BussyMaster69xxx
2011
"and im writing this
and i know im a visual person
and it’s not like
you’ll write back
from the far edges
of outer space
but one day i’ll get there
and i’ll hug you
and i’ll say i missed you
and i’ll say i love you
until then
i check on the plants
in the greenhouse
i check for bugs
i check the moisture of the soil
i check the dust on the leaves
And when no one’s around
i hum to them"
and i know im a visual person
and it’s not like
you’ll write back
from the far edges
of outer space
but one day i’ll get there
and i’ll hug you
and i’ll say i missed you
and i’ll say i love you
until then
i check on the plants
in the greenhouse
i check for bugs
i check the moisture of the soil
i check the dust on the leaves
And when no one’s around
i hum to them"
2021
2021
2020
It's hard to decide if it's a good game or not, because there's a lot of gold here, unfortunately scattered across some garbage.
Aesthetically, I loved it, a lot of creative character designs, the artstyle of the pictures and whatnot, a lot of the world-building was good too!
The soundtrack sometimes got realllllyyyy annoying, but other times it was also good so, whatever.
Gameplay-wise, I did think the battle system was creative and original but a lot of times felt repetitive and useless.
The pacing felt horrible a lot of times, which I never know if it's the game's fault or if I just have no attention span but if something serves no purpose in your game, why bother? There were a lot of characters sprinkled about with interesting designs but most of the times I didn't even speak to them because usually they didn't even have something that witty or funny to say. Every dialogue moment should feel meaningful, otherwise, what's the point?
The story is what makes the game good, in my opinion, there are enough nuances to make you really fall into Omori's story; however, there is a horrible sense of timing in this game. A very important aspect of story writing is the flow of emotions the reader goes through. In this game, sometimes, as the reader, I was made to be emotionally vulnerable (and honestly almost tearing up) only to then have a very long/boring segment that eventually brought me out of that state.
That said, I don't regret playing it, it has a very special sweetness to it that made it grow on me.
I feel like I only pointed out negative aspects of the game AS A GAME, because in terms of game development they could've been improved a lot, but as a whole piece I do want to point out that the story fucked me up and the portrayal of emotions and their complexity (and consequently mental health issues as well) was absolutely amazing.
Aesthetically, I loved it, a lot of creative character designs, the artstyle of the pictures and whatnot, a lot of the world-building was good too!
The soundtrack sometimes got realllllyyyy annoying, but other times it was also good so, whatever.
Gameplay-wise, I did think the battle system was creative and original but a lot of times felt repetitive and useless.
The pacing felt horrible a lot of times, which I never know if it's the game's fault or if I just have no attention span but if something serves no purpose in your game, why bother? There were a lot of characters sprinkled about with interesting designs but most of the times I didn't even speak to them because usually they didn't even have something that witty or funny to say. Every dialogue moment should feel meaningful, otherwise, what's the point?
The story is what makes the game good, in my opinion, there are enough nuances to make you really fall into Omori's story; however, there is a horrible sense of timing in this game. A very important aspect of story writing is the flow of emotions the reader goes through. In this game, sometimes, as the reader, I was made to be emotionally vulnerable (and honestly almost tearing up) only to then have a very long/boring segment that eventually brought me out of that state.
That said, I don't regret playing it, it has a very special sweetness to it that made it grow on me.
I feel like I only pointed out negative aspects of the game AS A GAME, because in terms of game development they could've been improved a lot, but as a whole piece I do want to point out that the story fucked me up and the portrayal of emotions and their complexity (and consequently mental health issues as well) was absolutely amazing.
2021
I'll just watch a walkthrough of the rest I didn't get to.
I have anxiety so spending too much time in a game makes me feel weird asf, I don't have the patience to play this whole thing without spoilers of where to look once I reach a point of no more ideas. I do love the game and the feeling it gives me but yeah I can't handle playing it all the way through, because the fact that every 20 minutes you have to go all the way back annoys me so much after having played so many times...
I have anxiety so spending too much time in a game makes me feel weird asf, I don't have the patience to play this whole thing without spoilers of where to look once I reach a point of no more ideas. I do love the game and the feeling it gives me but yeah I can't handle playing it all the way through, because the fact that every 20 minutes you have to go all the way back annoys me so much after having played so many times...
2020
2019
It did end up bringing a tear to my eye.
I think it's very pretty and has an almost feminine softness to it that made the horror parts of it feel even more harrowing.
As a short simple game about a real-life event, it works and I respect the creative process.
However, its simplicity also becomes its greatest handicap, since it makes it seem that you either go with your friends and girlfriend or you focus on your friend who might be depressed. Life isn't that simple.
I think it's very pretty and has an almost feminine softness to it that made the horror parts of it feel even more harrowing.
As a short simple game about a real-life event, it works and I respect the creative process.
However, its simplicity also becomes its greatest handicap, since it makes it seem that you either go with your friends and girlfriend or you focus on your friend who might be depressed. Life isn't that simple.
2022
2022
1996
2009
2005
2001