13 reviews liked by DiscoDancer8


The perfect game, assuming said perfect game has to be accessible to the majority of the human population.

2-1 is bad, 2-2 is really good, 2-3 is the worst case in the series by a really wide margin, 2-4 is the best case in the series. How did they manage to put the worst and best case in the series in the same game one after the other?

Hades

2018

Finally got back into Hades after a few years and goddamn it is peak. What I love most about it is the great amount of variety in the builds of the weapons. Every single time I thought I was done with one, the game pulls out a combination of abilities and perks that suddenly made it my favourite. This would happen over and over so in the end I really can’t pick a favourite.

Apart from the awesome combat, Hades also manages to tell a good story with a plethora of fun characters with their own little tales, excellent designs and flawless voice acting that make the world super compelling.

The soundtrack is of course fantastic but it gets pretty repetitive for my liking, I would’ve appreciated a bit more variation during the runs. Same goes with the enemies, they mix it up here and there but not enough. I know this is what rogue likes are, but it did end up bothering me, especially with a few boring enemy types like the flying rock dudes and the rat bastards in the final stage. The last two bosses also do not change their move sets like the first two, which is a bit disappointing. I feel that would make sense for narrative purposes aswell.

All in all, these are pretty minor nitpicks in an otherwise brilliantly built game. After the first escape, I didn’t mind having to “finish” the game 9 more times because the runs become easier but remain fun at the same time due to the ever evolving combat system, and the story slowly coming to a resolution that I was dying to see. No pun intended.

This review contains spoilers

Signalis is a game that no matter how you interpret its cryptic telling of a story, it will stick with you and haunt you

maybe for weeks
maybe for months

It's fascinating to me how much room for interpretation Signalis leaves for the player

Its story can be seen as either a hellish endless cycle or as a long, painful journey to become or reach something greater
Its ending can be seen as tragic or fortunate, haunting or relieving, hopeless or hopeful

Or at least, that's how my interpretations blended with those of others look like
Yours might not and probably won't
And that's where I think the beauty lies in this game


As there are no answers where there are only questions

Not usually a Kirby guy, but this one really hooked me around half way. Delightful game.

"Did I overrate this game? Is #5 too high?"
(Replays)
"...#5 might not be high enough."

i'm gonna kill that fucking dog