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Silent Hill 3
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Played in 2024

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I am so excited for this game to continue with more content. As of this review only chapter 1 is playable and a snippet of ch 2. This game has incredible atmosphere and sound design. If you are a fan of cosmic horror, keep this one on your radar. This is extremely impressive for a solo dev project. I wish Adam Dubi the best on his endeavors because this has been an incredible experience so far and I'm looking forward to the next chapters!

Minor Issues (which I'm sure will be sorted on full release )
- Optimization, I did have a few issues with streaming this game and having frame drops while moving objects around. So maybe needs abit more tweaks since even on low with no post processing still chugged on my system, while most games don't usually.
- Few bugs here and there. There was a moment where the van door had gotten stuck and I had to shimmy the van in order to move it and the door broke right off while also floating mid air (lol) Saw a few visual bugs with mesh tearing through the garage in the first chapter.
- The volume, some sounds in the game such as the minecarts, the valves, and the gun might need to be turned down a smidge.

Things I adore:
- The inventory system I thought was going to be abit confusing but I actually adore it, I love the design and little animations within the controller.
- The sound design already is very good and fits the mood and the music aswell.
- The lighting, can't go wrong with Unreal engine's incredible lighting, I swear.
- The feeling of being stalked by an entity you can't see or know where or when it's going to show itself is frightening and it does it so well in ch 1

This is such a cool gem to find, keep up the good work!

Clunky as hell.
Also got softlocked to not being able to craft ammo towards the end of the game :) that was so fun