Just finished it today and man oh man what a GAME. Just lovely, works super well, everything just flows SO nicely. Its been awhile since I've been compelled to do literally all side content in an RPG as it comes.

Ending was maybe a little bit "eh" so temper expectations I think, but the ride is worth it.

I can't say I didn't have fun, it's definitely a comfortable game and I had no issue playing it all the way through... but I do feel like the whole experience was maybe a little... lacking? You have quite a large map spread out across a mountain, broken into areas, but you end up revisiting areas and fighting the same ghosts a LOT. Which feels especially weird because a lot of the game revolves around just going back and forth between the mountain and your home, rather than the typical survival horror of "I'm stuck in this place until the game ends and then I escape" - this would've been FINE if you were visiting new spots every time you left and came back, or if it gave you more freedom to explore a somewhat open world with new objectives in new places with different ghosts upon each outing.

Hoping the rest get ported to Steam!

PRETTY CUTE, wish it was longer but dang there's a lot of polish here - that sound design is WILD. Played and finished it on game pass!

Blasted the famous funny voice man Gianni Matragrano in the face >:)

I feel bad for Eidos, The Avengers game was such a mess, such a dumpster fire, that it really put an uncertain cloud over this one but... wow wow wow WHAT! To my surprise this is... this is really good, and really fun?? It has so much heart and even though you could squint and it'd be a bit MCU-y, it still really stands on its own two legs as a Marvel adventure game. Yes. More Marvel stories in THIS format please!

Horrendous pacing, terrible editing, overly boring, couldn't care less about the characters, silly plot. I would argue it does better than the previous two entries due to not having any sort of outrageous twist or "it was all a dream" but good lord at least that would've made it fun to poke fun at.

I loved Until Dawn, but at this point Dark Pictures anthology has to be the most terrible series I will still play every entry of on release.

So far my impressions are GOOD, this has to be the most polished and stable SWERY game (on PC at least). Very cute, very nice, very wholesome. Will update as I play more, but so far? chefs kiss

45 hours in, and I've shelved this for now. The PvE is so much of the same thing on a loop that I think I'm finally bored. Which is a shame because the world, structure, and actual gameplay is all damn sound. but it just needs... something?? more variety, more life, more flavour. It's clearly designed around PvP which is great, but then the downtime to level up is so repetitive (go to area, click on boxes, kill 10 enemies), that I can't be bothered getting to a point where PvP is viable.

Definitely keeping an eye on this, worth coming back to at some point if they really build to this one.

Breaks my heart that a sequel was announced, and we haven't heard anything in years. Hope it's still happening!!

This is more of a review-in-progress, marked as 'Playing' as I'm about 4 days in - I'm not time traveling, so I'm playing it as a bit of a morning ritual. and for that it's been a really cute and nice way to start my day.

Somewhere between Animal Crossing and a hidden objects game, most of the interaction is errands or fetch quests outside of finding interactables (things to mine, bushes to shake, holes to dig), with a bit of light decoration. Does it fill the gap Animal Crossing has left? Not really ;( but it's probably the closest I've gotten so far.

A masterclass in point-and-click horror.