Clyde_the_Hobo
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Clyde_the_Hobo
commented on
Clyde_the_Hobo's
review of
Street Fighter
How sick did he have to be to transform into a pasty white guy? That's a wild explanation.
5 hrs ago
13 hrs ago
Clyde_the_Hobo
finished
Columns
13 hrs ago
Clyde_the_Hobo
completed
Columns
13 hrs ago
13 hrs ago
Clyde_the_Hobo
played
Flicky
I'm not really a fan of the classic arcade experience but at least most arcade classics give me something fun to do for a few minutes. 'Flicky' has always only ever felt like a chore to me, an arcade experience so miserable that I can barely stomach the game long enough to beat one stage.
'Sonic 3D Blast' is the better Flicky game and even that one's fairly awful.
'Sonic 3D Blast' is the better Flicky game and even that one's fairly awful.
13 hrs ago
Clyde_the_Hobo
played
Golden Axe II
13 hrs ago
14 hrs ago
Clyde_the_Hobo
finished
Kid Chameleon
A hard as nails platformer with over 100 levels to explore and plenty of ways to make your blood vessels to pop out of anger. The drill wall remains one of the scariest things I've ever encounter in a game and if you know what you're doing, you can technically beat the game after only two levels.
But where's the fun in that?
But where's the fun in that?
4 days ago
Clyde_the_Hobo
played
Comix Zone
4 days ago
Clyde_the_Hobo
earned the Full-Time badge
4 days ago
Clyde_the_Hobo
played
Alien Soldier
Few games embody the 'easy to play, hard to master' mentality quite like 'Alien Soldier' does. There are only two difficulties: Supereasy and Superhard. This doesn't affect difficulty, rather it's a limit to how many continues you can use. It's easy enough to slam yourself into the wall until the problem solves itself but I promise you, speedruns make the game look infinitely easier than it is. The game is deceptively complex and every time you're about to start playing, the game brings you to a small training area where you can practice all the different moves you have at your disposal, something I thing more games should implement.
The problem is that only 10% of the story remains intact, resulting in an extended text wall intro explaining a backstory that goes nowhere. A planet blows up halfway through and it literally affects nothing because there's no context. I understand that this game was rushed towards the end of development but realistically, Treasure should have cut the story out entirely at that point and implemented more of the gameplay aspects they wanted to add instead. This weird attempt to salvage the story is the only thing holding the game back from being the best run 'n' gun on the Genesis.
The problem is that only 10% of the story remains intact, resulting in an extended text wall intro explaining a backstory that goes nowhere. A planet blows up halfway through and it literally affects nothing because there's no context. I understand that this game was rushed towards the end of development but realistically, Treasure should have cut the story out entirely at that point and implemented more of the gameplay aspects they wanted to add instead. This weird attempt to salvage the story is the only thing holding the game back from being the best run 'n' gun on the Genesis.
4 days ago
Clyde_the_Hobo
finished
Ape Escape 2
The story isn't as good as the first but the game looks pretty good and plays well. The new gadgets are pretty gimmicky and the gotcha box constantly spits out useless fortunes even though there's still plenty of actual content to unlock. It's largely more of the same but that's not necessarily a bad thing here.
I also find it pretty funny that the PS4 port uses the EU version where everyone is Bri'ish and uses their original Japanese names. It's almost as funny as Yellow Monkey is creepy.
I also find it pretty funny that the PS4 port uses the EU version where everyone is Bri'ish and uses their original Japanese names. It's almost as funny as Yellow Monkey is creepy.
6 days ago
Clyde_the_Hobo
completed
Sonic the Hedgehog: Spinball
You can move Sonic around even when he's in pinball mode so the physics never feel as tight as they should. The pinball nature of the game also adds an element of random chance to everything, making some areas harder to access than necessary and turns other areas into death traps just waiting to swallow your remaining lives whole. The soundtrack is pretty good though and each level's aesthetic helps it pop out from the others. The options menu theme isn't as bad as everyone makes it out to be, it's just loud.
6 days ago
Clyde_the_Hobo
completed
Sonic 3D Blast
6 days ago