Bio

Nothing here!

Personal Ratings
1★
5★

Badges


Gone Gold

Received 5+ likes on a review while featured on the front page

Liked

Gained 10+ total review likes

GOTY '23

Participated in the 2023 Game of the Year Event

Favorite Games

Tearaway: Unfolded
Tearaway: Unfolded
Death Stranding
Death Stranding
God of War Ragnarök
God of War Ragnarök
Red Dead Redemption 2
Red Dead Redemption 2
The Last of Us Part II
The Last of Us Part II

016

Total Games Played

000

Played in 2024

000

Games Backloggd


Recently Played See More

The Last of Us Part II
The Last of Us Part II

Dec 31

God of War Ragnarök: Valhalla
God of War Ragnarök: Valhalla

Dec 14

Alan Wake Remastered
Alan Wake Remastered

Dec 11

Marvel's Spider-Man 2
Marvel's Spider-Man 2

Oct 30

Recently Reviewed See More

This review contains spoilers

I think once I finish Alan Wake 2 alot of the questions this opened up for me will get answered.

This DLC is pretty fun, with it being more of an actual challenge than the other DLC. Enemies are much stronger and so is the boss Hartman, who I remember from Alan Wake 1.

Exploring you hear Matthew Poretta voicing Alan and it's quite cool to hear in another game. I liked the funny collectibles and things you could find referencing the other games. As well as some mysterious files and cutscenes that prelude to the next game by Remedy.

The boss in AWE is quite challenging however my final attempt I stormed through it with my perfected Grip build and I enjoyed my time doing the side quests after. The SHUM machine is great too and I was heavily locked in trying to beat it.

Loved this DLC, very good for what it offered.

This review contains spoilers

(Main Game Review 4.5/5)
(Foundation DLC: 3.5/5)

Control was quite a breath of fresh air for me in the recent games I've been playing, with a fascinating physics system and fun abilities to use alongside some fairly challenging enemies I had a blast playing as Jesse Faden in the Oldest House.

My overall thoughts on the story were that it reminded me heavily of the SCP stories and games you'd look at up during the night as a kid. Jesse is very determined on the goal of finding her brother above all else and getting answers for what happened. There's a lot of confusing twists and turns the story takes however it's so rich in deep lore of all these characters and entities you come across that it can be quite overwhelming. However the game beautifully pairs it with a open world like "explore how you want" feeling as you can find and discover even the tiniest secret nook and cranny in the oldest house, I remember I found a secret TV furnace quest by accident and it's entirely down to the player to stumble across it. The actual main storyline is great may I add, the fake credits actually got me and I was extremely hyped up over the sudden change and how it brought you back in.

Enough of the story, I'd like to mention how well Remedy did this gameplay, it's hard to get a hold of at first but as you progress you begin to feel like a rampant god! The abilities are so fun, you can pick up pretty much any object in the area and float around, using rubble as cover as bullets ping off debris and you dash through glass window and concrete barriers, shooting the hiss with a gun that comes with every mechanic you could need when the time comes for it. It perfectly works together and there's a great sense of challenge with the fact that Jesse is quite vunerable and can die quite easily even in the end game. Some might get turned away by the difficulty but its worth pursuing and the optional bosses are great fun. I did thoroughly enjoy my time platinuming it.

My only gripes with this game is the fact that it has some major bug issues at times, with this being the game to crash the most times out of any I've played ever and things like clipping through doors and walls can drag you out of the fun sometimes. I understand this game had a rough start on launch however some of the bug patches skipped past some issues and to be fair I can understand why with such a complicated physics mechanic.
My only other issue would be the actual map itself, it's barely accurate and mission objectives can be entirely off sometimes and it makes you google guides every 10 minutes to get yourself back on track.

Overall I personally loved Control, and I am so excited to see what Remedy does next for it.

DLC Review The Foundation

The foundation carries on from the main story and it honestly answered some questions for me like who the Former was and how involved the Board was with the story.

It did open up more questions too in Controls SCP like fashion and it gave some good fight sequences with a new enemy type which I think shouldve been incorporated to the main game from the get-go. The new environment abilities are cool however I wouldve preferred an actual combat ability rather than a area specific move.

The story in this DLC is alright at best, and I was more just interested in the Former and the astral plane than anything else.
It was quite a long DLC however I didn't mind as I was still having fun. It was slightly tedious getting around though.

I think for a DLC I got for free it's good though honestly had I paid I probably wouldn't have been too crazy over it.

I think severely over hated once the game started to get bug patches, its so unfortunate that this game started so roughly but I believe the 2.0 update really saved some of the games faith.

The world in this game is so rich in atmosphere, but still sometimes lacks a bit of "life" to it, however with nearly 40% of all buildings being enterable it gives you an almost overwhelming sense of exploration.

There's so many builds and paths your character can take that honestly its hard to just go with a "basic" shooter build. The characters are very interesting, and their dynamic can change depending on how the player V interacts with them. Keanu Reeves' performance in this game was great too and really sold the rockstar attitude of Johnny Silverhand.

The cars and guns in this game are super cool, all heavily detailed with custom interiors on all the cars and with PS5 haptics feels ridiculous in the hands.

I truly believe this game was made for next gen only, having played it on both ps4 and ps5 the ps5 version felt miles superior than the other version.

I don't have many issues with this game, I think things like interaction with NPCs could be a bit better and maybe the overall GUI could be neatened up.

I love this game and I honestly hope they keep working on it.