Bio
Artist and Producer officially in the game industry since 2007. (Contract worker 05-06)
Working for SEGA of Japan 2017-
Some of my Reviews are not serious.
All Opinions are my own, If I review a game I contributed to I will disclose it!
Personal Ratings
1★
5★

Badges


Gone Gold

Received 5+ likes on a review while featured on the front page

Well Written

Gained 10+ likes on a single review

Loved

Gained 100+ total review likes

GOTY '23

Participated in the 2023 Game of the Year Event

2 Years of Service

Being part of the Backloggd community for 2 years

Best Friends

Become mutual friends with at least 3 others

Noticed

Gained 3+ followers

Liked

Gained 10+ total review likes

Favorite Games

Persona 4 Golden
Persona 4 Golden
The Legend of Zelda: Twilight Princess
The Legend of Zelda: Twilight Princess
Like a Dragon: Infinite Wealth
Like a Dragon: Infinite Wealth
The Suffering
The Suffering
Saints Row: The Third
Saints Row: The Third

081

Total Games Played

013

Played in 2024

009

Games Backloggd


Recently Played See More

Link's Crossbow Training
Link's Crossbow Training

Apr 24

The Legend of Zelda: Twilight Princess
The Legend of Zelda: Twilight Princess

Apr 16

Paper Mario
Paper Mario

Apr 11

The Legend of Zelda: Majora's Mask
The Legend of Zelda: Majora's Mask

Apr 06

The Legend of Zelda: Ocarina of Time
The Legend of Zelda: Ocarina of Time

Mar 29

Recently Reviewed See More

This is a really boring game made to sell the gimmick device known as the Wii Zapper, development stories for this game make me so upset seeing as how the team wanted to make this game an extra story for Twilight Princess, but instead was forced to make a bare bones arcade shooter. Basically Link has a crossbow that shoots like a modern firearm... That's it.
Its not a fun game at all, there is no incentive to play the game past the first level as there is no actual boss battles, worthwhile upgrades, cosmetics, or anything to show progression other than "get big numbers."
I will say they have some variety having on rail sections, small movement sections, and "bosses" that just require you to shoot smarter, but that's about it. Hell even the music choices is off-putting, why is the Goron theme playing in Orden?
Whatever, at least links crossbow looks cool I guess and yes I did unfortunately play this with a Wii Zapper.

This review contains spoilers

This is The Legend of Zelda formula perfected.
Twilight Princess is a game that fans can't agree if they love or hate it, but if you love Ocarina of Time I see no reason why you would say this game is bad, though I could understand saying this game is just ok. TP is OOT and MM blended together beautifully, it takes the monumental formula made in OOT and the dark creepy tones of MM and combined them.
From the cozy start to the heart breaking ending this game is a joy to play. While it has its lows with the water temple like all Zelda's do, it has its highs with some of the most memorable characters.
The phenomenal artstyle being ugly and gorgeous at the same time is a perfect choice from the team to match the theme of the light world vs the twilight world, The music being some of the best blending the epic orchestra and synthesized sounds to show the difference between worlds,
Having one of the best supporting characters in Zelda history with Midna's amazing character development and fantastic character design, Even the wolf segments, while get old towards the end, force you to play the game slightly more strategically than just spamming B over and over with an arrow thrown in, make this game a phenomenal experience that I wish I could experience again for the first time like I did in 2006.

The story is a good change of uniqueness while keeping that normal hero story there, with the twists and stakes being so high the story never loses steam once it gets going.
Zant being such a creepy and disturbing villain only to be a massive dork, Ganon showing up and just destroying a guy is cool as hell, and the ending of Midna destroying the mirror was one of the first times I cried at a game like I did.
I wish Nintendo made another Zelda even remotely close to this feeling but unfortunately it seems that will never happen.

Whoever convinced the higher ups at Nintendo to make Mario into paper and then also doubled down on the most ridiculous writing is an actual genius and I thank them everyday.
Paper Mario is a fantastic RPG that really holds it's own in Nintendo's library, if you removed the Mario element from the game it would still be great. The combat is turn based but forces you to be engaged at all times with small different quick time events which helps with the slow battles. The story is good fun and while not mind blowing, it's intriguing and a good time and the writing of side characters are amazing, genuinely every side character was memorable and good God the artstyle is so gorgeous.
The problem this game faces is the way they shove so many party members in your face so fast that you never have a chance to actually learn about them, nor do you use them all much outside of when the game forces you to use them so that you can beat an enemy that's on fire or made of stone and also the balance of enemies towards late game seem to just do loads of damage with attacks so fast you have a hard time defending with the action command.
This is just a great game, it's one of the few Mario games I really enjoy because it's different and unique from the 2D platformer he's known for.