10 reviews liked by Naxx


I played Sonic Frontiers when it released, and I went away with positive feelings towards the game. Sure, it had issues, but it seemed like it was a solid foundation to build future games upon. The Final Horizon was announced as a free DLC primarily marketed as having playable Tails, Knuckles, and Amy, and I was excited to try it out. This DLC is a combination of baffling decisions from start to finish, and it does nothing but shine a spotlight on all the flaws in this game. To begin, the three new characters have about 10 minutes of campaign each. Sure, you're free to explore a remixed version of the final map, but there's not much to do. Amy controls pretty well, being similar to Sonic but with a triple jump/float fall. Tails takes some getting used to, but his advanced mobility makes up for his oddities, while this version of Knuckles is probably the worst controlling version we've ever had (yes, including Sonic 06). The rest of the DLC focuses on Sonic, and a lot of noise has been made as this being "the hardest Sonic has ever been". I would have to agree with this assessment, but not in a fair, challenging way. Instead, it's a parade of cheap moves and unfathomable choices. There's a timed boss rush with no checkpoints! Vertical platforming sections with breakable objects that don't respawn if you fall! Combat trails where the instructions lie to you! It started out fine, but by the end I felt like progressing was an exercise in uncovering secret mechanics while being barraged by incessant projectiles, horrible cameras, and awful physics. The only thing that saves this game is that the new music they added is really excellent. The themes they use for playing as the three new characters are really well done, and probably my favorite three tracks in 3D Sonic in a decade. Oh and the DLC is free, thank god I didn't have to pay for this.

This is an utterly amateurish DLC for a game studio of this magnitude to put out. The level design has the intention of it being harder to complete. The thing is Final Horizon has the worst mechanics-to-level design implementation I have seen since , ironically enough, Sonic '06. Luckily you can cheese everything as Tails and Knuckles. Amy has cool moves but the level designers are just making shit up to meet a deadline and making it everyone else's problem. Sonic's part makes want to shit blood from anger. They must have payed the play testers with shitty Mpreg Sonic feet worship commissions instead of the good stuff and it shows.

Sloppy, bad, broken and boring three hour add-on to a game that already feels like a tech demo pitch. Sonic fans are eating good here.

I have so much to say and I wanted to do a biiig review. but that would take ages

tldr: I think botw is better

Finally beat this game after almost 12 years and it is great!

I remember being really hyped for this back in 2011 and played it alot at launch. I got to the 4th dungeon and just stopped for some reason even tho I loved it.
This year I started over and had an amazing time

This is classic Zelda and I have missed this after botw and totk. I still really like those games don't get me wrong, but there is something special with classic Zelda

The characters, atmosphere, music and especially the dungeons are all amazing in this game. Skyloft felt like home and I had a good feeling every time I was running around there helping people with all the great sidequests the game has to offer. You really feel like this is a living breathing place that you are a part of.

The dunegeons are also some of the best in the series easily with Ancient Cistern being the highlight of those.

The story is also really good and one of the bwst in the series with the main characters being interesting and likable. Zelda, Girahim and Groose being my favorites.

This game is one of the most divisive Zelda games and a lot of people don't like it, but I don't really agree with some of the criticism.

The elephant in the room is the motion controls which many dislike. I personally don't have a problem with motion controls in general and I thought they worked great in this game for the most part. The swordplay was fine, but some of minigames and flying the loftwing made my wrist hurt alot which wasn't fun.
Overall I'm ok with motion controls, but I take button controls over it any day of the week.

I also heard that the game is too linear and that didn't really bother me at all. I always take good designed levels over open worlds any day.

The criticism I agree with the most is the text boxes that comes up and drags the game at times. Like when you pick up an item everytime you boot up the game. I know what a butterfly is now please don't tell me again!
Opening is also slow, but cozy so it isn't that bad
Might be bad if I replay it tho
And yeee....fuck Fi! Easily my least favorite part of the game.

I really like Skyward Sword and I have never been so unsure about a score
It lands between 4 and 4.5 stars, but I feel the HD version would really fix the few problems I have
It is the definition of a 8.5/10
I will give it 4 for now, but it changes all the time
Really excited yo play the HD version in the future

Breath of the Wild and its consequences have been a disaster for video games

played for 30 minutes before deleting it for space to download another game. read the story on wikipedia it seems fine