Fun enough for me to at least want to beat it, but it's way too repetitive. There's like 10 different enemy types in the entire game. Almost all of the bosses can just be cheesed with throwing items. The music is lackluster and the level design is boring. Also the story and cutscenes are atrocious, and characters are almost nonexistent.

Many aspects of the game were majorly improved over the first game (characters, story, graphics, etc.), and i don't even mind the leveling system that this game gets shit on that much. However, there are many areas and dungeons in the game that feel totally unbalanced to the point where some dungeons feel rng based on whether or not you'll run into a group of enemies that will immediately turn your entire party to stone and instakill you. A few balance changes and this wouldve been alot more enjoyable.

music and gameplay bangs. story was trash. boss fights were really fun, combat against normal enemies was fine but got a very stale due there only being like 3 non boss enemy types in the game.

My favorite of the 3 NES games. The job system was a huge step up from the systems in the first 2 games, and the gameplay seemed alot more balanced than some of the broken dungeons in FF2. This was a huge improvement in every aspect over the first two games other than this game's story being somehow worse than FF1 which basically didn't even have a story 🤷‍♂️ The story's really the only thing holding this back from being great

2nd playthrough. The visuals are STUNNING but everything else is a hot mess. I love final fantasy but this ain't it sis.

Pros:
1. Great combat system
2. Parts of the story were very engrossing (the beginning and end)
3. Some great characters

Cons:
1. Hit and miss story - some sections were great, others felt lacking
2. Too much repetition - after about 15 hrs I realized that half the dialogue between the main characters on days in between dungeons was just them constantly saying some variation of "will the change of heart work? i have doubts.... did we do it? idk we'll just wait and see" over and over. this went on for almost 80 hrs...
3. Bad Pacing - Breeze through a dungeon in 1-2 in game days, and then you're forced to sit through hours and hours of dialogue with random side characters who have basically 0 impact on the main plot.

Idk overall i feel like this could have been great but it's just way too bloated with hella pacing issues. If the average playtime was cut down by like 40 hrs and some of the countless hours of dialogue with side characters was cut it would have been far more enjoyable imo.

Lmao flashback to when I was addicted to this game, played hundreds of hours, had every emoji unlocked and max level, and then the game was sold to a new company and my account progress was deleted when they switched to the new company's servers. ahahahahaha

fun for a bit but the endgame is trash so not much replayability unless they fix it at some point

The map was amazing and the opening heist mission was fun. The rest of the story after the heist was horrible and meandering. Quickly became overpowered to the point where I one shot everything after 3 hours of gameplay. The skill tree has basically no diversity. The shops, cyber upgrades/ripperdocs, housing features, and ability to buy cars are all practically useless. Most of the side content is basically doing the same thing over and over again (with no purpose bc as i said, you start one shotting everything 3 hours into the game and there's no point in doing side missions for xp/money etc bc you're already so OP it's pointless to bother upgrading anything). Just an overall mess. The most enjoyable part of this game was riding around the city listening to music.

I don't think this was AS bad as most people make it out to be, but it still wasn't good. Improved on almost all of my gripes with the first game (the horrible clunky controls, the constantly changing whack camera angles, the unwarranted difficulty) and the graphics and level design were also better imo. However, it was so ungodly easy that the entire game was just walking around holding the shoot button. The story also managed to somehow be 10x worse than the first game which I honestly didn't think was possible. At least this was pretty short.

After the first 2 games flopping hard for me this one was actually really good. Thought out boss fights, smooth combat, a banger soundtrack, and there was actually a story.

More level variety than the first game but the first game had better vibes. Also I didn't really like this game's meta "let's help fans of the first game with random tasks" concept. The replacing missing stars concept in the first game felt a lot more thought out. Still really fun though.

This review contains spoilers

pros:
1. big open world with lots of things to do
2. nice leveling/skill system
3. a good game to tune out and listen to music <3

cons:
1. bland story and dialogue (also no memorable characters)
2. hella repetitive quests and combat that got tiring fast.
3. tons of gamebreaking glitches. I was halfway through a questline and the npc i needed to talk to randomly teleported under the map so i literally had no way to finish the questline lmfao.
4. despite the big world, none of the big questlines/things you do feel like they have any actual impact on the world? I should not be doing a whole civil war quest that ends with one of the 2 warring factions destroying the other and then feeling like nothing in the world has changed at all. kinda irked me.

Overall i had fun playing it but there were a lot of issues along the way. Mostly enjoyed this because i could just mindlessly do side quests while powering through new music albums <3

Horrible plot, repetitive fetch quests galore, 10/10 soundtrack

The music is great and some of the art is fun, but gameplay wise it quickly becomes extremely unbalanced to the point where you basically have to throw coins into the machine every 10 seconds.