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Suicide Squad: Kill the Justice League
Suicide Squad: Kill the Justice League

Feb 24

Super Mario RPG
Super Mario RPG

Nov 28

Resident Evil 4
Resident Evil 4

Oct 28

Marvel's Spider-Man 2
Marvel's Spider-Man 2

Oct 27

Teenage Mutant Ninja Turtles: Shredder's Revenge
Teenage Mutant Ninja Turtles: Shredder's Revenge

Jun 22

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This review contains spoilers

Rocksteady with their DC games seemed to have peaked with Batman: Arkham City. None of the sequels afterwards haven't come close to it's success and after almost ten years, they step back into the DC Universe with Suicide Squad: Kill the Justice League. But even before the game's release it has had split reactions with audiences. The main issue being that this takes place in the Arkham universe. Which even questions me because I thought it was that Batman supposedly died in Arkham Knight. It's had a lot of split reactions but I still wanted to give it a shot to give it a fair chance.

In this game, you play between four members of Amanda Waller's Suicide Squad also known as Task Force X. You have Deadshot who is good with ranged attacks using firearms, Harley Quinn with her baseball bat and pistols, King Shark who is an absolute powerhouse, and Captain Boomerang who uses Boomerangs but also taps into the Speed Force with his gauntlets. The Squad is forcefully assigned a missioned to kill the members of the brainwashed Justice League members who are enslaved to Brainiac who is invading the Earth.

Now one complaint people talk about is that the main objective is too kill the Justice League. I don't think that should be a valid complaint, I mean it's literally in the title. What I think the REAL issue about it is that this takes place in the Arkhamverse. Not only does it seem to retcon some old plot points from past games but considering that this is the first time that Superman, Green Lantern, Flash, and Wonder Woman appear in this universe, but this is the one where they all die? Can't believe I'm saying this but at least Zack Snyder gave Superman at least one installment in his universe before he croaked. Seriously, if this wasn't canon to the Arkhamverse, there would probably be less backlash.

Gameplay wise, it seems pretty decent. It's pretty easy to get used to when it comes to gunplay, hand to hand combat, and traversing throughout Metropolis. Personally, my favorite was King Shark. But overtime, it does get repetitive with missions and enemy variety. Basic tasks that aren't interesting and even side missions don't give anything unique. The enemies that are the hardest to take down are the snipers and brutes. As Shark, the minigun could mow them down quick but it takes forever with the others. Unless your super attacks and suicide strikes are fully charged, you'll be wasting ammo like crazy.

When it comes to the story, I don't know what to think of it. It's just average. Simple premise and you kinda know what's going on. Sure some interactions and dialogue from the Squad is funny at certain points. You can at least get some reactions from cutscenes but overall, Rocksteady once again can't seem to top what they had in Arkham City.

Now here's where we get into spoilers because I feel like talking about certain aspects of the game. Now you do get introduced to more villains. Some returning ones like Penguin and Poison Ivy where they do give a reason on how she returns after her sacrifice in Arkham Knight. And you got introductions to new villains like Lex Luthor, Gizmo and Toyman. While Gizmo can occasionally give you combat vehicles to use on missions and Lex plays a major part in the story, Toyman seems like he had little reason to be here.

Now let's discuss the boss battles which consist of the Justice League and Brainiac. Two are easy to get through and two that are a bitch to get through. Batman's boss fight is by far the easiest. Just shoot his fear gas form while dodging his attacks. Superman is pretty decent to get through. Might have to do some traversing to avoid his attacks but nothing do tedious. Flash is a tough one mainly because you can't keep track of him when he's zipping all over the place. Yes, Flash is fast but at least give SOME time to locate where he is. Not to mention he keeps unleashing tornadoes that take a quarter of the area. Green Lantern by far is the most annoying boss when you're always occupied with him summoning constructs that take up the whole area that you have no room to get proper aim or even a moment to breathe. But when it comes to Brainiac, it seems like the most embarrasingly lazy boss fight when it's only a rehash of Flash's boss fight. Brainiac in Injustice 2's story was a better boss fight. And that's a game where every fight is the same structure! Is it really that hard to represent Superman in solo video game form? I know Superman 64 was a dumpster fire but it should be an easy bar to raise.

Now this is a looter shooter and it's difficult to do a proper one successfully like Borderlands did. But when it comes to the loot in this game, not only is it a slog to get them (without using greedy microtransactions of course) but the loot is hardly interesting. Just guns and chips. Hell even the outfits are hardly worth getting.

And I don't know what it is with Rocksteady but SOMEBODY couldn't help but including... Riddler challenges. That's right, Edward Nygma comes back to have you traverse the city, looking for the answers to his riddles and doing his time trials. The time trials by the way are going through rings... I feel like Superman 64 should be the obvious sign that no one likes doing these. We hardly wanted to do the side missions. Ain't no way we're gonna put time into a whole scavenger hunt of Riddler easter eggs. They were tedious in the Arkham games, these should have been kept out.

There's a good chunk of bugs. Not enough to consider it unplayable but they're still popping up. One time, we couldn't get into the final mission cause it was bugged when we had to pay for killing Brainiac. And yes, you need in-game currency to unlock the final mission. What's the purpose? Is the concept of just picking the mission just too much? You wanna treat this like a Madden game?

Now I must address the elephant in the room which is Kevin Conroy who lent his voice as Batman in this game. We lost this legendary voice actor in 2022 and in the after credits scene, Lois Lane gives a speech in tribute to Batman which is a clear tribute to Kevin. The controversy around this is that this is the game where the Arkhamverse Batman officially dies.

Now I don't blame them for still using Kevin's voice after his death, I just think it was poorly timed that this had to come out as the first time his Batman is heard after his death. But thankfully this isn't his final Batman performance which will come in the future DC animated movie "Justice League: Crisis on Infinite Earths - Part 3".

However, this being the death of the Arkhamverse Batman specifically seems insulting. The ending in Arkham Knight felt like a good sendoff for this universe's Batman but having him come back just to become evil and killed off kinda ruins his legacy in the Arkham games. This game should've been in its own separate universe. Rocksteady should've ignored the fact that they made the Batman games and not try to tie this in with them.

In the end, Suicide Squad: Kill the Justice League is a subpar game with an average story and hardly any variety. There's gonna be future DLC. The first one having Joker which again, how is he alive? But I guess the DLC will be multiverse characters since we have Mrs. Freeze. Not MR. Freeze, MRS. Freeze. And it's not Nora, it's Victoria Freeze which is a genderbent Mr. Freeze apparently. And I think I hear rumors that Zoe (Deadshot's daughter), Katana, Deathstroke, and Killer Croc will also be later DLC. But in the end, I don't think I'll have the interest to buy any of them because again, this was average. And I feel this game will die before all the DLC even gets released similarly to the 2020 Avengers game. I don't know is Rocksteady will ever peak again or if they already did with Arkham City. Right now, Marvel seems to be the top contender for superhero games with Insomniac's Spider-Man games. With DC releasing Gotham Knights and this? They have a long road ahead. But hopefully DC can bounce back in the video game department. I mean there's still that upcoming Wonder Woman game but only time will tell if that will be good or not. But until then, DC has a lot of catching up to do.

Suicide Squad: Kill the Justice League gets a 5/10.

Mortal Kombat is my favorite fighting game franchise. Awesome characters, intense gameplay, and the blood and gore that created the ESRB. Now we have a new installment where we head into a New Era created by Fire God Liu Kang after MK11. Now while I can MK11 is flawed, I say it's too much considering it a "bad" game. I know the microtransactions suck and it's not perfect but I still found myself coming back to it. But how does MK1 turn out in comparison?

The gameplay for MK1 is pretty much what you'd expect out of Mortal Kombat. You can pull off special moves and combos, and of course the Fatal Blows and Fatalities are as intense as ever. Out of all the characters, Omni-Man, Baraka, and Li Mei are probably my top three to play as.

I will admit, it took me a while to pull off fatalities properly. The far and close distance ones are fine but the mid-distance ones are hard sometimes cause for certain characters, it seems like it varies on how far is considered mid-distance. Quan-Chi is like three steps back for his fatalities which seems pretty far to be mid. But when you pull these fatalities off, it's always so satisfying and rewarding.

There's a new mechanic included here called Kameos. You can pick your main fighter and you can call in an assist ever once in a while within fights. People who didn't get a spot in the main roster get a chance to shine in the Kameo roster. I'll admit, I didn't know what to think of it since big name characters of the series like Kano and Sonya were Kameos only but after trying it out, I think it's a nice mechanic. Plus, Scorpion, Sub-Zero, and Kung Lao are in both the fighter and kameo selections so maybe there's a chance a Kameo could be an actual fighter in future DLC. Plus, the Kameos have their own fatalities. They're more straightforward, some that are klassic fatalities from the early games but it's still fun that they get them. Cyrax is definitely the best though. I mean, blowing up the world? That's insane.

You can fight online or with CPUs. You have the towers mode where you fight a gauntlet of fighters and unlock character endings for each fighter. You can equip gear and skins through leveling up characters. The stats don't change but it's a reward system where you unlock the more you use a certain character. I'll admit, it's pretty tedious whereas in another Netherrealm game, Injustice 2, it levels up faster. You can't even level up in the story mode. But it's at least better than just paying for currency to get gear which is unfortunately a thing that is still here. You can also pay 1000 koins you get by playing the game to a shrine to get them.

The characters are great and it's cool to see some old faces like Ashrah, Reptile, Havik, and Reiko. And all of them are voice acted pretty well... except for Nitara who was voiced by Megan Fox. Her performance makes Nitara sound so monotone which honestly, is something to expect from Megan Fox performances nowadays but my god, her voice acting is so bad, that they got a different VA to do the grunts and screams during the fights. People gave Ronda Rousey shit for her Sonya performance in 11 but even she had emotion in her performance.

The story is a pretty fun mode to go through. In the new era, Liu Kang has gathered Earthrealm's champions (Johnny Cage, Kenshi, Kung Lao, Raiden, Scorpion, and Sub-Zero) to participate in the Mortal Kombat tournament in Outworld run by Sindel and her two daughters, Kitana and Mileena. But along the way, they find out someone is altering the Liu Kang's design of the timeline and is using Shang Tsung and Quan-Chi to do so. It's a fun story and it gives people some character development. Baraka and Reptile have their own chapters and it made them more interesting than jut being simple Outworld lackeys.

There's also another mode called Invasions where you go through worlds and doing different challenges to reach the main boss by the end. First season was Scorpion, second was for Nitara, and the current as of writing this is Sub-Zero. It's not bad but it's pretty tedious to travel the world especially when you need to go to specific shops to get specific items and you don't have a map on where they are. Not to mention, you'll occasionally get ambushed, slowing you down in the process. You got normal challenges by just fighting people and sometimes they have modifiers and you get a talisman to get some advantage. You got endurance matches where you fight three fighters in a row. And there's a survive challenge and I swear, these are the worst. Some are easy to understand but the ones where you have to dodge and jump over projectiles are so hard to time and get away from. And it's random every time you try it so unless the pattern isn't bullshit, you can accomplish them.

Another gripe I have with the invasion mode is that when you face a boss, they take forever to take down. And they go through three rounds and most of them have SURVIVE sections. And you have so little time to figure out stuff that you find yourself dying every time and you have to start the boss fight over again. It's just a tedious process, even if you are above their level.

In the end, I think this is a solid Mortal Kombat game. I'm super excited for Peacemaker and Homelander to come in. With John Cena actually playing his role. And I can't wait for Ermac and Takeda. I'll probably find myself still playing this for a long time until the next Netherrealm game so I say this gets a pass from me.

Mortal Kombat 1 gets an 8/10 from me.

When it comes to Batman games, none have done better than the Arkham games. Since then, no Batman game or DC game since have been able to come close. With the recent success of Insomniac's Spider-Man games, DC needs that chance to step it up.

I might have been late to this but frankly, there hasn't been much hype for this game but I decided to go into this with a clear mind and see if it was worth it. Luckily, I didn't spend money due to it being free with PS Plus.

In this game, Batman dies after a battle with Ra's al Ghul and with the Dark Knight gone, it's up to the four knights to take over and become their own heroes.

You can play as the four vigilantes. Dick Grayson AKA Nightwing, Barbara Gordon AKA Batgirl, Tim Drake AKA Robin, and Jason Todd AKA Red Hood. On solo, you can switch between them and if you have friends, you can pick who you want to be. You can level up the characters and luckily, they level up together so you don't have to worry about level balancing. Really, they all play the same so it really doesn't matter who you play as. The ones I usually play the most are Red Hood and Nightwing.

How you go about stopping crimes is similar to the Arkham games. You can set a destination of what crime you want to stop and these can help you level up and progress through the game. Traversing through the game can make progression gruelling though. While there are fast travel points with the help of Lucius Fox, whether you keep on grappling from building to building or riding the Batcycle, it's very boring and tedious.

When it comes to the story, it's hard to keep your attention on the main one. The Court of Owls aren't an interesting criminal group and really, I think the League of Shadows and Talia would have been better main villains. Hell, to be honest, the side mission villains with Harley, Mr. Freeze, and Clayface were more fun. I just wished there were more bad guys to deal with compared to previous Batman games.

There's lots of customization. You can change the looks and powers of your suit and weapons. Some of them are pretty cool but some I don't really like that much.

There's also these side stories where you get flashbacks with certain characters where you get little interactions with the four knights. They're pretty nice but nothing too interesting.

Other side stuff, really I didn't care about. The Watch, I don't know what they're about, Penguin is reformed so you don't do anything with him, and the time trials suck. Really most of the time, you don't care about the situations in a lot of these crimes because it's run of the mill.

Overall, it's not really a bad game but it's not great either. Everything is pretty average and it's just sluggish playing through. DC still has ways to go to reach the peak they once had in the video game scene.

I give Gotham Knights a 6/10.