If you like Strategy RPGs, or are a fan of the previous games in the series (pre - Three Houses) you can't go wrong with Engage.

It's a visually beautiful package, packed with plenty of hours of phenomenal strategic gameplay.

However, I didn't feel connected to the world or characters like I did in Three Houses.

Xenoblade Chronicles 3 is one of the best JRPGs released to date.

It respects and honours its predecessors, offering laughter, thrills and an adventure that will stay with me for the rest of my life.

I can say, without a doubt, that Pokemon Legends: Arceus is the best game in the series.

It takes the formula to new heights and shows us a different side of the Pokemon Universe.

With a few improvements, and additional mechanics/ features from gen IX, the next game has the potential to be a masterpiece.

This is my first time playing Ishin, but I have played all other localized entries in the series & spinoffs besides 5,6 and Dead Souls.

I loved my time with this, and while I do have some minor complains, overall it's a superb entry and one of my favourites in the series.

Initially I was a bit put off by the combat and how overpowered the guns felt in the early game, but the more time I spent using the Wild Dancer style & Katana, I never looked back.

Combat is satisfying, and solid.

Originally, I was a bit put off by the combat demo, because it felt a lot less fluid than Lost Judgement did. However, after playing the full game, I can easily compare it with Yakuza 0's combat, which by itself is a great compliment.

Story is REALLY good, one of the best of the series imo.

If you like RGG games, I can't recommend this enough!

Main Story takes about 22~ hours if you don't focus on side objectives.

Love letter to turn based RPGs.
Peak combat system, amazing OST, stunning visuals (sucker for HD-2D), well written characters.
Personal GOTY so far.

As wild as this sounds, Tears of the Kingdom made Breath of the Wild feel like a tech demo.

A visual & auditory delight that is unfortunately held back by bad design decisions.

2.0 is actually... really fun! Looking forward to Phantom Liberty.

Enjoyable throughout, but only with certain mods that trim and improve both the UI and UX. The score is with mods in mind.

Also, VERY questionable New Game + design choices.
I REALLY like the concept, but the execution leaves much to be desired. It feels far too punishing to start it as it currently is.

After being stuck on a late game boss and dropping the game for a good while, I finally picked it back up and completed my adventure today.

Elden Ring offers an unparalleled open world experience that knows how to make exploration not only fun, but rewarding.
One of the few games that deserve the title of "masterpiece".

Already started a second playthrough.

At first, I was pleasantly surprised with the quality of Lords of the Fallen. I loved the concept of the lamp, and the combat felt decent. I liked how sprinting was on L3, I liked the way you cast spells without the need to swap weapons.

The first boss was also a great introduction, the telegraphs were on point, and I had fun in general. After about 7(?) hours I beat the second major boss and I got back into the Soulsborne mood for good. This is where things took a turn for the worst.

I decided to boot up my old Elden Ring save to finish my playthrough. After coming back to Lords of the Fallen I noticed all the things I missed before.

My main gripes are:

- Combat feels a bit floaty, this is much more noticeable if you've played any Souls game recently.
- The enemy placements at times are very bad, and the fact that enemies keep randomly spawning inside the Umbral realm make exploration a chore.

It's worth noting that I haven't experienced any of the bugs or crashes people are reporting, so I can't comment on that.

I shelved it for now, but I might return in the future.

How do they keep making games this good?

While I was hesitant seeing Kiryu return yet again, this game was 100% necessary to give more context to the events of 6&7. Eagerly awaiting to see the conclusion of his story in Infinite Wealth.

My only complain is that the combat feels like a step back from Lost Judgement.

Much better than the first part of the DLC, this one was enjoyable to play and finish.

Encounters were also quite an enjoyable challenge, I faced them like you would a competitive Pokemon match, no revives or healing and it was a blast.

There's A LOT of content, and it's a shame that the technical issues hold it back as much as they do.