jobosno
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strong, online, intellectual, attractive, genius. addicted to success
he/him
jobosno on discord
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GOTY '23
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when i wrote about the original game i mostly did so to highlight the ways in which the game is careful and considered instead of merely being 3d farmville and i'm pleased to report that's still the case here, but farm together 2 is closer to a major update than it is an entirely new game. it is extremely conservative for a sequel. the average player will wonder what the point of this is, but the newbies will like this one more than the first one and there's a lot of QOL stuff for the true devotees. a lot of ways in which the first game could be a little weird / ugly / have clunky menuing have been smoothed out here and while i think pulling a city folk and adding a town is a bit silly, it fixes things like half your farm being covered in hideous trucks and shops and storage facilities to convert your 10 million clownfish corpses into diamonds. that's the kind of change you're looking at, things that do meaningfully affect systems, but their impact is felt most strongly in the long-term and doesn't make for nice, neat selling points - at least, not at this stage. if there's anything of note for casual players it's that they've turbocharged the early game, allowing you to operate at scale quickly instead of nursing 5 lettuce plants for 10 real-life hours.
if you're gonna buy one of the games in this series, buy this one. if you already own the first one, then wait a bit. holding off on rating this one until i've seen a bit more, but i expect to revisit this later once its had time to grow into its own thing