For some reason I didn't connect much with it.

"and im writing this

and i know im a visual person

and it’s not like

you’ll write back

from the far edges

of outer space

but one day i’ll get there

and i’ll hug you

and i’ll say i missed you

and i’ll say i love you

until then

i check on the plants

in the greenhouse

i check for bugs

i check the moisture of the soil

i check the dust on the leaves

And when no one’s around

i hum to them"

2021

I don't know what hussie did to most of you for you to feel so angry about someone else or someone's work, but it's such a weird thing to see. anyway, it's not that i think this is even close to perfect, it just so happens to be the type of shit that makes my brain go brrr so i loved it!

2020

It's hard to decide if it's a good game or not, because there's a lot of gold here, unfortunately scattered across some garbage.

Aesthetically, I loved it, a lot of creative character designs, the artstyle of the pictures and whatnot, a lot of the world-building was good too!

The soundtrack sometimes got realllllyyyy annoying, but other times it was also good so, whatever.

Gameplay-wise, I did think the battle system was creative and original but a lot of times felt repetitive and useless.

The pacing felt horrible a lot of times, which I never know if it's the game's fault or if I just have no attention span but if something serves no purpose in your game, why bother? There were a lot of characters sprinkled about with interesting designs but most of the times I didn't even speak to them because usually they didn't even have something that witty or funny to say. Every dialogue moment should feel meaningful, otherwise, what's the point?

The story is what makes the game good, in my opinion, there are enough nuances to make you really fall into Omori's story; however, there is a horrible sense of timing in this game. A very important aspect of story writing is the flow of emotions the reader goes through. In this game, sometimes, as the reader, I was made to be emotionally vulnerable (and honestly almost tearing up) only to then have a very long/boring segment that eventually brought me out of that state.

That said, I don't regret playing it, it has a very special sweetness to it that made it grow on me.

I feel like I only pointed out negative aspects of the game AS A GAME, because in terms of game development they could've been improved a lot, but as a whole piece I do want to point out that the story fucked me up and the portrayal of emotions and their complexity (and consequently mental health issues as well) was absolutely amazing.

i thought this was gonna be a cute game that I would beat in a couple of hours and be done with it- but then it was so much more. it's just that you can feel passion for video games and card game in the development of this which makes it very much enjoyable

I'll just watch a walkthrough of the rest I didn't get to.
I have anxiety so spending too much time in a game makes me feel weird asf, I don't have the patience to play this whole thing without spoilers of where to look once I reach a point of no more ideas. I do love the game and the feeling it gives me but yeah I can't handle playing it all the way through, because the fact that every 20 minutes you have to go all the way back annoys me so much after having played so many times...

2020

I quite enjoyed the storytelling style and the creation of the physical environment and psychological climate. However, I didn't really feel like going out of my way to find the other endings, to be honest... Nevertheless, it was time well spent for me.

It did end up bringing a tear to my eye.
I think it's very pretty and has an almost feminine softness to it that made the horror parts of it feel even more harrowing.
As a short simple game about a real-life event, it works and I respect the creative process.

However, its simplicity also becomes its greatest handicap, since it makes it seem that you either go with your friends and girlfriend or you focus on your friend who might be depressed. Life isn't that simple.

2022

I love that the developers clearly studied cat "-isms".
A cute cat and baby robot in a post-apocalyptic setting? right up my alley!

This game is nowhere near perfect, a lot of things feel a bit unfinished and the battle is not revolutionary in any way.
However, I think the main purpose of the game is to make you drown in the aesthetic, which is right up my alley.
I faced some annoying bugs but it was a fun experience overall.

this had my family on chokehold for YEARS

The amount of times I played this in my grandma's windows 95 computer--

It's okay, Yuri, this truck is just carrying potatoes.

You may pass.