Lemonstrade
2018
2020
2018
2019
Yakuza 4 might be my least favorite entry in the series, but still is a pretty good game in it's own regard. The four different characters feature a loan shark, an escaped convict, a literal police officer and of course Kazuma Kiryu, they all have unique fighting styles and upgrades.
If you're here for the story, you'll get to experience the worst plot twists in Yakuza history and a bunch of forgettable side characters. But hey, atleast the gameplay's fun.
If you're here for the story, you'll get to experience the worst plot twists in Yakuza history and a bunch of forgettable side characters. But hey, atleast the gameplay's fun.
2020
It's not very good in the gameplay department, the combat is spammy (even by Warriors standards) and unrewarding. For completionists this game is also a nightmare as you'll have to farm an endgame boss for ages to get the necessary Bond EXP for the achievement.
In the end it's good enough for a casual playthrough. The new characters are great and the soundtrack is amazing.
In the end it's good enough for a casual playthrough. The new characters are great and the soundtrack is amazing.
Three Houses has the best cast out of any Fire Emblem game, a very memorable soundtrack and an interesting narrative.
While the monastery might look cool and engaging at first with all the activities, after a couple of hours you'll realize it's basically just filler content to artificially extend the game's length. This is especially a problem if you plan to play through the game multiple times to experience all the different routes, as the monastery always stays the same with a few minor changes depending on your current house.
The gameplay itself is also weaker than what entries like Fates or Engage have to offer, as many units in the different houses feel very similar (with different passive abilites) and some students easily overshadow others in terms of general usefulness.
Despite these issues, I would still absolutely recommend at least one playthrough of Three Houses to experience the game for yourself - it's hard to describe. I can just say that the characters and soundtrack have stuck with me a long time after finishing the game.
While the monastery might look cool and engaging at first with all the activities, after a couple of hours you'll realize it's basically just filler content to artificially extend the game's length. This is especially a problem if you plan to play through the game multiple times to experience all the different routes, as the monastery always stays the same with a few minor changes depending on your current house.
The gameplay itself is also weaker than what entries like Fates or Engage have to offer, as many units in the different houses feel very similar (with different passive abilites) and some students easily overshadow others in terms of general usefulness.
Despite these issues, I would still absolutely recommend at least one playthrough of Three Houses to experience the game for yourself - it's hard to describe. I can just say that the characters and soundtrack have stuck with me a long time after finishing the game.
2023
2017
2020
The idea behind Haven sounds interesting on paper and while I was somewhat interested in the story, the gameplay itself is a huge letdown. The overworld mainly consists of empty plains (I know it's supposed to be an abandoned place, but it's just so bland) and the combat system never clicked with me and felt unresponsive. The menus are unorganized and cluttered.
I wanted to like this game, but because of the reasons mentioned above I could never properly get into it. Maybe I'll pick it up someday again for the characters alone, but I don't think it's gonna be in the near future.
I wanted to like this game, but because of the reasons mentioned above I could never properly get into it. Maybe I'll pick it up someday again for the characters alone, but I don't think it's gonna be in the near future.
Engage's Fell Xenologue DLC feels like the complete opposite of the base game and not in a good way.
It has worse maps, a completely broken difficulty curve and being forced to always repeat the side story on future playthroughs for the additional characters is a terrible and questionable decision.
The new characters are fun though and provide atleast some incentive to play through this mess, but I would not recommend it.
It has worse maps, a completely broken difficulty curve and being forced to always repeat the side story on future playthroughs for the additional characters is a terrible and questionable decision.
The new characters are fun though and provide atleast some incentive to play through this mess, but I would not recommend it.
Cindered Shadows adds four new units, a couple of new classes, an additional side story and an underground location for the base game.
The side story is surprisingly difficult and the maps can feel overwhelming at times, especially since you're given units with predetermined stats and classes for the course of the story, so you can't cheese your way out of it.
The new location, the Abyss, is an underground city which adds practical new uses for your renown from the base game, like increasing support levels between units or exchanging various items for renown (very useful for NG+).
As a reward for beating the new maps you unlock the Ashen Wolves one by one for the base game and their respective classes.
Now to the actual characters; in my opinion Hapi and Balthus are underwhelming and are easily powercrept by other units from the base game, Yuri is very situational and only Constance is the one unit to really shine because of her Dark Flier class, which is very handy under many circumstances.
Overall, Cindered Shadows is worth a play if you're planning to use the Ashen Wolves in the main game, but I wouldn't recommend getting it just for the side story alone.
The side story is surprisingly difficult and the maps can feel overwhelming at times, especially since you're given units with predetermined stats and classes for the course of the story, so you can't cheese your way out of it.
The new location, the Abyss, is an underground city which adds practical new uses for your renown from the base game, like increasing support levels between units or exchanging various items for renown (very useful for NG+).
As a reward for beating the new maps you unlock the Ashen Wolves one by one for the base game and their respective classes.
Now to the actual characters; in my opinion Hapi and Balthus are underwhelming and are easily powercrept by other units from the base game, Yuri is very situational and only Constance is the one unit to really shine because of her Dark Flier class, which is very handy under many circumstances.
Overall, Cindered Shadows is worth a play if you're planning to use the Ashen Wolves in the main game, but I wouldn't recommend getting it just for the side story alone.
2007
IMPORTANT: The review and rating are NOT meant for the DLC, but for this standalone port.
There's not really much to say besides this being a completely pointless port of Borderlands 2's biggest DLC, and it's simply because the entire premise of said DLC is built upon a big plot point of BL2.
I don't even know for which audience Gearbox intended this for. Most Borderlands fans have already played Assault on Dragon Keep anyways and if you played this port as a complete newcomer to the series you're directly thrown in the middle of something with unfamiliar faces, which you're expected to know already.
Besides these points, the port lacks basic little things from the original DLC, including accessibility features like dubs for different languages (the port is only dubbed in English) and has an unbalanced level curve, since the entire leveling process is sped up by a lot in comparison to the BL2 counterpart to compensate for the lack of skills you'd usually start this DLC with.
TL;DR: As a standalone port the connection to the main story is entirely missing and basic things have been changed to the worse. You're better off just playing the DLC in Borderlands 2 instead.
There's not really much to say besides this being a completely pointless port of Borderlands 2's biggest DLC, and it's simply because the entire premise of said DLC is built upon a big plot point of BL2.
I don't even know for which audience Gearbox intended this for. Most Borderlands fans have already played Assault on Dragon Keep anyways and if you played this port as a complete newcomer to the series you're directly thrown in the middle of something with unfamiliar faces, which you're expected to know already.
Besides these points, the port lacks basic little things from the original DLC, including accessibility features like dubs for different languages (the port is only dubbed in English) and has an unbalanced level curve, since the entire leveling process is sped up by a lot in comparison to the BL2 counterpart to compensate for the lack of skills you'd usually start this DLC with.
TL;DR: As a standalone port the connection to the main story is entirely missing and basic things have been changed to the worse. You're better off just playing the DLC in Borderlands 2 instead.
Completing Yakuza games has forced me to play this game for several hours and I can gladly say it's just Tekken in worse. Not the worst fighting game I've played, but the boring characters, unintuitive gameplay and an unfair secret chapter really don't make me want to play VF5 out of free choice. Still fairly enjoyable for some reason...?