Bio
im a danganronpa fan, don't take my opinions seriously
Personal Ratings
1★
5★

Badges


1 Years of Service

Being part of the Backloggd community for 1 year

Well Written

Gained 10+ likes on a single review

Noticed

Gained 3+ followers

Liked

Gained 10+ total review likes

Favorite Games

Danganronpa 2: Goodbye Despair
Danganronpa 2: Goodbye Despair
Lisa
Lisa
Persona 3 Portable
Persona 3 Portable
The Caligula Effect 2
The Caligula Effect 2
Final Fantasy VII
Final Fantasy VII

025

Total Games Played

000

Played in 2024

005

Games Backloggd


Recently Played See More

Gnosia
Gnosia

May 14

Say No! More
Say No! More

May 11

Kingdom Hearts: Melody of Memory
Kingdom Hearts: Melody of Memory

May 10

Kingdom Hearts III
Kingdom Hearts III

Apr 27

Needy Streamer Overload
Needy Streamer Overload

Apr 12

Recently Reviewed See More

why the fuck did people tell me this game sucked.

Okay the gameplay is a little braindead and the map design is SUPER "mid budget studio"-core and I have a few rubs about how the final ending goes thematically but on the whole. Shit dude, he did it. Yoko Taro was able to hold back on his hateful urges just long enough to make a really deep, engaging, I'll say even beautiful game. The characters are great, the gameplay while previously mentioned a bit simple is still fun, the music is unbelievably beautiful. This one was really worth my time. Kinda wish I got to choose Gestalt though. just for funny

Bitches will tell you it's dogshit intentionally and not understand that a director can have creative ideas on how to mess with the player and also work with a studio that has no idea what video games even fucking are. Did Yoko Taro decide to lock the one ending that matters behind absurd completionist nonsense to punish completionists? Yeah, maybe. The soundtrack is definitely jarring and uncomfortable on purpose. Did Lord Emperor Taro-sama decide with his holy heart to have an unusable camera and to give the dragon a magic attack that blasts your speaker every single time and to make 50% of all fucking enemies completely immune to any kind of magic or any interaction with the core gimmick of the game? No, I think those decisions come from Cavia sucking at making games. A very interesting game held down by being borderline unplayable garbage.