NeonGod
2023
2009
Good things:
·Great battle system, could even be the best in a Final Fantasy game.
·Challenging difficulty at many moments, during the playtrough and endgame
·Money in this game becomes an important asset as items, so you have to think about not misspending them.
·Music is good, not at the very best of FF but at a great level as usual.
·The usual SquareEnix amazing cinematics.
Ok / Meh things:
·It looks fairly good in some places.
·The endgame with all missions and challenges is good, but the equipment upgrading and material farming ends becoming very grindy.
Bad things:
·The story and the characters don't have the slight interest or emotion, very bland in that regard, and more thinking that this is usually an important asset of Final Fantasy saga.
·An eternal hallway, other games like FFX could also be that but they achieve to "fake" that sensation and feel free. FFXIII gives you an extreme corridor feeling.
·Great battle system, could even be the best in a Final Fantasy game.
·Challenging difficulty at many moments, during the playtrough and endgame
·Money in this game becomes an important asset as items, so you have to think about not misspending them.
·Music is good, not at the very best of FF but at a great level as usual.
·The usual SquareEnix amazing cinematics.
Ok / Meh things:
·It looks fairly good in some places.
·The endgame with all missions and challenges is good, but the equipment upgrading and material farming ends becoming very grindy.
Bad things:
·The story and the characters don't have the slight interest or emotion, very bland in that regard, and more thinking that this is usually an important asset of Final Fantasy saga.
·An eternal hallway, other games like FFX could also be that but they achieve to "fake" that sensation and feel free. FFXIII gives you an extreme corridor feeling.
2019
Good game as always with the Yakuza saga.
This entry expands the previous one with four playable characters and an underground and rooftop area in Kamurocho (also a bit of a graphics upgrade compared to Y3). It doesn't have that pleasant holiday feeling of Y3 in Okinawa and changes that story to one that has more ambition but that is also much more convoluted and with many plottwist moments that sometimes feel a bit cheap.
Akiyama character is a great addition. Saejima is ok, and Tanimura for me a terrible character, without any charm or interest and a bad fight feeling.
This entry expands the previous one with four playable characters and an underground and rooftop area in Kamurocho (also a bit of a graphics upgrade compared to Y3). It doesn't have that pleasant holiday feeling of Y3 in Okinawa and changes that story to one that has more ambition but that is also much more convoluted and with many plottwist moments that sometimes feel a bit cheap.
Akiyama character is a great addition. Saejima is ok, and Tanimura for me a terrible character, without any charm or interest and a bad fight feeling.
2008
1997
1996
Amazing platformer with great design of levels, enemies and places.
If you like videogames that poses a challenge then Maximo is for you. If you prefer games that could be completed by a little kid then search for another one.
In fact it's not that difficult, it's just that almost any modern game outside Souls saga could be done just by advancing and always pressing the attack button.
If you like videogames that poses a challenge then Maximo is for you. If you prefer games that could be completed by a little kid then search for another one.
In fact it's not that difficult, it's just that almost any modern game outside Souls saga could be done just by advancing and always pressing the attack button.
2013
1997