Doom Eternal, much like its 2016 predecessor, was a complete package and one of the best first-person shooters campaigns ever made. But id Software has found the urge to expand upon Eternal, a feeling it did not have with 2016’s reboot, with The Ancient Gods Part 1. This debut episode continues where Eternal left off and instead of feeling like a half-baked WAD, it ends up being one hell of a satisfying, challenging expansion.

Read the full review here:
https://www.gamerevolution.com/review/663326-doom-eternal-the-ancient-gods-part-1-dlc-review-ps4-xbox-one-pc

Nioh 2’s first DLC, The Tengu’s Disciple, wasn’t radically different from the main game, but was a solid addition to it. The suite of new bosses, gear, and levels sat on top of the already-impressive line-up of bosses, gear, and levels; all glued together by an immensely satisfying combat system and memorable boss fights. Darkness in the Capital is the title’s second downloadable episode with all the same bullet points as the first one. And thankfully, it’s just as great because of how it capitalizes well on a fundamentally fantastic game.

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https://www.gamerevolution.com/review/663079-nioh-2-darkness-in-the-capital-dlc-review-ps4

Crash Bandicoot fans are used to disappointment as the four years of good entries have nearly been overshadowed by the two decades of bargain bin bandicoot blunders. The 2017 trilogy remaster was a pleasant reminder of what once was, but also an indicator of how much the orange marsupial has aged. Failure and rose-tinted glasses didn’t prevent Toys For Bob from trying to reinvent the ‘90s icon through Crash Bandicoot 4: It’s About Time. And not only would it likely make Naughty Dog proud, it would also probably make that talented team jealous as Crash 4 is an absolutely N. Credible sequel and the best entry in the series.

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https://www.gamerevolution.com/review/661746-crash-4-review-ps4-xbox-one-ps5-xbox-series-x

From classics like Final Fantasy 7 to B-tier cult games like Destroy All Humans, all types of titles have seen the upgrade treatment in 2020, the Year of the Remake. Given that range, it is not unheard of for the original Mafia game from 2002 to get a fresh coat of paint on its Studebaker. While Mafia: Definitive Edition’s world and visuals benefit from modern technology, its mission design and gameplay are rooted deep within the past.

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https://www.gamerevolution.com/review/660782-mafia-definitive-edition-review-ps4-xbox-one-pc

Obsidian gleefully and unabashedly took a lot of different aspects of the RPG genre and successfully mashed them with its own creative ideas to make The Outer Worlds, one of 2019’s strongest experiences. And now Obsidian is going down another path well-worn by role-playing games: expansions. Peril on Gorgon is the title’s first piece of DLC and, like the best of its peers, it meaningfully adds to the core campaign while also utilizing its best qualities and, in some cases, improving upon them.

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https://www.gamerevolution.com/review/658794-the-outer-worlds-peril-on-gorgon-dlc-review-pc-ps4-xbox-one

Alan Wake is both a psychological horror and a tragedy. It’s the former within the text, but the latter in real life as it never achieved the attention it deserved. But it’s finally been given some much-needed life a decade later in the Control AWE DLC. Even though it contains traces of fan service, it goes well beyond that by lovingly mixing the best of both strange worlds while holding ambitious, grander implications that recontextualize the past and give hope for the future.

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https://www.gamerevolution.com/review/657341-control-awe-dlc-review-ps4-xbox-one-pc

While Soulslikes have been struggling to keep up with From’s genre-topping efforts over the past decade, gaming as a whole has been confusing “bigger” for “better” in that same time frame. They’re two separate issues but are both ones that Mortal Shell simultaneously confronts head-on with a flaming mace in hand. Shamelessly Soulsian in its overall style, it doesn’t attempt to beat From at its own game. Instead, it thoughtfully borrows from that established formula, using a keen sense of intuition to know exactly when to scale back and push ahead.

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https://www.gamerevolution.com/review/656073-mortal-shell-review-ps4-pc-xbox-one

The Dark Pictures games have been trickling out every year since 2019 and have been unsatisfying — or outright bad — each time. Painfully limited gameplay, unnerving animation, and sloppy writing have damned them all to varying degrees, but The Devil in Me seemed to be constructed with the goal of spicing up this increasingly tired formula so it could send off the first Dark Pictures season on a high note. However, slightly expanded inventory and movement systems can’t mask the same old freakish animation and frustrating choices that have plagued this anemic anthology since its debut.

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https://www.comingsoon.net/games/reviews/1249667-the-dark-pictures-anthology-the-devil-in-me-review-ps5-worth-buying

Nioh 2’s three DLC packs have their work cut out for them. The base game was not only long enough and full of replayability, but it was also an incredible experience. Essentially, it wasn’t short enough to “need” DLC and any DLC it would get has a high standard to live up to. Despite those caveats, The Tengu’s Disciple, the title’s first downloadable chapter, is a meaningful addition to the game even if it isn’t a radically inventive episode.

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https://www.gamerevolution.com/review/654702-nioh-2-the-tengus-disciple-dlc-review-ps4

Cuphead might have been left on the stove for quite some time after its surprise E3 2014 appearance, but it came out at the perfect temperature when it finally released in 2017. The difficult bosses were satisfying to topple and the 1930s-esque art style never wore out its welcome. And after its venture to the Switch, it has finally made its way to the PS4, despite Studio MDHR adamantly stating the opposite a few years ago. The Cuphead PS4 version isn’t a grand new repackaging of the tough platformer, but is a faithful representation of it.

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https://www.gamerevolution.com/review/654431-cuphead-ps4-review

THQ Nordic is set on warmastering, re-Mars-tering, rehydrating, and re-reckoning a whole host of games from annals of yesteryear. But instead of touching up classics like Final Fantasy 7, Resident Evil 2, and Crash Team Racing, the publisher has been revisiting fondly remembered titles with less cultural cache. Destroy All Humans symbolizes that initiative and has thus gotten its own 2020 remake. Its probing gear has gathered some rust in the ensuing 15 years, but the probing process itself isn’t as uncomfortable as that gap implies.

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https://www.gamerevolution.com/review/652924-destroy-all-humans-remake-review-ps4-xbox-one-pc

Superhot directly told people it was one of the most innovative shooters of all time, but it was right. Tying the movement of time to physical movement intelligently blended strategy and action and made every level unfold like a YouTube compilation of John Wick’s most impressive scenes. Superhot: Mind Control Delete is the follow-up expansion that notably expands upon the main title’s undeniable style and even though it does so cleverly in some areas, the game as a whole ends up being MORE in ways that begin to suffocate its simplistic foundation.

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https://www.gamerevolution.com/review/652415-superhot-mind-control-delete-review-ps4-xbox-one-pc

Catherine: Full Body was a relatively hefty extended version of the 2011 original. While the marketing leaned into the horny nature of the game for this re-release, it did deserve its “Full Body” moniker with its new character, story sections, slight gameplay modifications, and overall solid translation. Now Atlus is bringing all of that to the Switch, a platform that is as portable as it is sexy. And even though the Nintendo console can make some titles decidedly less appealing, the Catherine: Full Body Switch port is as attractive as ever.

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https://www.gamerevolution.com/review/651469-catherine-full-body-switch-review

The Last of Us’ ending was so sacred that just the mere idea of a sequel seems sacrilegious. Ambiguity as poetic as that is woefully uncommon and a follow-up could easily dismantle that purity. Instead of letting naughty dogs lie, developer Naughty Dog decided to make the inconclusive ending more conclusive with The Last of Us Part II. This remarkably ambitious sequel shares some of the qualities of its predecessor, but, much like a host fighting a fungal infection, that same ambition has also taken over and turned the game into a shambling husk of its former self.

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https://www.gamerevolution.com/review/648897-the-last-of-us-2-review-ps4

NetherRealm has supported its last four games with a healthy amount of premium and free DLC. From stages to characters to finishers, each has had a healthy flow of content over the years. But the Mortal Kombat 11 Aftermath expansion marks a new era for the team, as it adds in story-based DLC in addition to those aforementioned standbys. And while it’s familiar and rooted within what the base game already did, it manages to be well done enough to justify its existence.

Read the full review here:
https://www.gamerevolution.com/review/647516-mortal-kombat-11-aftermath-dlc-review-ps4-xbox-one-pc-switch