You're never gonna see me play another Megami Tensei game on here so enjoy it.

The timer is the easily worst thing about this game, and that's saying something for a VIRTUAL BOY release. I thought the use of 3D was pretty cool with showing your actual progression on the floors. It's easy to see why this didn't catch on tho.

Also the pixie talks wayyy to much.

Insomniac's best game by far. The Rifts are so creative and all of the gameplay really feels like I'm in control of the adventure. We need more of this and less Marvel/Superhero stuff from them.

After playing through Epic Mickey Power of Illusion on 3DS, I was curious to see what inspired it. I remember going onto the family computer when I was a kid and playing a rom of this on some retro gaming website, so the first level is ingrained into my head.

Castle of Illusion is a simple little Mickey platformer but unfortunately nothing for me to write home about. I think it's just okay by Genesis platformer standards, and full of color and life in each level. Gameplay overall is pretty slow, but it's a consistent slowness that makes it easier to plan jumps and such.

I beat this entire game in roughly 2 hours, and I found it to be pretty unforgiving at points. No shame, I abused the CRAP out of the Save States on this one. Can't imagine what it would be like if I had to start over

Not really in a rush to see what World of Illusion is about yet but I think it's great to have some Mickey Mouse games with some level of quality.

Kirby games usually bore me so I waited on this one, but for some reason on New Year’s Eve I decided to spend all night with it.

Solid Kirby game, I’ve never played Planet Robobot but I did play Triple Deluxe and Star Allies, and I think I liked this the most.

i've played this game probably 5 times and despite knowing what to expect i cry every time.

The GBA game was actually my first ever introduction to the Mario character, so this game being remade was a pleasant surprise.

My muscle memory and nostalgia kicked in at every level, and the new levels added show that Nintendo is capable of making a puzzle game just as creative as ever. While a little repetitive at points, the game offers just enough for it's $50 price tag and is worth it for anyone looking for a new puzzle adventure.

IMO, the best in the series. I don't understand how when a game is "easy," that means it isn't good. I think the better way to describe Pikmin 4 is that it is "less unforgiving" than other entries.

Night expeditions and Dandori trials were some of the most fun I've had in the roughly 40 hours I spent 100% completing this game. Olimar's Shipwreck Tale was also a nice surprise that added that little oomph I think some parts of the main story lacked.

Hopefully the wait for Pikmin 5 isn't nearly as long.

I've had migraines more entertaining and less predictable than this.

If Bayonetta 3 left a bad taste in your mouth (not mine, personally), this is definitely a refresher. Fun and semi-challenging puzzles combined with a unique and beautiful art style made this one a blast to go through. Loved seeing Cereza grow into the Witch we've already known, and her chemistry with Cheshire was one of the most enjoyable parts of the whole thing.

My issue with this game is that it's more Spider-Man and beyond the story, it does little else to stand out from the two games we have already.

No doubt it's ambitious and gotta be one of the biggest games ever made, but when I've already done this twice before, three's a crowd.

I think there were high expectations going into Side Order, especially with how great Octo Expansion was. Turning the Splatoon Campaign into a roguelite tower mode kept me on my feet and determined to make it to the top with each playthrough. Coupled with a story giving more love to Pearl and Marina from Splatoon 2, I enjoyed the challenge this DLC provided.

I've always had a soft spot for Mickey Mouse, and the Epic Mickey games were certainly no exception.

Power of Illusion, unlike it's other console counterparts, is a 2D side-scroller that serves as a successor to the Genesis "Castle of Illusion" games. It's a simple little Mickey Mouse adventure that only took me 3-4 hours. As a kid, I hadn't fully played this one, but I finally rolled credits today.

This game is SLOW...and the slowness contributes to the moments where it can often feel unforgiving. Levels aren't too long, but it all moves as a snails pace. Mickey's move set is actually pretty great, but you won't find any sort of strategy between every move.

Furthermore hindering the already slow pace, there are moments where you can draw on the touch screen to remove or create objects and characters, frequently bringing the pace to a halt.

Just wanted to mention that I really love the sprite work in this game. It's not the most complicated, but seeing these Disney characters in this art style brought a smile to my face.

I did enjoy my time with this, but man does it drag.