Really only interesting as far as its shock value goes

Not a perfect game, but a 10/10 game.

A bit tedious, but good! A lot could be said about how this game has very unique dungeon design compared to the rest of the series, due to the fact that you can only carry one item at a time. Makes for some neat puzzles, but also for occasionally obnoxious backtracking. I found it also to be a lot better in the dungeons than in the overworld segments, which don't fit a level based Zelda game like this as much.

Really neat! Feels surprisingly like a full 2D Zelda, and doesn't outstay it's welcome. The DLC is... less good. Felt much more haphazardly designed.

The weird rng level design and general amount of jank never sat well with me.

The Best Four Swords game (lol) and super underrated. Great with friends, Good with random people online (it's surprisingly fun to try and communicate puzzle solutions using only the emojis), bad playing alone. Like, tediously bad.

I know this now has a bunch of fans who claim this is secretly great. It is not.