is unreal so its hard to care. Also I started listening to Health so that's neat.
- The World Ends With You was great too, really enjoyed the narrative and characters in that, looking forward to trying NEO and hopeful that the controls will be less awkward.

This was quite possibly the first PC game I ever played so it's very dear to me.
... Couldn't tell you much about it though .-.

It's fine i guess, if you're into it you may like it, I'm not into it lol

Played for about 40mins. Didn't make it past 1-3. Yup, that's Spelunky :^)

Short and sweet but if the prologue / standalone story is this polished and has so many little secrets and alternate routes then I'm really looking forward to the full game

[I wrote this review right after playing in 2014]

To The Moon is a really beautiful game, the story is just wonderful, both happy and sad, bringing tears of all kinds to your cheeks. Play this game. I couldn't be being more serious, just play it.

Honestly, not as fun with the gf ;)

A lot of fun, there are loads of songs of various genres and many of them are great. It's quick to learn and not too challenging. The only thing that might put new players off is the fact that some of the costumes and load screens are lewd, meaning that Steam will recommend you horny nudity games every time you play it. [This is not a problem for your boy]

Otherwise, perfect game to jam out to for as long as you feel, definitely recommend if you like rhythm games. -- Oh the devs are lame tho so I'm not buying the full version hmph

It’s no Miku Picross but it got me a lil addicted before I found out the better version existed

This game had a lot of potential honestly but the fact the Steam version is still broken after so long is ridiculous. Every time the location changes the screen flickers to a painful degree and sprites would spawn at the top and drop down into place.

It had some interesting mechanics and the plot seemed decent but after a couple hours my headache said it was time to stop.

I was loving this but the stupid 'load' button is right next to the 'save' button and there's no warning and I lost 3+ hours of progress blergh

Game's very pretty, everything works together really nicely and soundtrack is lovely

Too many enemies, not enough loot. Still played for way longer than planned wiv da missus. Hopefully the new game has more to it for us to enjoy

The only songs I can't do on the hardest difficulty are Camellia's (..the bastard) and quite a few of them I do on the hardest and sped up. Bet I look so awesome.

Every time I died (which was never, obv) and they shouted “Snake! Snaaaaaake!” I’d join in but shout “Jake! Jaaaaake!” And therefore this game rules.

Also for such an old clunky game it was one of the finest gaming experiences I’ve had I think maybe