I don't know how they made Yakuza into the one JRPG whose combat I like, but they sure as hell did. I appreciate how the main character starts off a loser and doesn't really stop being one.

One time I mentioned this game to my mom, whose favorite animal is rabbits, and she said in the most pleading voice I've ever heard, "Bunny must LIVE!" Unfortunately for her, Bunny does a lot of dying in this game because it's very difficult. If you're into that, though, you'll probably have a good time.

I feel like this game goes on a bit too long for its own good, but it is pretty fun. The writing does have problems, but this isn't a game I played for its writing.

This game isn't really a worthy successor to the previous entries in the series, but at least I like more than one of the characters, unlike SOME games in this series.

This game is the first one again, for better or worse.

This game is merciless for a Sonic game. The soundtrack is just back-to-back bangers, though.

This game is probably most people's favorite, and it deserves to be. It isn't my favorite, but it's up there.

This game rules. One of the characters is a photographer for her high school's newspaper who attacks by blinding people with her camera's flash. Every character can punch people thirty feet up into the air and start doing air combos. There are separate throws for if you're standing or crouching, and crouching throws will always land if you're in range. This game's like if Marvel Vs Capcom had 3D fighting game sidestepping and you never had to play as your assist characters if you didn't want to. This is a great game to bring to your local fighting game events because it's hilarious but also has enough to it that you can take it seriously as a fighting game.

The original version on the Wii defined the Kirby formula for ten years for a reason. This version captures all that quality and then some. Admittedly, I'm not a big fan of the theme park side mode since I've never really been a Kirby sub-game enjoyer, but the epilogue mode is a really neat twist on standard Kirby gameplay. I hope the devs get a chance to iterate on it in a future game.

I'd make a joke about this game being "all I want," but the game actually is kind of insubstantial for a home console release.

This is Goth Zelda (positive).

This game feels like it came from another universe into our own. It's kickass.

The writing is funny, the game looks great, and the music kicks ass. The gameplay's a bit on the mediocre side, but that wasn't too bad when combined in the context of everything else.

Some of the writing was kind of funny, and the art was nice, but other than that it felt pretty phoned-in.

This game's control scheme is awful and the general moving around feels bad. The aesthetic is neat, though. This game is probably better watched than played.