2006
That game was designed with kids around the world (often without knowledge of english language) in mind that werent that sharp in understanding how to play video games and especially, how to complete them. It IS a flawed game with broken mechanics, but the music, aesthetics, and fun character animations are worth playing the game if you are fan of the series. Also - the way the unlockables, and by these I mean levels, abillities and unlocking Pirakas is constructed, this game in 2006 encouraged you to passionately complete it in 100%, which for kid I was back then, that was pretty fucking awesome.
2001
Game so good, that it killed entire psychological horror genre. Storywise, they had one shot and they did it. There will be no game like it anymore. It doesnt glamorise trauma and mental illness, and the fact that you still hear about its mythology and little nuances after 20 years speaks for itself.
2015
It is probably the best constructed plot in history of video games. Everything about it from writing perspective is spectacularly well executed. Story, pacing, tension, the drama, cutscenes, dialogues, acting and voice acting, plot twists - its peak action. Get ready for 30 hours of sitting in constant tension.
2011
2012