JerichoLoyalist
Recent Activity
JerichoLoyalist
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Lovely Planet
9 days ago
JerichoLoyalist
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I-Ninja
9 days ago
JerichoLoyalist
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Scrapland Remastered
9 days ago
9 days ago
JerichoLoyalist
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Loom
9 days ago
9 days ago
JerichoLoyalist
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Screenbound
9 days ago
JerichoLoyalist
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Felvidek
9 days ago
JerichoLoyalist
completed
Helldivers 2
10 days ago
JerichoLoyalist
finished
Final Fantasy VII Remake
Not huge into JRPGs so feel like there's a lot of systems or mechanics I didn't fully understand. I can definitely tell the combat was meant to be turn based.
The last stretch of this game was brutal. Non-stop bosses. But, I enjoyed the ride. Story. Characters. Action. Twists and turns. All top notch.
The last stretch of this game was brutal. Non-stop bosses. But, I enjoyed the ride. Story. Characters. Action. Twists and turns. All top notch.
10 days ago
JerichoLoyalist
finished
Harold Halibut
This review contains spoilers
Charming game that fails to deliver on the story it tries to tell.
Harold represents how a lot people feel in life. Just going with the tide, stays away from trouble, stuck in the monotony of everyday life. That's what attracted me to this game.
The games main message was finding a place to call home and not being so quick to judge people because they all have their own problems.
Sadly, we spend the whole game chatting with characters that are all passive aggressive with no character development until half way through the game, you deliver old letters to them, then, suddenly, they have a new perspective on life. It seems all very elementary and had me cringing a lot of times. The only character development Harold has is when he helps the Lightkeepers and then when the alien arrives. I would much rather the characters start off passive aggressive then the more you talk to them, the more you learn and found out their going through a lot as they open up to you.
I was hoping the game would pick up steam after the Alien arrived but it's more of the same boring running back and forth. Hardly any puzzles.
Ultimately, the game tries to come off as deep by using big words. But, it's very much a surface level story and gets very cheesy at times.
Harold represents how a lot people feel in life. Just going with the tide, stays away from trouble, stuck in the monotony of everyday life. That's what attracted me to this game.
The games main message was finding a place to call home and not being so quick to judge people because they all have their own problems.
Sadly, we spend the whole game chatting with characters that are all passive aggressive with no character development until half way through the game, you deliver old letters to them, then, suddenly, they have a new perspective on life. It seems all very elementary and had me cringing a lot of times. The only character development Harold has is when he helps the Lightkeepers and then when the alien arrives. I would much rather the characters start off passive aggressive then the more you talk to them, the more you learn and found out their going through a lot as they open up to you.
I was hoping the game would pick up steam after the Alien arrived but it's more of the same boring running back and forth. Hardly any puzzles.
Ultimately, the game tries to come off as deep by using big words. But, it's very much a surface level story and gets very cheesy at times.
11 days ago
11 days ago
JerichoLoyalist
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Outbound
12 days ago
JerichoLoyalist
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Mohrta
13 days ago