I absolutely adore this game. As time has gone on, base TF2 has developed a whole host of issues that have slowly chipped away at my desire to come back to it, namely bots, performance issues, and neglect that ahs left the balance of most of the weapons feeling very inconsistent. TF2C has effectively fixed all of these issues for me. Though it's updated infrequently, it's limited pool of items has been very carefully balanced to make an experience that's consistently fun to engage with. The unique VIP mode and the 4 team maps are also a huge highlight. They're exceptionally refreshing experiences and I can't imagine doing without them beyond this point. I can easily see myself coming back to this game for years to come and having a wonderful time each time I do.

Decided to give this a replay for its 7th anniversary and it’s just as good as I remember it being on launch day. This game l has issues aplenty that have soured many on this title, but by some stroke of good luck, I’ve managed to love it in spite of it all. I love the worlds, the music, the moveset, and the writing all so much and I absolutely cannot wait for Twoka-Laylee when Playtonic’s ready to show it off.

Fun little puzzle game to kill some time with. The first three boards felt mind-numbingly easy most of the time, but if you stick with it, the last four boards add a lot of neat mechanics that're pretty fun to play around. The various missions you can do in each level range in quality with some being a few moves away from the main path while others demand entirely new routes to achieve. The presentation of the game boards is top notch and really fun to look at throughout the entire game and the music is serviceable in setting the mood for each level. I wouldn't bother with the achievements unless you're a sicko that likes seeing numbers go up like me.

Took me 80 hours in both this and Persona 3 FES to realize that I just don’t jive with these games.

Most of what I liked about this game is its aesthetics, the soundtrack, and a lot of character designs. As strong as that is though, I just couldn’t be bothered to slog through the seemingly endless wait for things to happen in the story. The dungeons were exceptionally easy and usually done with in a single trip, the pressure to raise all my social stats every day a Confidant was unavailable was mind numbing, and Mementos presented me the same boredom that Tartarus did in 3 FES when I wanted to kill time with the combat system.

I’m sure this game has its moments in the end, but I just can’t justify spending another minute finding out.

Kingdom Hearts II is a tough act to follow, and unfortunately I don’t think this finale managed it alone. Falling short of perfection is more than alright in this case, however. Despite its looser combat, fewer worlds, and notable character exclusions, I think Kingdom Hearts III is a worthy send off to this series’ first major arc. If you managed to come this far in the series, you’ll want to see this one to the end.

Some of the most fun I’ve had with a platformer in ages. The devs at Tour de Pizza have done a phenomenal job of fine tuning everything in this game to result in an extremely rewarding completion process and enabling every player to feel like they’re becoming a speedrunner. If you’ve got an itch for a speed game, please do yourself a favor and check this one out.

One of the best games I’ve ever played. Has a captivating, emotional story, the tightest combat in the whole series, and easily my favorite set of end game challenges in any game I’ve ever played. If you’re willing and eager to begin diving into the insanity of this series, this one’s a must play.

Super chill and charming game. Even if the complexity of the rest of the series intimidates you, I can’t recommend playing this one enough at the very least.

If ever you need a game to make you appreciate the time you have and the connections you’ve made with people, play this game. You won’t regret it.

Knuckle Sandwich was an exceptionally fun and easy game to run through. Despite the intriguing premise being dropped in favor of a scattered mystery plot contrived to send you around the game’s main island, I really enjoyed the individual chapters thanks in large part to the superb cast of characters Brophy cultivated as well as the exhilarating soundtrack and boss fights scattered throughout. Despite concerns with battles and their minigames growing stale, I found myself engaged with each and every encounter and was very satisfied in the end with my experience. I highly recommend you give this game a shot.