This time around Final Zone 2 is a schmup Ikari Warriors style like the very first one, except it's one character instead of your squad in-game (thank god!) It plays fairly well, nothing too crazy or innovative but it's entertaining.

Now the game features anime-like cutscenes between each-level, with hilariously bad voice acting, if you play in english that is. You play as 5 different characters, which you can select depending on the level, all of them with their own theme song. This is by far the best thing about the game, the soundtrack is A+.

Final Zone 2 is 40 minutes to an hour. Big fun, would encourage anyone to check it out. One of the most memorable games on the Turbografx.

The sequel to Musha, Compile takes more of a story-telling approach on this one adding fully voiced acted cutscenes and in-game dialog between you and the bosses which adds a little bit more depth and coolness to the japanese feudal setting it has going on.

It plays like it's predecessor, now there's a new shuriken upgrade which is good in some levels but I found myself using the laser the most, its extremely good. And talking about extremely good, the soundtrack is the highlight of the game, great tunes all around.

I feel like it drags on a little bit and could've been a little shorter but overall: good stuff, probably one of the best SEGA CD games.

Culminating the Aleste marathon on the highest of highs, GG Aleste 3 takes 33 years of experience to deliver their most refined game to date, improving upon every single aspect of the series (well, except for the soundtrack which was always great)

Fantastic, creative bosses and level design, forcing you to adapt and try new weapons, which in my experience that was a big issue in the previous entries, being able to steamroll the game with one weapon.

Good stuff, well paced and a relaxing 40 minutes to an hour. Looks like the series is back to stay with the new Aleste Branch coming out soon and I can't wait for it.

There's a little museum in-game which is a pixelated art-exhibit, what's the difference between being in there and being outside? Walking around feeling meaninglessness is not really my cup of tea but the shooting sections were fun enough and yeo selection of music is so damn good, just like Ringo Ishikawa.

MDickie is great, this game is actually good.

Aside from the ridiculous moments this game has, it's actually a decent wrestling game, grappling chains and sequences can be quite impressive, it's kinda hard to figure it out at first though.
You have a Career Mode and GM Mode, both of them being hilarious and insanely random.

I think it's worth checking out at least once if you like wrestling. The game also has wrestlers from WWE, WCW, NJPW, and other promotions with different names so they don't get sued, you'll recognize them right away.

I was pleasantly surprised.

The game features an exhibition mode and career mode which lets you create your boxer, customizing his appearance and stats, you train between fights to increase them.
It’s not a punch-out style of game, you can move in 360 degrees around the ring. Quite satisfying and realistic, having stuff like clinches and accurate judge boards. Like most boxing games from this era, it takes a while to get the hang of it but once you do, it feels great.

Very cool!

Well it's EDF.
If you're on PC, get EDF5, the port is kinda shit.

I have this game soundtrack stuck in my head since 2001.

One of the great 3 PS1 Looney Tunes games, this one being a co-op oriented one with one player playing as Bugs and the other one Tazz. It's oddly atmospheric, in a weird mysterious way that you don't expect from a game like this.
The goal is to collect items from each level, and there's mini-games for it that drop you one, one that comes to mind is the weird Aztec ball game which was really fun.

Play with a friend if you can, though you can play solo, the game was clearly made with a co-op experience in mind.

Actually great back and forth, punishing style of boxing game. I love the sprites and sound design the game has going on.

Butterbean is the scariest person on the planet.

Total VC chaos and a massive shitstorm in 150 player battles, accompanied with a great community.

Mind you all the craziness aside, this is still a semi-realistic simulator of the Napoleonic Era, having long-reload times and overall stiffness to everything you do, so if that's not your cup of tea, you might not have a great time.

Straight up from the 1993 comic, Spider-Man and Venom have to team up to defeat Carnage.

Both of these characters feel great to play and have various moves, Venom (who can be selected after stage 1) in particular has an overall hefty feeling to him as the ground shakes when he moves, he's stronger than Spider-Man though not by much.
The story is told with comic style cutscenes that do a good job filling you in.
The level design is not very good and there's not a lot of variation. The game suffers from repetitiveness, I fought the same bosses like 6+ times and they're not that exciting to fight. Some are just generic enemies which is just lame to do in a Spider-Man game.

Though it might look like it, this game does not feature co-op which is something that it could have benefited from, specially back in the day. However the sequel Venom/Spider-Man: Separation Anxiety does.