Bio
Eu gosto de nintendo eu acho não por escolha eu só fui criado assim, eu gosto de scrimblos, tambem gosto de quirky mother earthbound rpg mother
Personal Ratings
1★
5★

Badges


Gone Gold

Received 5+ likes on a review while featured on the front page

Liked

Gained 10+ total review likes

Noticed

Gained 3+ followers

2 Years of Service

Being part of the Backloggd community for 2 years

N00b

Played 100+ games

Favorite Games

The Legend of Zelda: Breath of the Wild
The Legend of Zelda: Breath of the Wild
Shovel Knight: Treasure Trove
Shovel Knight: Treasure Trove
Mother 3
Mother 3
Banjo-Kazooie
Banjo-Kazooie
Psychonauts 2
Psychonauts 2

159

Total Games Played

000

Played in 2024

053

Games Backloggd


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Pra mim é um pouco estranho definir oque eu realmente acho desse jogo, ele é a fórmula do Mario condensada muito bem, uma experiência muito muito sólida, exatamente oque voce esperaria, mas ele não faz absolutamente nada mais além de ser exatamente oque voce esperaria. Tendo jogado todos os platformers 2D do Mario esse aqui fica muito turvo na minha cabeça quando eu tento lembrar oque sentir sobre o jogo, nada anima muito, lembro até de ter me decepcionado com o tema das moedas que lotou o marketing todo, porque apesar de estar sim presente eu sinto que o jogo não tirou proveito disso, as moedas são totalmente inuteis além da satisfação simples de conseguir mais e ver os números aumentando, as fases não brincam tanto quanto eu gostaria com essa temática e nem tem uma histórinha fofa por trás, é só Bowser Princesa Sequestro Salve-a. Pensando em um jogo como Mario Sunshine que soube brincar com seu tema central em estética e gameplay se torna muito frustrante perceber que NSMB2 é como se voce fizesse um jogo do Mario básico e no último minuto inventasse uma mecânica as pressas. Em contrapartida é inegável a fluidez dos controles do jogo, o Mario controla muito suavemente e de maneira muito satisfatória, o moveset expandido da série New é sem dúvida um dos seu melhores fatores, e junto com level desing sólido porém bem básico, esse jogo ainda é divertido e respeita seu tempo diferente de NSMBU que as vezes parece um teste de persistência. Jogue esse jogo se voce não joga Mario faz anos e procura algo simples, se voce é fã diehard, pode ignorar.







I still enjoy this game a lot but it really frustrates me, it tried to make Banjo Kazooie bigger and better in every way but it made it a little too big and to better (?), the leves have really great theming and charm, but most of them are giant and feel cumbersome to navigate, specially since you have to constantly revisit areas due to things like the wumba transformations, having to play as mumbo, Banjo or Kazooie individually or coming back after learning a new move, wich there are a lot of in this game, some of them are great, while the separatiom gimmick is a little badlyutilized i love Kazooies solo moveset, but many of the new moves feel like just STUFF TO DO, same with playing as Mumbo, is it really that fun? No, but its stuff to do so do it. However its not all bad, i love the atmosfere of Isle O' Hags, it feels like its own interconected and interactive world in a very Banjo-Kazooie way, the first games levels were also great but they were mostly limited to themselves so having the levels interact with eachother is a very natural next step to take, the charm and character of the first game is multiplied by ten in this one, part of the fun of doing the tasks asked of you in each area is getting to meet the silly characters behind them, especially the bosses, wich were my favorite adition here, the first game had one amazing bossfight aggainst Grunty and that was kind of it so this time around every level has one of them and theyre all great! Except old king coal but just because hes dumb and easy. In conclusion, while this game delivered on a ton of what i was hoping for in a sequel to my favorite 3D platformer, it also stumbled a lot (i would delete the 4 hours i spent on grunty industries from my life if i could) i feel like making banjo bigger is a good idea but they had a little too much ambition with this one, this is the main reason i want a Banjo-Threeie, a sequel to this could find the perfect balance between the simple fun of Kazooie and the excitting new ideas of Tooie.

great return to form for the mario sidescrolling games, wish the power-ups were more fun though