Envenenado
2008
A game that presents an alternative story of World War II, where Nazi Germany emerges victorious by developing the atomic bomb before the USA, leading to the Nazis occupying all of Europe. It's a storyline that I find intriguing.
In terms of gameplay, you engage in first-person shooting, taking down Nazis across various scenarios. If you're drawn to the game's theme (and enjoy killing Nazis), this game is for you.
In terms of gameplay, you engage in first-person shooting, taking down Nazis across various scenarios. If you're drawn to the game's theme (and enjoy killing Nazis), this game is for you.
1990
Even today, this platformer stands as a stalwart example, showcasing occasional spikes in difficulty that remain finely balanced. What truly astounds me is the wealth of hidden secrets and additional content the game presents, ensuring a high replay value. For enthusiasts of retro gaming, this title is an absolute essential, offering an experience that remains timeless.
2016
I loved the story and the new characters in general, but speaking of gameplay, it's the same as Yakuza 0, which isn't bad, but it could be different.
Majima Everywhere is an interesting mechanic to improve the player's fighting skills, but from rank A onwards it becomes extremely annoying for Majima to appear all the time and you need to waste minutes to defeat him, it's not hard, just boring
Majima Everywhere is an interesting mechanic to improve the player's fighting skills, but from rank A onwards it becomes extremely annoying for Majima to appear all the time and you need to waste minutes to defeat him, it's not hard, just boring
2009
2012
Resident Evil 6 is one of the games ever made, and the word that sums it up is just one: Ambitious.
Attempting to weave together four campaigns with interconnected stories from multiple character perspectives initially appears intriguing. However, the execution results in a lackluster and tedious narrative towards the end.
The gameplay ambitiously attempts various features but ultimately disappoints, notably due to the subpar camera implementation, which stands out as the game's weakest aspect. The redeeming factor lies in the coop gameplay option, available in Campaigns and Mercenaries mode, adding some moments of enjoyment.
It's regrettable that the game aimed for greatness but ultimately missed the mark, resulting simply in a "bad" game.
Attempting to weave together four campaigns with interconnected stories from multiple character perspectives initially appears intriguing. However, the execution results in a lackluster and tedious narrative towards the end.
The gameplay ambitiously attempts various features but ultimately disappoints, notably due to the subpar camera implementation, which stands out as the game's weakest aspect. The redeeming factor lies in the coop gameplay option, available in Campaigns and Mercenaries mode, adding some moments of enjoyment.
It's regrettable that the game aimed for greatness but ultimately missed the mark, resulting simply in a "bad" game.
It serves as a prequel to the Outlast storyline, delving into the events leading up to the main character's investigation of the psychiatric hospital. Gameplay-wise, it closely mirrors the original, featuring compelling adversaries, specially the final one (whose unsettling nature stands out). In summary, it's a worthwhile addition to the overarching narrative.
2016
It's an entertaining management game that allows players to explore the island's various habitats, encounter diverse creatures, and find different foodstuffs. It kept me thoroughly entertained throughout, although after reaching the end of the storyline without any significant additions, I found myself already content with the overall experience
2017
It's the first 3D Mario game that I've beaten, and it's a wonderful experience: unique worlds, the clever mechanic of using Cappy to control enemies, and fluid gameplay. The only thing I didn't like was the absurdly expensive clothing unlocked after completing the game, but since it's an optional cosmetic item, it doesn't change my opinion about the amazing experience I had
I like the idea of Ancient Egypt in a game, and the main story captivated me in a way. However, the RPG elements didn't really please me; I preferred the mechanics of the previous games. Another significant issue with Assassin's Creed Origins is that the secondary missions quickly become repetitive, often involving tasks like moving from point A to B, picking up an item, returning it to the NPC, or storming a base to either kill everyone or rescue a hostage. I just don't find these aspects enjoyable. Despite that, you can have fun in some parts
1990
This game was made with the objective of impressing those who bought the SNES at its release, particularly with its "3D" graphics (obviously just an illusion), which was highly impressive at the time, especially due to the speed of the races. However, the game is quite simple and features a life system, meaning that if you don't secure a top position in the laps, you lose the race immediately – an aspect that I don't particularly appreciate