Lapbunny
I get the hype, anyone coming 8 years removed from Super Metroid must've been fucking floored at this game in the 2000s. But I played Super Metroid at the same time, and the overall map design felt so tedious at times; dark shout-outs to that one ghost room that made you clear them out every time. It's also way too easy by design. Still beautiful, though.
1993
2022
Wow, I repressed that I played this for the five straight months I've been on this site. Solid sim buried in layers of an exploitative trash heap and topped with the disappointment that older games still get the loop better.
Like, what in the fuck are the roulettes? How many times do you need to pretend you COULD give me a fucking car and then give me pocket lint until you idiot asshats think we're too dumb to catch on? You couldn't just give us the second-worst option and put it next to a steaming turd every time to make us feel just a little less damaged for playing the game? Who the fuck at Sony okayed this septic tank of modern game design? Dark shoutout to the random jump in volume every roulette it gives you tree-fiddy credits, WHOOOOAAAAAAAA
Like, what in the fuck are the roulettes? How many times do you need to pretend you COULD give me a fucking car and then give me pocket lint until you idiot asshats think we're too dumb to catch on? You couldn't just give us the second-worst option and put it next to a steaming turd every time to make us feel just a little less damaged for playing the game? Who the fuck at Sony okayed this septic tank of modern game design? Dark shoutout to the random jump in volume every roulette it gives you tree-fiddy credits, WHOOOOAAAAAAAA
2004
Something that gets lost in the rest of the series sometimes is how wildly Shirou is out of his depth, how he sits decisions away from the edge of danger through this whole thing, and the mix of horror and thrill made by that - the CYOA format gets this across best. This is still the best way to get the experience, even if Fate is a bit kids gloves and Heaven's Feel absolutely drags at times.
2009
This game got that part of the natural fun of starting a TCG is the progressive learning and collecting curve from building your deck out. Deserves a modern reboot, and no, that one part of Inscryption doesn't count. The Yu-Gi-Oh games had to pick up where Nintendo suddenly dropped off in the GBA era for no reason.
Tangentially, the best soundtracks on the Game Boy are from this and its sequel. Go figure.
Tangentially, the best soundtracks on the Game Boy are from this and its sequel. Go figure.
2016
2020
2000
2002
Literally could not finish this game because this happened. But hey, thanks for burying the weird saxophone Krystal scene in my mind, Rare.