I am confused as to why I played it for so long

Some topics and happenings are a bit dated, but they don't stop it from being a masterpiece

Outer Worlds is a truly refreshing adventure FPS. Vibrant cartoon-ish graphics and a very unique art style that can be seen everywhere from your own stellar map to the city streets and even loading screens. While clearly inspired from the Fallout series (no big surprise, a lot of these devs worked for Bethesda), the gameplay and mechanics hold the road. The shooting is fluid, and the ability to slow down time for a short period helps the players who may not be that good at aiming (that's me). This is a big step up from the Fallout V.A.T.S system, which often made me feel like I wasn't really playing. Though there aren't that many weapons to use, each is customizable through mods and feels different to use. Having the ability to always bring two companions with you makes the party pretty lively as they often have conversations with each other, although it also makes the game much easier thanks to their personal "showdown" abilities, which are often very strong. Speaking of companions, I found nearly every one of them to be really interesting as people. Sam's conflicting faith, Parvati's romantic feelings, Nyoka's past, they all brought a different and personal piece to the crew. The main themes of the game revolve around corporate ideology and one's place in society. These are taken to such absurdly high levels that the game felt like this cynically funny interpretation of what human space conquest would look like. In a way, Outer Worlds reads like a futuristic Dilbert comic, with a bit more violence to it.

I liked the game

I have not seen many other games where an old man can kill British soldiers with a fish

Kind of bloated content wise, gameplay could stand to be more dynamic (both in exploration and combat), great music and cool graphics for the most part. Fun cast.

Does a great job at planting the decor for the sequels, but that's really it.

Love the story, social elements, folklore, mini games, humour etc... but the main gameplay features are just so redundant. Having to fight a random band of yakuza every 20 metres gets annoying quickly, the tailing/shadowing is incredibly boring and sometimes pretty long (with no goddamn checkpoints) and the chasing is also just mind numbing. I'll try to pick it up again just because the writing and ambiance are so good, but man do I not want to play this game

Best AC game (post patch of course). Combat is varied with the multiple weapon types and gadgets, parkour is well executed (most times, still the usual AC parkour),.Black Box main missions are just great. The city of Paris is absolutely fantastic, really makes you feel like you're living the revolution. But the game is simply too bloated with useless content, open your map and you'll find a million chests, collectibles, and side quests that just kill the immersion and the want to play

I only wanted to break my controller 20 times. Music and charadesign are really cool, the levels can suck my ass

poorly executed, confusing camera, but hey at least you can fight with pokemon. There's potential for a good sequel

platinumed it in like 25 hours. expected more from the story. gameplay still bangs. maybe a bit too short