Personal Ratings
1★
5★

Badges


Liked

Gained 10+ total review likes

Gone Gold

Received 5+ likes on a review while featured on the front page

Elite Gamer

Played 500+ games

Gamer

Played 250+ games

Best Friends

Become mutual friends with at least 3 others

Noticed

Gained 3+ followers

N00b

Played 100+ games

Favorite Games

Psychonauts 2
Psychonauts 2
Minecraft
Minecraft
Halo: The Master Chief Collection
Halo: The Master Chief Collection
Battlefield 4
Battlefield 4
XCOM 2
XCOM 2

680

Total Games Played

032

Played in 2024

020

Games Backloggd


Recently Played See More

Cities: Skylines II
Cities: Skylines II

May 08

Ultimate Chicken Horse
Ultimate Chicken Horse

May 08

Tabletop Simulator
Tabletop Simulator

May 05

Star Wars Jedi: Survivor
Star Wars Jedi: Survivor

May 03

We Love Katamari Reroll + Royal Reverie
We Love Katamari Reroll + Royal Reverie

Apr 27

Recently Reviewed See More

Dark and twisted version of pokemon but like also not that much tbh?

So anyways, im just gonna go out and say I do know about the backlash and criticisms for this game, and while I dont support the company, I wanna write the review to focus only on the game itself. Being able to still learn something from what can be something bad is atleast a good way of making something a small positive. I like to write reviews to give insight on my own views of the art form that is games. Despite everything, this was a game I played through the pc gamepass. I wish to dive into what I think works and doesn't work for a game that way it can bring insight or more discussion with others. Ill talk a little bit more in the end of this, so with that out of the way, lets begin !

So anyways, I ultimately didnt cared much about this game. I had my fun for a few days, but I also kinda just kept thinking to myself I could just be playing Ark instead (despite how not perfect that game can be too at times). This game honestly has a good concept here with mashing up ark and pokemon together. Some people can see that and think its just uncreative, which I think can be fair, however I think mixing and matching stuff can also lead to innovation. Best example is theres just a whole category of games called "metroidvania" all because castlevania wanted to mix thier gameplay with that of metroids. As a proof of concept I think this game does succeed in combining the two. The mons basically play a good role in base management which I thought was super cool, while also being able to help out in the world via battles or travel (or any other abilitiesthey may have). I think small things like having supplies at base being able to be used while inside chests is a good quality of life improvement compared to other survival games. Its alot more handy and less cumbersome than always having everything on you always. However, if I start to just kinda look at the big picture of this game, it just feels... shallow? Its early access I belive so it makes sense things dont feel whole yet, but as of now the game just feels like its lacking something to make me feel more invested or want to keep going. I could work on my base, which ive had my mons destroy numerous times to the point of me giving up. I could go out and grind levels, but the tech tree is just kinda a rehash of arks but with less I think? I could go out and get new mons, but if imma be real, MOST OF THE DESIGNS ARE NOT GREAT. Theres a small bit of "oh cool something new" before I start thinking about how uninspired most look. There is some clear inspiration from some norse and egyptian mythos for some designs which can be very cool, however most of them just dont feel like they try much to make them feel standout. Im only focusing on this part cause i think the zoology, inspiration, and creativity are some of my fav parts of monster catching games. There are a few mons that I honestly really liked or enjoyed, but theres just many more that left me unhappy from a creative stand point. Other than that stuff though, graphics in general just feel like a mish mash of different things. There are 3 different art styles for the world, people, and mons and they're just not that similar to eachother. Why have this realistic rock next to a more detailed anime character while a cartoony bear is right beside them. That stuff can work, its just they would have to atleast all share similarities to an art style then to make it feel like it all still flows in the same expression. To pull from an example that isnt pokemon, lets take something like say persona 4 or 5. Both games have a pretty unique anime style, most characters use a detailed anime look with mostly realistic body proportions. You then get to a buddy character like teddy or morgana however and they take on a much more cartoonish art style compared to everything else. The difference here from palworld is though they still retain parts of the art style that make up the human characters. Similar color tones, similar outlines, similar shading. These all may not sound like the biggest thing but they bring a type of cohesion that helps blend the two different art styles to still feel like one and the same.

Theres more I could say about this game. Its just none of them will bring us somewhere that will lead us anywhere important. I just hope that my points come through and people can grow and learn from this much like the mons do in the game. Many feel hurt by what has happened with this game, as was I despite not being that excited for it. Games used to be an idea that people made for fun. Overtime they have become far more than that. They, much like movies, have become art forms for creatives to express themselves. So when something like this happens, it hurts fans who deeply care and find importance in the art. Vast majority of players unfortunately dont often think about this kinda stuff. They see a game, think its fun, and enjoy it. to them, thats what matters. What kind of experience will bring joy and memories. Games at the core are ment to be fun, but games are more than that then ever before. I want to share that side with people. For them to understand the same thing I see. To enjoy games for more than what they're. To find the bad and the good and measure them for the quality. To learn and find expression and passion. To make memories and feel emotions that ill never forget. To gain creativity and inspiration that will bolster myself to be more. This is what I wish.

A Lone Dinosaur Warrior Must Venture Far From His Home Land In Order To Not Only Find Himself But To Understand The True Meaning Of The World

So Anyways, what can I say about Chrome Dino that hasn't been said already... I never considered myself a true gamer untill I had to experience this game for the first time. It may seem simple on the outside, but inside this game is a complex of emotions and mystery. First off you can only find this game after you magically lose internet, only then will the game reveal itself to those who are worthy. I found myself on a tiny world that only ever seemed larger than it actually is. We played a dinosaur who would run across this world endlessly. I had to question to myself, who was this dinosaur? What was his motivation? Why does he run? The more I played, the more enlightened and enthralled into this vast world and story I became. Ive cried many times while playing games. When I played Gears of War 3 for this first time, when I went through the tragic Last Of Us 2, or even when my older brother went onto my minecraft xbox 360 world and blew up my beautiful Budder castle that I spent 2 hours making. This game far exceeded all of those moments however. I was filled with sadness and loss, only to always be given hope and determination after. I would only seem to get farther and farther each time, only to then fall into a despair when i see my dino friend fall... I pray every day for my internet to go out just so I may feel alive for even just a moment. Jumping over trees and pterodactyls. If you know whats good for you. Play this experience, live the dream, and GET TO THE END OF THE GAME.

Humanity timeskips technology by 200 years just to get fucked over by that. Space marine then fights racism and robots in mundane space.

So anyways, this was my first real experience with the mass effect franchise. The title felt like a lie by the end when there was very little effect at all. This game is like star wars: knights of the old republic but as a third person shooter, which sounds tight as fuck right? Okay now what If I mentioned that the game has Incredibly mundane combat, terrible AI, lackluster writing, not fun to navigate maps, but an atleast decent foundation for what could be a good game? I think my biggest problem here is, I see the vision. They end up setting up a very interesting universe full of different planets, races, and cultures. The enemies are also such a sick idea for a sci-fi genre. The problem is the execution of it all is so damn boring omfg. The game is about a 15 hour playthrough but man did I really have to push myself through boring mission after boring mission just for the story to not even be that great untill the end of the game. The design for the alien races we're very cool (except the humans who all look godawful and expressionless), i loved alot of thier designs especially the ones you get in your party, my favorites have to be the buhg guys and the one race who wears a cool daft punk mask. I came into this game hoping to see a game that was popular when I was younger but came out disappointed but hopeful for the sequels. I genuinely think there can be an amazing sauce here, it just wasnt done cooking is all. So for now, I look forward to Mass Effect 2 and pray they fix alot of the mistakes of the first

I wouldn't fully recommend the game unless you REALLY want to play the whole series. The story isnt much so you can just look up an easy summary of it and just play the 2nd game is my idea, assuming the 2nd game is better.