Plays great for the first few hours. Unfortunately becomes repetitive very quickly, which soured me on it. Pick it up if it intrigues you.

Glorious source jank. Mediocre component parts come together to create an unforgettable experience.

Short but very sweet, good moment-to-moment gameplay and writing. Follows the Hotline Miami 2 school of storytelling, which fills me with unease. Eagerly awaiting the DLC.

Slow start, but otherwise my favourite roguelike. Once you know what you're doing, the game kind of becomes a cakewalk, but it's good cake.

Very heavy emphasis on its core loop of managing the different resources. Well executed, satisfying game.

Very well written. Remains both funny and intimate throughout the whole game. The pace did crawl at times, but if you have the patience for its slower moments it's very rewarding.

More of the first game in 3D. Has more things to unlock and more customisation, but ultimately a similarly meditative game as other roguelikes.

Incredible little game. Explores its mechanical ideas in a very satisfying way. Never got to the Difficult levels, but can pretty confidently say it's my favourite platformer.

Fun little roguelike. Maybe a bit too adrenaline-pumping for my tastes, requires a lot of focus.