Kneevirus
I love this game, sure the story may not be as good as the original black & white but it's bursting with charm, great music & visuals for the system, fixed the iffy gameplay quirks of the first game (like the linear world progression), jam PACKED with content during and post adventure it's about all I could ask for in a pokemon game and sadly in my opinion it's the last great game before the series sunk to mediocre, water-downed rpgs with the jump to 3D with X and Y but at least they went out with a bang and hopefully some day Gamefreak will as care much as the DS era of pokemon again and then I'll welcome back the series with open arms but until then.
2004
2005
1998
2013
Stupidly additive and fun, beautiful game in the audio and visual department, story's fun (louie you bastard), the quality of life improvements are great and for me personally the length was perfect not too short like pikmin 1 and not too long and padded out like 2, also the mission and bingo battle modes are even better than 2, The only things I didn't like are that it's a bit too easy and since it's a little more story focused than the other games it is more linear but still yeah pikmin 3's pretty damn fantastic I love this series man.
2007
Bad stuff: Story and writing don't hold a candle to sucker punch's games especially the terrible ending, the loading times are pretty damn bad and personal gripe the character redesigns aren't that good.
Not bad stuff: visually it's great, controls and game feel are just as satisfying and free flowing as ever and it's still super fun to play, also tennessee cooper's a pretty cool dude.
Not bad stuff: visually it's great, controls and game feel are just as satisfying and free flowing as ever and it's still super fun to play, also tennessee cooper's a pretty cool dude.
2012
The gameplay is very simplistic but just fun enough for me to play the main story through but miss me with the whopping THIRTY-TWO extra campaigns, the gameplay's way too simplistic and the story's too barely existent for me to playthrough all that.
Despite my mixed feelings on this one I think a sequel could be awesome, heck I'd be more excited for that than the main series nowadays (hey-yooooooooooooo)
Despite my mixed feelings on this one I think a sequel could be awesome, heck I'd be more excited for that than the main series nowadays (hey-yooooooooooooo)
Battle system? Has little to no depth or strategy and is insultingly easy, way more than the other games in the series.
Incentive for battling? literally the only thing you get for battling is coins (and the occasional sticker), you spend them on single use stickers which you need to do anything in battle so any non-required battle is a literal waste of time.
Story and characters? Non-existent for the former and very, very scarce for the latter, charm? Also very, very scarce.
worlds and creativity? new super mario bros.
positives? music and visual presentation is pleasant, mostly unremarkable but pleasant + the snifit or whiffit bit and the boo's mansion levels were pretty alright, little diamonds in the septic tank but it's something,
hotel? trivago.
Incentive for battling? literally the only thing you get for battling is coins (and the occasional sticker), you spend them on single use stickers which you need to do anything in battle so any non-required battle is a literal waste of time.
Story and characters? Non-existent for the former and very, very scarce for the latter, charm? Also very, very scarce.
worlds and creativity? new super mario bros.
positives? music and visual presentation is pleasant, mostly unremarkable but pleasant + the snifit or whiffit bit and the boo's mansion levels were pretty alright, little diamonds in the septic tank but it's something,
hotel? trivago.
2000