This game is fun, but you see everything the mechanics have to offer after maybe an hour.

The vibes are outstanding, but the platforming is about what you'd expect for an early 3D game. Fortunately you don't have to do very much platforming.

This game feels a bit obtuse at times, and the controls are kind of odd-feeling. The story is interesting, but it didn't interest me enough to like the game.

This game's control scheme is awful and the general moving around feels bad. The aesthetic is neat, though. This game is probably better watched than played.

Fun in small doses but repetitive.

It's fun, but I feel like you see all there is to see pretty quickly.

This game feels like it could have come out in current year, aside from how hard it is. For a game that pioneered player-friendly design for first-person shooters, it's pretty unforgiving outside of easy mode.

2001

This game has the worst controls I've ever encountered. It's mind-boggling to me that this game was made by Bungie at the same time they were working on Halo 1, which has pretty good controls. Also this game's voice acting is kinda grating and the combat feels bad.

2023

There's nothing really bad about the game, but I can't say I had much fun with it either.

They did make the party members hot. I feel like I should be quicksaving constantly, though.

I played this game as a kid and it made me realize that I can't stand collectathons.

I played this as a kid on the PS3 compilation. I just never quite got into for whatever reason.

I can see why people would like this game, but I didn't. It's just not the kind of difficulty I can enjoy.

I couldn't play this game on my computer without lowering the resolution to the point that the game ran in a window that took up a tenth of my screen. It was genuinely difficult to play that way. Hisako is fun, though.

This game isn't bad, but I really did not enjoy playing it.