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This game is truly special.
Persona 5 is one of those experiences that make you really connect with the characters and at the same time with the world.
When i ended the story i truly felt empty, i won´t be seeing these characters again.
They all have it´s special thing and the whole game goes around them, the story, the dungeons, the progression for yourself.
The story it´s really original and interesting, it keeps the attention for 70-80 hours that it´s the duration for the whole game.
OST is from another world, a lot of songs are ICONIC.
Battle system is something quite unique in the genre.
Persona 5 is one of those experiences that make you really connect with the characters and at the same time with the world.
When i ended the story i truly felt empty, i won´t be seeing these characters again.
They all have it´s special thing and the whole game goes around them, the story, the dungeons, the progression for yourself.
The story it´s really original and interesting, it keeps the attention for 70-80 hours that it´s the duration for the whole game.
OST is from another world, a lot of songs are ICONIC.
Battle system is something quite unique in the genre.
I´ll start saying that i don´t think FF XVI it´s a bad game.
It´s just doesn't feel like a Final Fantasy.
Clive it´s a GREAT protagonist, also the relationship between his brother and some other main characters is great but i cannot say that much with the connection between clive and the world.
FF XVI has put a lot of effort and attention to detail in the MAIN part of the game, but wehn it comes to exploring the world, secondary quests or even secondar characters it just lacks a lot.
Maybe it would be so much better if it was a linear game and not a semi-open world game, because you don´t really have that feeling of exploring in a place that´s really intereseting, for some reasons.
The map is very limited and telling you in the face all the time: "This is a videogame"
Secondary missions are really boring: "Travel there, get this or kill this, come back"
Secondary Characters are SO BORING: "They don´t have nothing special to tell you, there are some missions that are little bit interesting but that´s it.
Apprt from that the main quest is something truly special, the way this game tells the story, the cinematics the epic boss fights are really GREAT!
But the problem it´s that doesn´t feel like Final Fantasy at all, enjoyed a lot anyways.
It´s just doesn't feel like a Final Fantasy.
Clive it´s a GREAT protagonist, also the relationship between his brother and some other main characters is great but i cannot say that much with the connection between clive and the world.
FF XVI has put a lot of effort and attention to detail in the MAIN part of the game, but wehn it comes to exploring the world, secondary quests or even secondar characters it just lacks a lot.
Maybe it would be so much better if it was a linear game and not a semi-open world game, because you don´t really have that feeling of exploring in a place that´s really intereseting, for some reasons.
The map is very limited and telling you in the face all the time: "This is a videogame"
Secondary missions are really boring: "Travel there, get this or kill this, come back"
Secondary Characters are SO BORING: "They don´t have nothing special to tell you, there are some missions that are little bit interesting but that´s it.
Apprt from that the main quest is something truly special, the way this game tells the story, the cinematics the epic boss fights are really GREAT!
But the problem it´s that doesn´t feel like Final Fantasy at all, enjoyed a lot anyways.