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[COMPLETED 3/14/24]

i've been procrastinating beating this game for years, going on and off of stating and switching between "this game fucking blows, i'm not beating it", to "i'll just plow through it" eventually. turns out i just REALLY think the intro is a slog, and thoroughly enjoyed everything else

i played 2 and 3 before this so my introduction has been a bit warped, but i genuinely did really enjoy this one -- i think playing the others kind of gave me more appreciation for MGS' gameplay and what it does in comparison to its later entries.

i think it's impossible to talk about this game without praising its writing and impeccable atmosphere. kojima managed to perfectly convey every single emotion he intended to through the stiff models and low-poly PS1 graphics; and the voice acting was (mostly) phenomenal. My absolute favorite scene was Snake walkin' off in the snow while otacon mourns sniper wolf. Beautiful shit.

gameplay is obviously dated in a few forms; and there's many points that feel either obtuse, useless, or just do not flow well with the game's gameplay structure at all. And fuck the cameras in this game. There are several areas where there's way too many for no reason; they're put in angles where it's impossible to see them while your camera is inaccessible, etc.

all in all though, it's very easy to see why people consider this game iconic and legendary; it's hard to believe this was a 1998 title. Holds up today, gameplay is still solid (albeit with flaws and dated controls), but I genuinely did really did enjoy my time with the game, despite my frustrations with the gameplay in many areas (fuck land mines).

a miracle machine of a game, 8.9/10


[THE SCORE!]
PLAY TIME: 21:48:10 (probably was more like 10-15)
SAVE: 27 TIMES
CONTINUE: Too Many Fucking Times
BEING FOUND: 75
ENEMIES KILLED: 234
RATIONS: 134 USED



[COMPLETED 3/3/23]
[STARTED 12/10, PUT ON BACKLOG ON 1/13]

hm

not sure what to say for this one! it was just okaaaay... new additions were alright; but overall it just had me wishing that i played 5R instead of vanilla 5 so i didn't have to replay the entire game just for like, a few hours of new content at the very end. new content was okay, nothing crazy. i still think persona 5 is just kind of alright; objectively good but it doesn't tickle my brain on a second playthrough

hard to know what to score this, especially because i took a very long break buuuuutt

[7.7/10]



This review contains spoilers

[COMPLETED 2/7/24, APPROXIMATELY 1 AM]

The Dragon's End --


LaD8 ended up being the first game i beat this year, and it left me puzzled, happy, and with a newfound sense of joy and will to keep on keepin' on. yakuza games, and endings, tend to have that effect on you.

LaD8 is arguably the most ambitious game in the entire damn franchise; from the amount of content and completely unique minigames, to the map size. RGG manages to impress again, but, unfortunately, misses in a lot of aspects as well. I love Yakuza, and loved this entry but i'm not ready to shlobber all over it just yet--

A. STORY!!!! This was definitely a Kiryu game. From the start, I think everyone was wondering how the hell they were gonna manage Kiryu's finale with an Ichiban story, and it's clear where they drew their priorities, which isn't a bad thing. unfortunately, the combination of these stories leaves the entire thing getting tangled and convulsed in some places. LaD8 suffers from a lot of story elements holding it back from letting me praise it; such as some characters getting shafted from the story, questionable pacing and padding at some points, desperately trying to link Kiryu and Ichiban's stories together, and overall; just a VERY abrupt ending. Not bad by any means, and an excellent narrative overall; but ultimately it feels like a messy lasagna. You can't complain about the overall taste, but damn you can note the presentation coulda' been a lot cleaner.

B. GAMEPLAY!!! it was fun. no comment. there was definitely some grind at some point; and grinding out ichi's personality was not fun in the slightest but like, whatever. base combat was fun and i love the extra bits they added like combos and kiryu's dragon rage. however, it still maintains some of its weirdness from 7, such as characters getting stuck in a running cycle if near a wall, weird animations, etc.

OVERALL THOUGHTS: this game had no reason to be called infinite wealth. it has nothing to do with the story. there's not even any business or financing minigames its just easy to make money if you do the side content. lmfao


ACTUAL OVERALL THOUGHTS: i liked it a lot, i don't want to say i loved it to the same degree i did 0, LJ or 7 on my first playthrough but it's an easy top 5 yakuza; and RGG did a damn good job on a damn ambitious and risky venture. i am not a fan of the vague ending, and i have a LOT of questions; such as why the entirety of gaiden's events are just ignored, amongst other things. but overall, a great package.

bon voyage, kiryu.

[8.7/10]