Huney
Bio
im a danganronpa fan, don't take my opinions seriously
im a danganronpa fan, don't take my opinions seriously
Badges
1 Years of Service
Being part of the Backloggd community for 1 year
Well Written
Gained 10+ likes on a single review
Noticed
Gained 3+ followers
Liked
Gained 10+ total review likes
Favorite Games
025
Total Games Played
000
Played in 2024
005
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Okay the gameplay is a little braindead and the map design is SUPER "mid budget studio"-core and I have a few rubs about how the final ending goes thematically but on the whole. Shit dude, he did it. Yoko Taro was able to hold back on his hateful urges just long enough to make a really deep, engaging, I'll say even beautiful game. The characters are great, the gameplay while previously mentioned a bit simple is still fun, the music is unbelievably beautiful. This one was really worth my time. Kinda wish I got to choose Gestalt though. just for funny
Bitches will tell you it's dogshit intentionally and not understand that a director can have creative ideas on how to mess with the player and also work with a studio that has no idea what video games even fucking are. Did Yoko Taro decide to lock the one ending that matters behind absurd completionist nonsense to punish completionists? Yeah, maybe. The soundtrack is definitely jarring and uncomfortable on purpose. Did Lord Emperor Taro-sama decide with his holy heart to have an unusable camera and to give the dragon a magic attack that blasts your speaker every single time and to make 50% of all fucking enemies completely immune to any kind of magic or any interaction with the core gimmick of the game? No, I think those decisions come from Cavia sucking at making games. A very interesting game held down by being borderline unplayable garbage.