2020

Just some good, simple precision platforming with no fluff. Level design is mostly good but a few levels in particular felt pretty poorly thought out.

Played through this once on playstation, loved it. Played through it a second time on PC, and somehow enjoyed it even more. It's a dead horse at this point, but this game follows an epic journey with a father and son with great visuals and fun albeit somewhat repetitive combat (especially on harder difficulties, I recommend just playing on normal). I have some gripes, like a lot of things just taking longer than they need to and the shoehorned in RPG mechancis, but overall I can't think of a reason not to recommend anyone giving this a try.

If you've played God of War (2018) and liked it, then you will probably like this. If you haven't played that, then don't play this first.

I really don't have much to say about it. The story hooked me just like the previous installment, but touched on a much wider cast of characters this time around. Gameplay is different in some ways, but not really better or worse.

yeah idk

A fairly well-executed, short co-op adventure with some puzzles that fall a little flat. The game certainly has good style and is mechanically solid, definitely worth a play on sale.

This one's a bit odd because on the one hand I wanted to see what the game was going to throw at me next, but on the other I didn't want to suffer through whatever I was currently doing because it all felt so uninteresting. The last quarter of the game was my favorite part and it saves it from going below average, but I wouldn't recommend Pony Island.

Two painfully British men go on a journey of self-preservation while the world ends in comedic hyperbole.

Lair of the Clockwork God is intentionally a mashup of game genres, but it is chiefly a comedy adventure game. Fortunately, these two things are done right. The game is a romp through a variety of situations and it is incredibly funny nearly the whole way through.

It loses points for me due to the tedium of the platforming segments. They do serve the joke of genre-mixing the well initially, but once it becomes clear it's a mainstay mechanic it starts to get stale since the platforming is just passable.

Overall though, my gripes with the game were relatively mild compared to how enjoyable the experience was. If you like comedy adventure games, this is a must play.

Definitely a fun time, but controls can be frustrating. Some of the animations and interactions are fkin sick tho

2020

A great roguelite, and definitely revolutionary for storytelling in the genre. Expect an easier time than other roguelites until you start turning on a bunch of modifiers.

I don't really know what this game is trying to tell me but it sure does look good doing it

2021

Sable did not hook me in right away, but over time I did come to enjoy it quite a bit. When the game's intro sequence concludes, I found myself frustrated with the lack of interesting things to discover in the world. However, I was stopping to turn over every stone, when Sable's world lends itself much more heavily to exploring each landmark location thoroughly and traveling in a straightforward fashion from place to place. Once I made this shift in mindset, I had a lot more fun playing the game.

It isn't a perfect experience, though. Personally I was not really into the art or animation style, although I can see the appeal. The game goes down another peg for me due to the technical issues. I understand that a small team is responsible for Sable, but the frequency I encountered performance issues or UI/menu bugs became annoying at a certain point.

If you've played The Witness, this game is hilarious.

Once you get used to the odd perspective (which may take a while), Tokyo 42 offers a pretty fun gameplay experience. Expect nothing from the narrative, however. And the DLC is just uninspired challenge maps...