Lukassliw
Bio
- 22 male
- Game Design Student
- Chillin and reviewing games in free time
- Film lover
- 22 male
- Game Design Student
- Chillin and reviewing games in free time
- Film lover
Favorite Games
021
Total Games Played
002
Played in 2024
000
Games Backloggd
Recently Played See More
Recently Reviewed See More
Tekken 8 - this will probably be my most subjective opinion, but Tekken has always been and will always be the king of fighting games. The 8th installment of the series also showcases the power of the Unreal Engine 5. The effects, animations, and cutscenes look wonderful.
The latest installment of the game also spoiled fans (including myself) in terms of content. Hero missions, which were missing in the 7th installment, have returned, and the campaign strongly resembles those we've had the chance to see in Mortal Kombat. There's a lot of content in online modes, and the enjoyable gameplay in beach Tekken Ball.
The creators also understood that they created a truly complex fighting game, so they added a ton of tutorials, making Tekken 8 the most accessible part of the series for new players.
My love for Tekken will probably never die, and now I'm off to learn combos with Bryan!!!
The latest installment of the game also spoiled fans (including myself) in terms of content. Hero missions, which were missing in the 7th installment, have returned, and the campaign strongly resembles those we've had the chance to see in Mortal Kombat. There's a lot of content in online modes, and the enjoyable gameplay in beach Tekken Ball.
The creators also understood that they created a truly complex fighting game, so they added a ton of tutorials, making Tekken 8 the most accessible part of the series for new players.
My love for Tekken will probably never die, and now I'm off to learn combos with Bryan!!!
My adventure with FF7 began a few years ago when, encouraged by playing classics, I reached for this archaic title. Enthralled by the first few hours of the game, I dropped out when the open world truly opened up. There's no denying that the vision of gameplay in random encounters in today's times is very tiresome and off-putting. Then comes the FF7 remake, which not only expands on those first few hours of the game that were already familiar to me but also abandons the entire concept of random encounters.
I think there's a lot to criticize about this game, from cringeworthy dialogues to mediocre side missions. However, the sense of adventure and well-written characters remain untouched, which means that thanks to the improved dynamic combat, we spend a good 25 hours with Cloud and the crew without really feeling that in the original it was only about 5 hours.
I think there's a lot to criticize about this game, from cringeworthy dialogues to mediocre side missions. However, the sense of adventure and well-written characters remain untouched, which means that thanks to the improved dynamic combat, we spend a good 25 hours with Cloud and the crew without really feeling that in the original it was only about 5 hours.