Classic pokémon with one of the best regions in the franchise!

I really love Shovel Knight! The charisma of the series is enormous! and Shovel knight Dig is charismatic is a challenging and difficult roguelike! There are points in the game that are very frustrating, I know it's a Roguelike but it was frustrating at a certain point in the game to lose progress and do everything from scratch, it's addictive to have these adventures and try again the original game remains my favorite but the experience was very fun with Shovel knight Dig, the game will receive DLC and also has an alternative ending.

Many may complain about the controls but I loved it! the good humor the huge content that the game has Pit and Palutena excellent characters and you end up loving each one of them! I love this game its gameplay and good humor.

First kiby 3D or rather Kirby 2.5D beautiful music great difficulty levels and one of the most outstanding bosses in the series and the one that closes the Dark Matter trilogy.

I have a lot to say about Freedom Planet, the experience I had with this game was wonderful! everything in the game is unique, the captivating characters, it has a solid and very unique story and a really cruel and diabolical villain! The game is a 2D platform very inspired by Ristar and Sonic the Hedgehog and other action games but it manages to be unique in the world and lore of the game EVERYTHING! It's unique, I really feel like I'm on a distant planet and full of unique areas to explore, the phases are never repeated, there are a total of 12 phases divided into areas and a positive point is that they are long but in the right measure. I could spend hours talking about the game but my recommendation is to play the game and feel how fun and unique it is to explore and get to know this game.

Natsume's attempt at wanting to make her own Harvest Moon after she lost the right to publish the original Bokumono, as she owned the rights to the Harvest Moon name they tried to make their own game... the models are cute the sandbox style was interesting, but then it all went downhill from there! sad reality of this game having lost potential and being an empty game because it had everything to work if it was done right, but better go play Story of Seasons which is much better is the original franchise!

The creativity in this game never stops! Hypernova was totally creative it was crazy to swallow everything in the set! I love this game and its theme the final battle has one of the most epic games of the pink ball, Tiple Deluxe brought many new features to the series such as the dodging system new skills even the return of some classic skills the game has several references to children's tales but always in Kirby's tone of always being fun the minigames are a show apart and always have a huge replay value to return to him the list of collectibles like key chains and sun stones gives an incentive to collect everything in the game the level designer of the levels is Pleasant to explore and the enemies and bosses are outstanding, especially the final boss and the Soul form.

I have so much to say about this series! compared to the first two games i was surprised they kept only 1 power the entire game not that we use as often the spells we learn when defeating a boss as in the previous two games, it gives advantages of not worrying about what kind of weakness the bosses have would have and it turns out to be quite challenging! both stories had a more serious tone but never lost the good humor that the series has, the platforming sessions got longer, finding Syega became quite challenging some are well hidden which makes the first half huge and goes over 10 minutes, but then if you repeat the stage you can finish them in 3 to 5 minutes or less, the number of bosses are huge which creates a very large cast of girls and each one has a unique personality, and about the art style I have to praise again everything is beautiful! the backgrounds, the sprites are huge! it's very detailed you can see the eyes and the dialogue scenes have dubbing in japanese and you can see them moving of course this was already common in previous games but they kept and improved in the sequel, I just have to say that I'm satisfied with everything I've played .

Wonder Boy FINISHED! 7/10 I have vague memories of Wonder Boy, I played it as a child but I never managed to beat it, and to be honest, my childhood self from that time would never be able to finish this game! It's because? Basically he is difficult!

I managed to finish it in 3:57 hours! The game is from 1987, literally a historical game and one of the adaptations of Sega's Arcade machines in the 80s, the version I played was the Master System version using the Wii's virtual Console service, the Master System version is very faithful Here we control a little boy blonde named Tom-Tom who is after an evil villain who stole his girlfriend Tania is an 80s/90s cliché? It is! But for a game that was born in arcades, many of them were just to create a backstory because at the time Score was more important.

A curious fact is that the creator of Wonder Boy created the game because he found Super Mario too punishing and didn't like the movement, even though he understood Mario's popularity and importance, he wanted to create a game with better gameplay, in my opinion. about this Wonder Boy it is a very fun game I admit that I would play it more than Nes' Super Mario, Tom-Tom's gameplay is slippery but functional for a 1 mega Master System cartridge it did what the levels were supposed to do They're cute but that's what they have few variations.

Wonder Boy uses themes of rock caves, forests, ice caves but many of them feel like they are variations of the same stage with changed enemies and objects, it even has stages at night or in a volcanic area with a volcano spitting out rocks and the sky changing from color to red even a waterfall and river area.

Each zone has 4 acts and in the fourth there is a Boss where you throw your small axes at the Boss's head when you defeat it you lose a head and a new one is born, the boss is easy and doesn't have many difficulties, as it is a game ported from arcades is very well done! There are even new phases.

The difficulty is steep! Often with very well placed enemies and traps SERIOUSLY! some are made out of evil! You start the game with 3 lives, losing is game over! But a positive point is that the game has infinite continues so you can continue your game and return to the beginning of the phase you were in, but just being able to continue playing is something to be praised in the 80s/90s there were a lot of very punishing games, many of them super difficult and lives limited to 2 to 3 and there were many games that didn't even have to continue!

The game's music is OK, nothing too memorable, the theme song is always played! And after a while it starts to feel agonizing because there is little variation in the 4th act, which is the boss zone, it changes and a new song is introduced in the fight against the boss, but a variation would be welcome, many Master System games had this, Sonic was an example of that!

Wonder Boy is a game that brings me nostalgia, but that's because I played it but never managed to finish it as a child and I only did it as an adult, it was a fun experience! But I admit that playing a game that has no credits is strange... many games like Wonder Boy is a game that ran on Arcade machines and Score was the important thing and when you finish you only receive a thank you message and the game ends and you can start a new game.

Wonder Boy is a long game! And you can't save, few games at that time had the option to save on cartridges so you had to take some free time to be able to reset, of course nowadays with emulators they have save states but at the time they didn't have that.

Direct continuation of Harvest Moon GBC 3 and last console story centered on helping Shara prosper her farm and you will help her in the process who knows you might even marry her a great game for those who want quick matches every day and get to know the franchise on gameboy Color.