RyanSliwinski
The main drive of this game is to leave behind the farm and community and I adored how that central idea becomes more melancholic as you play because you slowly become a resident of this town and a friend to the people living there. You grow tired of the maintenance of the farm and so start to branch out and connect with the characters but in so doing it makes it harder to want to abandon them for the nebulous goal of going somewhere that's green. This is what I love about video games, you can be lured in with a simple gameplay style that eventually transforms into a vehicle to tap into the human condition and leave you feeling things in a certain way that many other mediums cannot do.
1998
2010
2012
2023
2021
2019
I like how this game is presented not just aesthetically but also in how minimal or expansive of an adventure you're willing to go on. This is filled to the brim with many characters, missions, treasures, and so on but you are the one who chooses when and if you are going to climb to the top of the mountain.
2018
2020
The music is spectacular and really gets you in the mood to do some rolling! The concept of having to roll stuff up into your ball to the point of eventually swallowing up a building is just brilliant. Gameplay wise this is very satisfying to handle although controlling the camera can be a nightmare at times.
They took a lot of the great elements out of this like some neat gameplay mechanics, the character designs are lesser, missions have been nerfed and cutscenes have been cut or altered which includes the ending! The bugs, glitches, and pop-ins were all just relentless throughout my playthrough and truly defeated the purpose of this remake's existence.
2022