Duh_uwu
1996
2017
I'm aware that what I'll say is like an echo of this reviews section.
It was good as a concept and got ruined during the development. Back in the development days, theories were made and hype was all around this game. Butthen the fire nation attacked they decided to ruin it all and this is what we got. During the whole time playing, I couldn't stop thinking "This had so much potential!".
Disappointed, but no surprise. Such a shame, though. I loved this game in its Alphas.
It was good as a concept and got ruined during the development. Back in the development days, theories were made and hype was all around this game. But
Disappointed, but no surprise. Such a shame, though. I loved this game in its Alphas.
2005
Club Penguin was a masterpiece.
A game that shaped me as a person. It was so fun! Sadly, greedy Disney shut down this gem. The only downside about it was the subscription needed to access a lot of stuff. But even without one it was really fun and I collected tons of stuff for years.
Rest In Peace, Club Penguin. One day I'll play it again.
A game that shaped me as a person. It was so fun! Sadly, greedy Disney shut down this gem. The only downside about it was the subscription needed to access a lot of stuff. But even without one it was really fun and I collected tons of stuff for years.
Rest In Peace, Club Penguin. One day I'll play it again.
2017
2009
A masterpiece of a game.
It was one of my favourite childhood games and the sensation on my school. I loved it! I barely played any tower defense games (one of them being that Club Penguin one), but from the few I've played I can guarantee this is the best one. It can be repetitive on a second playthrough, though. But still, a masterpiece!
Bonus note: the final song is worth dealing with Dr. Zomboss. And I loved the garden minigame!
It was one of my favourite childhood games and the sensation on my school. I loved it! I barely played any tower defense games (one of them being that Club Penguin one), but from the few I've played I can guarantee this is the best one. It can be repetitive on a second playthrough, though. But still, a masterpiece!
Bonus note: the final song is worth dealing with Dr. Zomboss. And I loved the garden minigame!
2014
2016
THE android game of my childhood. I didn't know how to make tools and there were only 4 monsters and 4 animals. Those were the times...
I remember once when I built a nice house and went out for a few minutes. When I came back, the first floor was full of monsters (I also didn't know how to make torches)
I just won't give it 5 stars because, even with the obvious limitations, I think the game could have had something more at the time
I remember once when I built a nice house and went out for a few minutes. When I came back, the first floor was full of monsters (I also didn't know how to make torches)
I just won't give it 5 stars because, even with the obvious limitations, I think the game could have had something more at the time
2011
2009
First of all, a match being almost an hour for a first-time player is devastating.
I literally played 3 matchs on 3 different nights with my friends back in 2020 and every time I felt hopeless and depressed. I'm not kidding. I saw and still see them playing for weeks on end, then taking a break and THEN THEY RETURN TO THE GRIND AND THEY'RE ALWAYS MAD! Honestly, I hope this game's servers implode or something.
I literally played 3 matchs on 3 different nights with my friends back in 2020 and every time I felt hopeless and depressed. I'm not kidding. I saw and still see them playing for weeks on end, then taking a break and THEN THEY RETURN TO THE GRIND AND THEY'RE ALWAYS MAD! Honestly, I hope this game's servers implode or something.
2008
Amazing game with fun mechanics, music, design and story. One of my favourite PSP games.
In a way, this is the closest I got to a Nintendo-esque childhood. I assume this is how people who grew up with Animal Crossing (which I never played) and such feel. A fun, packed-of-content, colourful world that attracts players despite looking a little childish because of its design.
Anyways, maybe I was talking nonsense, I don't know. It's such a cozy game.
In a way, this is the closest I got to a Nintendo-esque childhood. I assume this is how people who grew up with Animal Crossing (which I never played) and such feel. A fun, packed-of-content, colourful world that attracts players despite looking a little childish because of its design.
Anyways, maybe I was talking nonsense, I don't know. It's such a cozy game.
2008
Another PSP game from my childhood.
This game is known for being the worst one in the series, but I'll give you another perspective. This was my first and (for now) only game from the franchise. But I plan to play the 2002 game soon (and Size Matters just to see if it's any better than this one).
So, as a kid with a vague memory of playing a Ratchet and Clank entry for a few minutes on a PS2 or PS3, when I saw this game I immediately wanted to try it. I've played it for hours and hours over the years and had a lot of fun.
Recently, I played it again just to see if it was really any good. While I still had fun, I realised some flaws I haven't seen before and got reminded of some I have seen. First, the Qwark levels were annoying and as a kid I've already noticed it. Again, as a kid, when I found out I couldn't play as Ratchet outside the prison was a real bummer from the get-go. Trying to get all cheats and skill points would be masochism and if, one day, I go for it, my OCD has finally won. The story doesn't make much sense and everybody passes the Eye of Infinity around, for some reason. The Ratchet levels were fun only for a while, but a few remained always fun (the Mess Hall levels were perfect for grinding bolts and the most fun of them all). The Gadgebots and rhythm missions became tedious. Ratchet's weapons were great to mess around with and Clank's were very spy-like and unique. The planets were very diverse and I wish we could explore them more. Oh, I almost forgot about the final boss: it was a little difficult, but good; but on a second play, it's a pain in the arsenal, almost impossible to beat him.
So, it has some positives and some negatives, but I consider it a good-ish game, even if it's totally different from the whole franchise. I hope Size Matters isn't worse (but after reading reviews, I know I'll have to deal with weak weapons and strong enemies, but we'll see). Regarding the original games, I'm pretty sure I'll fall in love with the series because I liked this game a lot and I love the idea of exploring and saving numerous worlds full of aliens and robots. Let's hope I don't downgrade my rating of this game after playing the original games
This game is known for being the worst one in the series, but I'll give you another perspective. This was my first and (for now) only game from the franchise. But I plan to play the 2002 game soon (and Size Matters just to see if it's any better than this one).
So, as a kid with a vague memory of playing a Ratchet and Clank entry for a few minutes on a PS2 or PS3, when I saw this game I immediately wanted to try it. I've played it for hours and hours over the years and had a lot of fun.
Recently, I played it again just to see if it was really any good. While I still had fun, I realised some flaws I haven't seen before and got reminded of some I have seen. First, the Qwark levels were annoying and as a kid I've already noticed it. Again, as a kid, when I found out I couldn't play as Ratchet outside the prison was a real bummer from the get-go. Trying to get all cheats and skill points would be masochism and if, one day, I go for it, my OCD has finally won. The story doesn't make much sense and everybody passes the Eye of Infinity around, for some reason. The Ratchet levels were fun only for a while, but a few remained always fun (the Mess Hall levels were perfect for grinding bolts and the most fun of them all). The Gadgebots and rhythm missions became tedious. Ratchet's weapons were great to mess around with and Clank's were very spy-like and unique. The planets were very diverse and I wish we could explore them more. Oh, I almost forgot about the final boss: it was a little difficult, but good; but on a second play, it's a pain in the arsenal, almost impossible to beat him.
So, it has some positives and some negatives, but I consider it a good-ish game, even if it's totally different from the whole franchise. I hope Size Matters isn't worse (but after reading reviews, I know I'll have to deal with weak weapons and strong enemies, but we'll see). Regarding the original games, I'm pretty sure I'll fall in love with the series because I liked this game a lot and I love the idea of exploring and saving numerous worlds full of aliens and robots. Let's hope I don't downgrade my rating of this game after playing the original games
2008
So lucky that I got this game as a kid. I remember playing the tutorial for half an hour, not understanding that the square indicates the rhythm. For many years, it was always a great experience and, sadly, I never finished the last level out of fear of losing.
Patapon 2 is the only rhythm game I like because it does it in an unique way. I love the RPG elements of it, even if they confused me as a kid. And every time you hit Fever Mode, it feels like Heaven. The way the Patapons chant together and the music grows is awesome. The whole design of the game is fantastic, from the characters to the backgrounds. Everything about it is amazing.
Patapon 2 is the only rhythm game I like because it does it in an unique way. I love the RPG elements of it, even if they confused me as a kid. And every time you hit Fever Mode, it feels like Heaven. The way the Patapons chant together and the music grows is awesome. The whole design of the game is fantastic, from the characters to the backgrounds. Everything about it is amazing.
Back again in Vice City.
As a kid, I got excited about the fact that I could finally swim. Great game, although a few missions were pretty hard. Also, once you get all properties, they'll get attacked all the time. I tried to be cool with it but ended up spawning a tank and blew every enemy up every time because that pager can't pay me enough to not use a tank. And poor Victor, he went through so much just to die in the beginning of GTA Vice City
As a kid, I got excited about the fact that I could finally swim. Great game, although a few missions were pretty hard. Also, once you get all properties, they'll get attacked all the time. I tried to be cool with it but ended up spawning a tank and blew every enemy up every time because that pager can't pay me enough to not use a tank. And poor Victor, he went through so much just to die in the beginning of GTA Vice City