sound design is the sole reason why q2's singleplayer clicks and every fps that came to imitate it in the timespan lasting up until hl2 does not. humans who ignore it are of the same incestous breed who ignore q3a's soundtrack. peak movement

https://www.youtube.com/watch?v=nLGvIgjq20A

why wouldn't a community patch for build 2571 suffice over all of these highly dubious mods and tcs?

shadows addon is closest to ogs as it realistically would have released, is what i would recommend most over similar recreation attempts but remains lacking from the author's own inclusions

biggest disaster the united states would have to endure on september 11th

getting through this excuse of a bargain bin corridor shooter and tacked-on stealth has caused me to collapse into chronic gaming fatigue

the closest i'll get to hecatomb. bewilderingly misadvertised

perhaps the worst optimized pc game in recorded history. best balanced version of lod

may the earth rest with its full weight on whoever coded missle splash damage

carried by the sheer feel even through inferior pipeline level design [almost feels like dreamcast was the prioritized platform], environmental design and the [thankfully never to return] decidedly ttrpg-descendant character progression

atleast gz's improved ai makes q2's base campaign shine in a new light