527 reviews liked by Baksa


So in case it wasn't obvious, the game is a massive cashgrab.

Disclaimer: While I didn't clear the "story" (develop 50 characters, very easy and boring), I did complete Floor 200 of the Tower of Despair which is good enough for me to count it beat since that's way harder.

It rehashes the Talent Development Plan minigame from V3 and the other part (but without the dungeons) so there's a metric fuckton of grinding, moreso than any other game this decade. (how fitting it's DR's 10th anniversarry game, but now this is more grindy than DR1's bonus modes too) grinding for cards, grinding for craft items, grinding grinding grinding. And then you'll have to rebuild characters you've already built. Horrible!

The character interactions are fun, the only redeeming factor (even if the annoying nuisance characters like Tenko are still annoying nuisances) and most importantly Tsumugi is in it. I got her WR but not her U so I can't even see all her scenes, which fills me with despair, but I like Tsumugi a lot so that's why the game has 1.5 stars rather than 1.

star off for microtransactions - they suck actual ass

four stars for nagito komaeda - he can suck my ass ;)

First time in the whole character action thingamabob. I can't glaze the cinematics and atmosphere as hard as I would 200 hours ago, since I've done it all by now. But for a game of its time it's gas, linked up with freestyle its even better. I had a blast just killing time on trying combos and stuff.

This was my first SMT game and it dealt a decent experience. It looks ok, played out smoothly and was so draining to build on. I was just overall having a blast making my Nahobino himself but cooler. Story wise, who the fuck cares its SMT. I didn't pay much attention and even when I did it just didnt stick, still doesn't matter though cause gameplay is better anyway. Only complaint is graphic wise, game honestly runs like soupy shit on the switch and would be so much more smoother emulates (if I had a PC beefy enough.)

This review contains spoilers

Classic persona stuff, I really did love the world building on this one. While the dungeons were mehh everything else was fine I guess. I didn't find this exceptional as my second game in persona and it was just all around mid. I don't think I should be able to properly provide judgement because I purposely got the accomplice ending to shave off 10 hours and an extra dungeon, take it as you will but I'm calling completion.

Go to rhythm game, I love Miku is half. Other half is how overall clean everything is. Tracks are all neat, everything is accessible. Unlike the other portable entries on the PSP, remapping and lag config ate it up over here. Besides the controls from the actual controller, touch controls are introduced which brings a whole new playstyle to the table. Only drawback in my eyes is some Future tone songs are missing and extra vocal versions from the arcade are abolished.

This review contains spoilers

Now you might think I'm doing an asspull with such a low rating but I'm being for real. I ran this shit on safety with cheat sonas and purposely got shot by Akechi at the end, getting the bad ending. IDGAF‼️ Yes the game is so cinematic and story heavy but when you got a mf in your ear hollering about this franchise let alone this game it becomes boring as shit.

Obviously gonna jump in my bitching about preformance, god this game has issues with that. Ok, done bitching onto gameplay. For Pokémon, nothing revolutionary being done here. New gimmick for the reigion, great, to top it off you can throw your balls anddddd thats all. Raids are bugged and damn near impossible for you to do on your own so the many events that pass as of recently are basically unable to be touched unless you have online. Skill issue or not I just don't fw it. Story wise though, ok this is on the better end and the only thing keeping my opinion afloat. 3 split objectives, all are stife. Be the champ, collect some herbs, beat some leaders. Conjoin them big story event blah blah blah. It's good, except for the multiple champs thing. Why is Nemona the same rank as me, every reigion has the honor of one champ what kind of fuckass disgraceful system is this⁉️

Holy atmosphere, talk about stunning. Now for a switch port god damn this is good. Everything is solid and straight up looks acceptable. In terms of story the whole plot unwrapping through a bunch of diffrent endings and 3 diffrent views is so epic. It just works, impressively well. However, the weapon collection and chipset building was my absolute favorite aspect of the whole game. I spent hours just making bullshit high damage builds or builds that made dying difficult, the versatility between these options was a whole new ballpark. Weapon wise I loved switching between sets, but I was a little dissapointed upon discovering I really am limited to a total of 4 weapons and 2 pods late game. Outside of weapons, hacking was very tedious and lame, absolutely sucks.

First legal Pokémon game I've owned and the first (and last) game I have a complete pokédex on. I really loved the G-max and dynamax thing going on. New exclusive forms, fat pokemon, etc etc. On gameplay nothing ever felt lacking, it was a stable Pokémon game that was lightweight and content packed. It really set a standard for a new Pokémon game gen, but I can't really call it special. It felt a little too much like it stuck to the gimmick and the entire time I played it I felt like the number one loser, I still remember the smell of the blanket I was baking myself under while completing the dex.