ContessaKoumari
2013
2015
I got chainstunned to death by a trash mob on easy. I dropped it right there. I want to like Yakuza, truly. Y7 is one of my favorite games of recent years and the acclaim these games get in the underground is legit, from the little story I played I enjoyed it and all the minigames as expected. I know I'm just bad, but the combat here is just too wonky to really work. Even in Y7, the gameplay was merely a means to an end. I dream of a world that these games could just be higher-budget minigame simulators like they oh so want to be.
1993
2007
After 200 hours my friends and I finished our first run. It's an incredible journey and I'd love to be a fly on the wall in the development of this game.
200 hour jrpg monopoly mario party sounds miserable, but the game is so charming and strategic enough to keep things moving. I dunno, I just think its great and one day we will return.
200 hour jrpg monopoly mario party sounds miserable, but the game is so charming and strategic enough to keep things moving. I dunno, I just think its great and one day we will return.
2007
2001
1998
Valve's first game and still their magnum opus. Setting aside the narrative aspects that pretty much every shooter afterwards took to heart, I think what sets Half-Life apart even today is how it uses a relatively basic set of mechanics in so many ways. Level design has secretly always been Valve's ultimate ability, and Half-Life just shows it. There's a specific freneticness to the combat and movement that constantly asks you to push forward. It somehow does spectacle better too than most modern games by how it really just nails the player's mindset during. There is not a wasted moment in Half-Life, and that's what its legacy truly should be. Xen doesn't count.
1985
2017
2015
2011