Shut the fuck up. You say "I'm baby" but you're not. You are not baby. You are not capable of being baby. You possess neither the limitless potential of baby nor the driving curiosity of baby. You have some similarities. You cannot function on your own, you depend on others for your most basic needs. But where baby eventually outgrows these flaws, you are already hardened by your failures. You will not grow. You are not baby.
2010
1999
The closest any singular video game has ever come to being designated as an SCP
It's like Street Fighter/King of Fighters/Super Smash Bros, if its character roster was built out of the Akashic records and took the form of an impossible shape optical illusion
I don't know how the community is now, but back in the 2000s/early 2010s it was a bureaucratic nightmare hellscape ruled by Napoleons, the worst possible community for a game reliant on user-generated content, with so many rules, moral prohibitions, and warring factions (warehousers vs. creators) that it'd make Kafka shit his pants and die
This game is basically the video game equivalent of the King in Yellow, an impossible forbidden game that drives its players to madness, when I was a 12-year-old autistic child with strong convictions about preservation, my actions in the community made people threaten to kill me and dox me and send fake reports to the FBI over me (which is a felony btw! epic win) which definitely has NOT fucked me up for life with anxiety issues
There used to be a list of "unrequestable characters" that were prohibited from distribution due to stolen code, or stolen art, or because they just didn't like who made them, and that instantly turned every character on that list into a hot commodity all of us WAREHOUSERS just had to find
We were all assholes and deserved each other, like we had all sinned during a previous life and this community was our punishment
P.S.: a "warehouser" is defined as somebody who engages in unauthorized distribution of MUGEN content, you would become a social pariah if you shared characters without permission, even if those characters had been offline for years and would be lost permanently without reuploading, you are still catching a ban
It's like Street Fighter/King of Fighters/Super Smash Bros, if its character roster was built out of the Akashic records and took the form of an impossible shape optical illusion
I don't know how the community is now, but back in the 2000s/early 2010s it was a bureaucratic nightmare hellscape ruled by Napoleons, the worst possible community for a game reliant on user-generated content, with so many rules, moral prohibitions, and warring factions (warehousers vs. creators) that it'd make Kafka shit his pants and die
This game is basically the video game equivalent of the King in Yellow, an impossible forbidden game that drives its players to madness, when I was a 12-year-old autistic child with strong convictions about preservation, my actions in the community made people threaten to kill me and dox me and send fake reports to the FBI over me (which is a felony btw! epic win) which definitely has NOT fucked me up for life with anxiety issues
There used to be a list of "unrequestable characters" that were prohibited from distribution due to stolen code, or stolen art, or because they just didn't like who made them, and that instantly turned every character on that list into a hot commodity all of us WAREHOUSERS just had to find
We were all assholes and deserved each other, like we had all sinned during a previous life and this community was our punishment
P.S.: a "warehouser" is defined as somebody who engages in unauthorized distribution of MUGEN content, you would become a social pariah if you shared characters without permission, even if those characters had been offline for years and would be lost permanently without reuploading, you are still catching a ban
2006
1995
Really really impressive how they fully ported (yes there's a complete version) the entirety of the SNES's biggest launchiest title to the console that Nintendo was trying to get you to put in the closet so you could buy the new console, just so you could play this game
But that's about all it is, a pristine conversation piece that shouldn't exist but was birthed out of the ingenuity of emerging markets, much like Somari
You're not an underprivileged child in the eastern bloc or nations adjacent to China 25 years ago. so there's no reason to play this when you can play the real game, unless you're a shithog for bootlegs like me of course
But that's about all it is, a pristine conversation piece that shouldn't exist but was birthed out of the ingenuity of emerging markets, much like Somari
You're not an underprivileged child in the eastern bloc or nations adjacent to China 25 years ago. so there's no reason to play this when you can play the real game, unless you're a shithog for bootlegs like me of course
1997
1989
2019
2021
I archive the history of the Orb. Games are my specialty.
Have you ever felt like you're playing the same game, over and over again, year after year? That, despite the newness, you're playing the same thing?
It's so easy to be consumed by this cycle, only to find years of your life gone. Staring at your reflection, scrambling to justify your past. Is it possible for all of the hours to mean nothing?
I was once that way...but through the field of game history, I found personal growth. Detecting trends and following artistic movements...it's beautiful.
Have you ever felt like you're playing the same game, over and over again, year after year? That, despite the newness, you're playing the same thing?
It's so easy to be consumed by this cycle, only to find years of your life gone. Staring at your reflection, scrambling to justify your past. Is it possible for all of the hours to mean nothing?
I was once that way...but through the field of game history, I found personal growth. Detecting trends and following artistic movements...it's beautiful.
2021
2012